Neurotic
I plan on living forever. Or die trying.
Myrral sings short note and chants (yowling and growling) something in vaguely moving rhythm. Given the reaction of the hunters and the shaman, it was a call to arms as they move at the same time converging on the middle part of the ship.
The chant turns into an evil hiss which raises higher, turns into a moan and ends in a pure note (surprising that, coming from the cat
). The echo of that can be seen moving the leaves of the branch where southernmost zombie rushes toward them.
The hunters put their bows to good use as two arrows thud solidly into approaching zombie.
OOC: everyone, the plan for the next round is that tabaxi pile onto GZ2 and push him off the branch. I've prepared the best I can with inspiration and attacking in unison, but these are big beasties...so keep your fingers crossed. And bless us if you can
The chant turns into an evil hiss which raises higher, turns into a moan and ends in a pure note (surprising that, coming from the cat

The hunters put their bows to good use as two arrows thud solidly into approaching zombie.
OOC: everyone, the plan for the next round is that tabaxi pile onto GZ2 and push him off the branch. I've prepared the best I can with inspiration and attacking in unison, but these are big beasties...so keep your fingers crossed. And bless us if you can

Myrral: Move to Z16
Myrral casts Dissonant whispers on GZ3
Dissonant whispers damage: 3D6 = [2, 5, 6] = 13
Will DC 13 for half; on failed save the creature moves away from the caster at max speed
Bonus action: inspiration to Grrol
Braapp: Move to Z17
Grrol: Move: to V12 (avoiding OAs)
Hunters attack GZ2; damage: 1D20+5 = [16]+5 = 21
1D6+3 = [2]+3 = 5
1D20+5 = [17]+5 = 22
1D6+3 = [4]+3 = 7
Myrral casts Dissonant whispers on GZ3
Dissonant whispers damage: 3D6 = [2, 5, 6] = 13
Will DC 13 for half; on failed save the creature moves away from the caster at max speed
Bonus action: inspiration to Grrol
Braapp: Move to Z17
Grrol: Move: to V12 (avoiding OAs)
Hunters attack GZ2; damage: 1D20+5 = [16]+5 = 21
1D6+3 = [2]+3 = 5
1D20+5 = [17]+5 = 22
1D6+3 = [4]+3 = 7
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