• NOW LIVE! -- One-Page Adventures for D&D 5th Edition on Kickstarter! A booklet of colourful one-page adventures for D&D 5th Edition ranging from levels 1-9 and designed for a single session of play.
log in or register to remove this ad

 

D&D 5E (IC) Scourge of Daggerford

KahlessNestor

Adventurer
Angis Honack
Floshin Estates
Evening
Round 0

“Aye,” Angis said. “Wot aboot this outpost on the High Road?” he indicated the last blue square on the map. “‘ow many orcs there? We cuild rush ‘em doon the road, or sneak up on ‘em doon the river through the forest an’ come at ‘em from the south. Or gae ‘round from the north.”

Mounted Crossbow: +6 2d6 100/400
Bolts: 58
Bolts used: 0

Marauding gnolls (Ardeep Forest, noble hunting party hostage)
Orcs in the north (Harpshield Castle, Floshin Estate, Newfield)
Lizardfolk with steel weapons and armor (Rock Tower, Crom’s Hold)

Save:
Move:
Free Object Interaction:
Action:
Bonus Action:
Horde Breaker:
Reaction: Opportunity Attack
Hunter’s Mark (if needed):
Concentration:
Conditions:
Inspiration:

Initiative: +1
Perception: +5
Speed: 30
AC: 14/15 (dual wield)
HP: 49/49 HD: 5/5d10+2

Bolts: 51
Bolts used:
Handaxes: 12/12

Spells
1) 4/4 Absorb Elements, Cure Wounds, Hunter’s Mark
2) 2/2 Pass Without Trace
4/4 Boon of the Elk. Can cast Knock four times (without the loud sound) as an Action. Until he uses the last one, non-good aligned Fey count among his Favoured Enemies.


Vairar - elven cleric
Tommi - human rogue urban bounty hunter
Dandin - halfling bard guild merchant
Enseth - warforged war cleric shield guardian
Angis Honack - dwarven ranger outlander merchant
Titus - human Waterdhavian noble fighter
Lionel - halfling rogue folk hero
Escella - Human sorcerer
 

log in or register to remove this ad

MetaVoid

Explorer
"If wizards attack the manor, we will be hard-pressed to defend all entrances. Do we know how many there are? What is their power?"

@FitzTheRuke how many elves and what "type" (ranged, melee, casters) are available for combat? Vairar spent some time here. Not much, but he may know. Or not.
 

FitzTheRuke

Legend
"Dey got a General (odd-lookin' bloke); two wizahds; four ogres; six half-ogres; nine riders (three on bulls, six on pigs); five shamans; eight cap'tins (prolly tougher den da rabble)," Dornuk answered. Rubbing his eyes, he contiued, "It gets hard ta count da regulars, as dey move aroun', but each cap'tin leads six ta ten, so let's say unner seventy rabble."

"That's right,"
agreed Talynen, "The wizards have been seen to have human bodyguards, perhaps as many as four each."

"A hundred and twenty-two, if you include the well-trained mounts."
concluded Sir Darfin, "Whereas we have: Myself and my sister (two wizards); Dornuk, Talynen, and Captain Yaelis; Yaelis has fourteen elf guards, four of whom are highly skilled; Then there are my usual men (under quieter circumstances), four men of Daggerford. The manor itself has a few magical defenses, as well as an Earth Elemental and a dozen grues (minor elementals). Two of the suits of armour on the stairs are animate, if trouble comes, and we could direct them if we need to."

He went on to add, "To that, we have the pleasure to add the seven of you, your bear, that valiant little orb, and the tressym."

"Forty-eight."
ventured Talynen, "Against one-hundred-twenty-two."

Dornuk smiled, "We're gonna be fine."
 






Kobold Stew

Last Guy in the Airlock
Tommi makes a suggestion. He's hesitant in front of nobility, but perseveres."Does it make sense to wait to see what the general does? We've taken out two of his outposts. Either he'll send reinforcements, or at least scouts to see what has happened. We can pick them off. Or, if he somehow assumes that they've been lost, he'll shore up his defenses here and look for an attack. In that case the sight of the war wagon would give him a target and an explanation. And we see no evidence that they have the ability to shoot at the same range as it." The boy pauses.

"Why is he odd-looking, by the way?"
 


