(IC) DND 3.5 Enter Planescape

Conversation:
The Mimir Chirps in "It's called the 'Mortuary'... it's a big black structure with all the architectural charm of a pregnant spider. It is the main headquarters of the Dustmen faction, who collect the city's corpses in order to either cremate them, or raise the ones they bought the rights to as an undead workforce."
The gaunt women sneaks under her breath "They take the lowest bids for corpse collectors..." looking over at Luke coming from seemingly nowhere " riiiight... I shall hopefully see the lot of you within a few ticks over some information on these disappearances... don't go jumping out the window." She signals the swordsmen to follow her and heads towards the gatehouse to delve into information on Eliath.
 

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Bimble

Bimble winces when he hears the Mimir say raise the ones they bought the rights to as an undead workforce. He experiences physical disconfort and barely stops himself from vomiting. this is so unnatural, and plain evil! I have to remember to learn more about these dustmen!
 

Mr. Black
Perception: 0
Sense Motive: 4
Search: 6
AC: 14;
FF: 13;
Touch: 11
Spell Slots"
0: [X] [X] [] [] []
1st: [X] [x] [X] []
HP: 8
Init: 1
Fort: 2
Ref: 1
Will: 2
Buffs: none


when the woman leaves, Mr. Black exhales,

“Well, that almost got out of hand. Let’s say we regroup and figure out what our next move is. This is much more than a missing person case.”
 

The Pantry
As the bleakers drift out one by one, their hollow expressions and muttered fatalisms fading into Sigil’s streets, quiet settles over the establishment. The remaining patrons accustomed to oddities, hesitantly return to their meals, though more than a few cast wary glances toward your table. Allesha lingers nearby, her irritation barely concealed beneath a veneer of professional restraint. The tight set of her jaw and the sharp, deliberate movements as she clears a nearby table speak louder than words. Whatever just transpired has clearly tested her patience and perhaps her tolerance for the sort of chaos that seems to follow you. Still, she doesn’t interfere. You’re allowed your space to eat and confer in low tones, the clink of utensils and the murmur of conversation gradually reclaiming the room. Yet each time your eyes meet hers, she looks with a slowly shaking head in unmistakable disapproval, as if silently urging you not to bring any more of Sigil’s madness through her doors.
 

Mr. Black
Perception: 0
Sense Motive: 4
Search: 6
AC: 14;
FF: 13;
Touch: 11
Spell Slots"
0: [X] [X] [] [] []
1st: [X] [x] [X] []
HP: 8
Init: 1
Fort: 2
Ref: 1
Will: 2
Buffs: none


when the woman leaves, Mr. Black exhales,

“Well, that almost got out of hand. Let’s say we regroup and figure out what our next move is. This is much more than a missing person case.”
Bimble

Bimble nods his head and speaks in a low voice, "and better we get out if here soon, I dint get the feeling we're very welcome. Maybe we can go to the mortuary and learn more about these dustmen." He says it with distinctive, as he doesn't like the concept of their organization.
 

Mr. Black
Perception: 0
Sense Motive: 4
Search: 6
AC: 14;
FF: 13;
Touch: 11
Spell Slots"
0: [X] [X] [] [] []
1st: [X] [x] [X] []
HP: 8
Init: 1
Fort: 2
Ref: 1
Will: 2
Buffs: none



The Pantry
As the bleakers drift out one by one, their hollow expressions and muttered fatalisms fading into Sigil’s streets, quiet settles over the establishment. The remaining patrons accustomed to oddities, hesitantly return to their meals, though more than a few cast wary glances toward your table. Allesha lingers nearby, her irritation barely concealed beneath a veneer of professional restraint. The tight set of her jaw and the sharp, deliberate movements as she clears a nearby table speak louder than words. Whatever just transpired has clearly tested her patience and perhaps her tolerance for the sort of chaos that seems to follow you. Still, she doesn’t interfere. You’re allowed your space to eat and confer in low tones, the clink of utensils and the murmur of conversation gradually reclaiming the room. Yet each time your eyes meet hers, she looks with a slowly shaking head in unmistakable disapproval, as if silently urging you not to bring any more of Sigil’s madness through her doors.
Mr. Black looks at the dirty looks he's getting from Allesha. He doesn't exactly feel too bad for what took place - how was he to know how things would escalate - on the other hand, he doesn't exactly want to burn bridges - who knows how long he'll be stuck in this god-forsaken place.

He leaves the group's table approaches the woman, leaving out any pretense of being able to speak the local lingo,

"Sorry about the blow up. I know you warned us but things escalated before we even knew what was happening. At least we talked things through before there was any real violence. This is from all of us."

He takes out a platinum piece he'd gotten from the Dwarf

"Hopefully that can help you restock the kitchen and repair anything that got damaged."

It's a peace offering.



After his conversation with Allesha, he goes back to the table,
Maybe we can go to the mortuary and learn more about these dustmen."

"Can we find a place to sleep and head to the mortuary in the morning - whenever that is?"
 



OOC: Sorry for the delay, we had a bit of a storm in Zagreb so I volunteered for some cleanup in the neighborhood. Here is the summary of what we discussed earlier and a map:
Eliath description:
"A short, wiry fellow who's missed a few meals too many. Last I heard, he was wearin' his tattered blue wizard's robes. His hair's white, and he squints' cause he's nearsighted. He's been around a few ticks, he's just a bubbler I wanta sober up. I need him unharmed, he ain't slung a spell for just as many ticks so shouldn't be too difficult to bring em in."

Map

The Gatehouse is where we're at. Instead of going to The Mortuary, we could check the night market. Eliath was supposed to be seen there. Even going full circle it shouldn't take more than a day. And before resting we definitely could visit a market and return for some shut-eye before going on.


Luke considers the other in the group. Not a bad thinking, playing the hostess after the unpleasantness. He joins them, nodding to Alesha as he approaches, but leaves the room negotiation to others. He will stick with these guys for the moment.

While this takes place he thinks about what he knows about The Hive and where to go...once the group is free again he offers a suggestion, trying hard to speak as they do.

"I suggest we go to the Night market. Someone mentioned Eliath was seen there. Even if he wondered off, if he was anything like fly-guy, someone is bound to have some dark. We can easily return in couple of hours to crash here, ummm...to sleep here."
 

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