IC: Dichotomy's Age of Worms Redux, Part V

Bazrim casts missles of force at the box. He continues to look out at the room, expecting another ambush.
[sblock=ooc]mm 4d4+4 the box[/sblock]
 

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Eskard vaults off the catwalk and down upon the living box. He crushes into it with his sword.

Now with a nearby target, the thing moves to Eskard and lashes out. It's first swing misses horridly. However, the second connects. While it does little more than superficial damage to the stalwart Eskard, the pseudopod sticks to the half-orc.

Kushnak and Nethezar both move out to the catwalk, the latter firing his wand at the moving box.

Erdolliel takes a chance and fires at the box. Her aim is on, even with the difficult shot.

Bazrim sends his own missiles at the box. It collapses, though it remains stuck to Eskard.

Suddenly, two other boxes, very well disguised, begin to move.

[sblock=OOC]Eskard: (i'm giving spring attack) attacks 1, 2+.... hit, 13 damage; moves (I voted best house a bit... I think the distance jumped down might count against total movement)
1: stops delaying; steps; full attacks S, 2+ miss, 17+ hit, 7 damage; automatically grappling S
Kushnak: moves
Nethezar: moves; wands 1, 18 damage
Erdollel: (I talked to Ti about his decision) 38%, 1 is target; 19+ hit, 10 damage
Bazrim: mm 1, 17 damage; 1 drops
2 & 3: both move

Eskard is still "stuck" to 1

Status & Init
Eskard: 19 damage; stuck to 1 (I'm not sure how to handle it)
1: 58 damage
Kushnak
Nethezar
Erdolliel: 34 damage
Bazrim[/sblock]
 

Bazrim, not surprised by these new attackers reaches into his spell pouch, gives a half grin, and lets a ball of flame take care of the situation.
[sblock=ooc]fireball 2&3 7d6 damage[/sblock]
 

Eskard strains against the fallen creature trying to reach the new foes.

[sblock=oc]Dodge on 3.
If i can, spring attack 2.
AC v. AoO's from 3: 25
Atk 1: +13 / 2d6+8 Return to my starting place, plus 5' N.

Else:
If i'm grappled, ungrapple. +12
... i need to get unstuck first, try. +5 for a str check.[/sblock]

Kushnak draws his crossbow and fires at the same foe.

[sblock=oc]Yes, he has a crossbow. I was surprised too. Atk 2: +6 / 1d10[/sblock]
 
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"Blast it! Someone make them move into my sight!" Yells Erdolliel. She then grunts in frustration, digs out her second rope and attaches one end to herself and one end to an arrow.[sblock=oc]Use rope +3 silk rope circumstance bonus +2 DC 10 for firm knots.[/sblock]
 

Eskard, realizing that he has some slack from the length of the pseudopod, lunges at one of the moving boxes. He scores a great wound in the thing's odd flesh. While the second box tries to take advantage of Eskard's move, the warrior is too agile to be hit.

Kushnak fires his little-used crossbow. The lack of use, however, is well-demonstrated.

Nethezar fires off more from his wand, while Erdolliel ties what appears to be a good knot in the rope around herself.

Bazrim sends forth his trusty ball of magic fire. The box already wounded by Eskard stops moving, and its blood spills onto the floor.

The last "standing" of the boxes lashes out at Eskard with two pseudopods, but, again, the nimble warrior deftly dodges.

[sblock=OOC]Talked to o3 about this. Proceeding accordingly.

Eskard: dodge 2; spring attack 3, 19+, 18+ crit, 30 damage; ref save 11+ success
2: AoO, 15+ miss (mobility saves the day again)
1: 76, bleeds
Kushnak: draws x-bow; shoots 2, 6+ miss
Nethezar: wands 2, 17 damage
Erdolliel: uses rope (i think you will need one round to tie around you, and another to tie the arrow... yes?)
Bazrim: fireball; saves 1!, 5+ both fail, 26 damage, drops 3
2: 5-foot step; full attack S, 9+ miss, 7+ miss
3: 16, bleeds

Status & Init
Eskard: 19 damage; stuck to 1
1: 59 damage; dying
Kushnak
Nethezar
Erdolliel: 34 damage
Bazrim
2: 43 damage
3: 57 damage; dying[/sblock]
 


Eskard shakes his head mockingly at the surviving pseudopod and steps forward to attack.

[sblock= oc]5' step, Full Atk 2: +13/+8 / 2d6+8[/sblock]

Kushnak, seeing that Eskard has the upper hand retrieves the rope and hook from his sack and looks for a secure place to attach it.
 

Eskard takes a step and hacks into the last remaining moving box. The half-orc slices another gash into it, and the wounds are simply too much for the thing to bear.
[sblock=OOC]Eskard: step; attack 2, 7+ hit 15 damage, drops

Combat over. 1 stops bleeding. The others don't.

Status & Init
Eskard: 19 damage; stuck to 1
1: 59 damage; unconscious
Kushnak
Nethezar
Erdolliel: 34 damage
Bazrim
2: 59 damage; dying
3: 58 damage; dying[/sblock]
 


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