FitzTheRuke

Legend
"Odd-lookin' in dat he's an orc (or we're preddy shur he is), but he's got a helm dat covers most of his face, an' his one eye burns like fire. I guess he's blessed by ol' Gruumsh, or summin', but he's an axe-man, not a shaman." Dornuk answered Tommi with a shrug.

Darfin's sister, Shalendra, came into the room, and she took her brother aside. The two elves argued like siblings, rather than regal lords, much to Darfin's embarrassment, over Darfin revealing the presence of the gates. Finally, she sighed and agreed to take up to two of the Daggerfordians to guard the portals in the cellar. She selected Titus, who agreed to go, but she rolled her eyes at the idea of also taking Tommi (who had earlier expressed an interest).

"You should all get some rest," suggested Talynen, trying to draw attention away from the lords, "If all goes well, you will have a big day ahead of you."

OOC: Tommi can go down to the cellar if @Kobold Stew wants, but you may just have to come right back up again in the morning if you want to join the party on their raid...
 

KahlessNestor

Adventurer
Angis Honack
Floshin Estates
Evening
Round 0

Angis chuckled. “Axe man, eh? Nae one knows an axe like a dwarf,” he boasted, twirling one of the many throwing axes he had about his person.

Mounted Crossbow: +6 2d6 100/400
Bolts: 58
Bolts used: 0

Marauding gnolls (Ardeep Forest, noble hunting party hostage)
Orcs in the north (Harpshield Castle, Floshin Estate, Newfield)
Lizardfolk with steel weapons and armor (Rock Tower, Crom’s Hold)

Save:
Move:
Free Object Interaction:
Action:
Bonus Action:
Horde Breaker:
Reaction: Opportunity Attack
Hunter’s Mark (if needed):
Concentration:
Conditions:
Inspiration:

Initiative: +1
Perception: +5
Speed: 30
AC: 14/15 (dual wield)
HP: 49/49 HD: 5/5d10+2

Bolts: 51
Bolts used:
Handaxes: 12/12

Spells
1) 4/4 Absorb Elements, Cure Wounds, Hunter’s Mark
2) 2/2 Pass Without Trace
4/4 Boon of the Elk. Can cast Knock four times (without the loud sound) as an Action. Until he uses the last one, non-good aligned Fey count among his Favoured Enemies.


Vairar - elven cleric
Tommi - human rogue urban bounty hunter
Dandin - halfling bard guild merchant
Enseth - warforged war cleric shield guardian
Angis Honack - dwarven ranger outlander merchant
Titus - human Waterdhavian noble fighter
Lionel - halfling rogue folk hero
Escella - Human sorcerer
 

Kobold Stew

Last Guy in the Airlock
Tommi absolutely follows Shelandra down to the cellar. The idea of a room of gates to other places fascinates him, and he will ask innocent questions to learn as much as he can, to learn where they might take him, and (perhaps) how the locks work and whether he might make it down there again.
 

jmucchiello

Adventurer
Escella returns to her room. She spends a few minutes using prestidigitation to get any remaining road grime from her clothing and gear. They she sits before the fire with her flute. She plays long, low-pitched, mournful notes without melody for a little while. She stops when she notices the flute is glowing slightly. She examines it and it was definitely glowing but the light is fading. She watches as the flute eventually stops glowing. Never seen that before, she thinks. She gets up and gets into bed. She stares at the ceiling until sleep takes her.
 

MetaVoid

Explorer
Vairar bathes and relaxes reading some poetry. While rough looking and scarred, he remains an elf inside.

He prays before sleeping and feels lighter and lighter until he practically floats to the bed. In the morning he discovers new levels of magical power, guardian spirits of air are his to call as is life giving aura.

OOC: leveled up, no magic items
 

gargoyleking

Adventurer
Dandin takes another bath, cleaning the worst of the blood and grime from himself before heading out to the courtyard. There he greets Ol'Sooty and spends quite a bit of time, playing music on his shawm and tending to the bear's wounds.
 

FitzTheRuke

Legend
Escella

Escella's sleep was wracked with nightmares. Initially, she found herself back in the Floshin Great Hall, at the dinner they had only a few hours earlier. The details were close enough that she entirely forgot that she had gone to bed. But then things began to change - