(IC - D&D 3.5) Rathan's Problem Down Under

End of Round 1.... Round 2 Begins...

Hobgob2 takes aim at Berrek and lets fly one last crossbow before drawing his own short sword seeing melee combat imminent... 1d20+2=22, 1d8=8.... the assassin catches Berrek in the shoulder for 8 points of damage and waits for his assailants to close into close quarters combat...

(NPC'ing Edvik for the sake of flow here) Edvik charges the at the now spaced Hobgob1 as he swings his mighty bastard sword being careful not to expose his bad knee to his opponent.... 1d20+8=14, 1d10+3=11,.... sadly Edvik's advance is also slightly off it's mark...

Menhir's strike JUST misses it's mark as the hobgobs white-patched skin distracted the elemental while he strikes... 1d20+12=15, 1d6+16=20

Berrek is JUST able to land a solid blow with his gauntlet as he moved to strike hobgob2... 1d20+10=16, 1d4+1=2... you are flanking him now menhir you gets your sneak attack dmg of 1d6=4....

Anton double moves to threaten hobogb2 and sets a flank in fact with menhir and berrek....

Lidia flares at her opponents... Hobgob1 that Edvik is on seems to be a bit stunned though the other uses Berrek and Menhir as a shield from the light and is not effected by the spell at all.

Round Two Begins....

Hobgob1 sees Edvik move in and draws his sword to slash it his pristine looking armor... 1d20+2=11, 1d6+2=4 luckily for Edvik he misses....
 
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Finding his spell didn’t have the desired effect, Eltyr lets fly with magic missile targeting Edvik’s opponent with two bolts of glowing force, before looking around to make sure there are no other opponents moving to attack them, alerting the others if there are.

[SBLOCK=OOC]Eltyr casts magic missile at Hobgob1 [2d4+2 force damage; range 130 ft., save: no , spell resistance: yes {don’t forget Eltyr’s Spell Penetration feat if appropriate}][/SBLOCK]
 

Its crystal prisms still glowing with the earth's power, Menhir continues its assault on the harried hobgoblin as it brings its powerful earthen limbs down upon him like a rock slide.

OOC: Repeating last round's attack on hobgob1.
 

HP: 25/25 - AC: 22

Anton decides to take the opportunity to strike down hard with his heavy mace, holding his shield in his left arm between him and the cloaked hobgoblin, he brings down his weapon in an overhead arc.

[sblock=Round 2 Actions]Anton's attack (with flank) is +6 with 1d8+1 damage. If this hobgoblin is killed before his turn, he will move to engage the first hob that Edvik is battling.[/sblock]
 

Lidia starts chanting in a strange language, simultaneously making obscure gestures. A mist starts to form near one of the hobgoblins. As Lidia keeps chanting, the mist becomes translucent and a shape appears to be rapidly approaching. As its comes closer it can be seen to be bear shaped. Suddenly Lidia shouts a single symbol and claps, the mist disappear and where it was stands a black bear. The bear moves close to the nearest hobgoblin and takes a viscous swipe. Its sharp claws taking a chunk out of the hobgoblin's hide.

[sblock="OOC"]Drop "Flaming Sphere" and simultaneously cast summon nature's ally 2 to summon a black bear (SRD Page 652). The bear attacks Hobgoblin 1 Bear Swipe (1d20+6=24, 1d4+4=7)[/sblock]
 
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ooc: Going to be play Edvik once more... and if hafrogman doesn't post here or in the ooc thread soon I'm going to open up recruitment soon....

Edvik takes another swipe at Hobgob1 with his trusty bastard sword....1d20+8=18, 1d10+3=10... this time as his opponent stands before him dazed he gets a shot in and lands a nice little blow to the hobgobs thigh leaving in nicely gashed which he falls face first from on the floor...

Eltry unleashes his missiles at hobgob1 who has no chance of escaping ther targeted projectiles and takes them both to the chest but still stands... probably because no one managed to hit him last go around.....

Edvik is the only one within 10 feet of this hobgob as he goes down so he is the only one that needs to make a reflex save.... (if someone else is within ten feet of this hobgob and I missed the move please let me know..)... 1d20+3=18... The corpse starts to almost instantly shake as it hits the ground lifelessly.. the entire body within seconds catches aflame in the same low blue flame as the patches on its skin. Luckily Edvik notices the shaking and has a chance to step back a bit before it explodes in a violent eruption of a fine and almost water like liquid that seems to be on fire somehow....1d10=3.... he takes 1 damage as he was able to avoid the brunt of the blast....

Hobgob2 take a swing at Menhir quickly before turning to notice his friends demise and then turns tail to flee... The hogbob finds purchance SOMEHOW on the little earthen beast as he strikes a very VERY well placed blow between the half embedded armor pieces... 1d20+2=22, 1d6+2=3 as he turns to flee Menhir Berrek and Anton all get AoO's... 1d20+10=24, 1d20+7=18, 1d20+4=12

Menhir and Berrek both hit and deal enough damage to fell the creature where he stands.... Berrek barely scratches it but Menhir on the other hand crushes nearly every bone in the hobgob2's chest as he slams him.... all around the body however needs reflex saves to try and dodge the splash as the body erupts and blows up as the other did... 1d20+1=15, 1d20+8=25, 1d20+0=4... Menhir JUST darts out of the way as to not take the brunt of the explosion, Berrek rolls out of the way a bit but still man can't manage to escape it entirely and poor Anton in his heavy armor takes mosy of the blast upon himself.... 3d10=21 (8,9,4) (four dmg each for everyone...)

Thus ends combat
 

Berrek Sandblade

Berrek takes out small vial and collects sample of the fluid remaining after death of strange hobgoblins.

[sblock=Thinking]
"Interesting combination of fire and water, maybe it's acidic. Or raw magic, oh, man, that would be something!"
[/sblock]

After it is done he concentrates briefly and moonstone on his belt winks out as his wounds close.
Healing belt charge (2d8=15)
OOC: phew and wow, I thought I'll need to spend two charges

"Is everyone alright?"
 

Lidia has a good look around to make sure that everything is secure.

If so, she says "Well that was interesting and totally unexpected. Is everyone OK? Does anyone need healing? I have some skill in healing as well as some minor healing spells."

OOC:
Will normal healing, Cure wound spells, etc. work on Menhir?
 

I can't find anything in the MM or SS that says you can't heal an elemental normally. If he was a construct that would be different, but he's not so healing effects on an elemental or fine.

On a side note... Berrek when you decide to examine the liquid more closely... please let me know... you need to make a spellcraft and a knowledge (arcana) check to study the substance....
 

Menhir hefts the huge dragon scale to shield itself from the exploding bugbear carcasses. And just like that, as swiftly and unexpectedly as it had begun, the battle is at an end. Although the crystal prisms studding the elemental's earthen body loose their inner glow, the creature retains its increased mass and size; a small quantity of the hall's flagstone floor seemingly now permanently fused to Menhir's stony form.

And yet, the earth elemental doesn't seem to have escaped completely unscathed; the mysteriously glowing hobgoblin ichor drips from a number of pockmarks pitting the surface of its body. Aware that there's something terribly wrong, the elemental raises a stubby stone finger to gently prod one such oozing pit on its chest – only to have the surrounding stone surface crumble away as if made of the softest sandstone. Menhir pulls its fingers away quickly as the prisms studding its body flare briefly at the familiar sensation. Menhir turns imploringly to the druidess, its demeanor somehow conveying the elemental's alarm and confusion.

OOC: And yes, elementals (and most every creature except undead and some constructs) can benefit normally from curing magic simply by virtue of being alive.
 

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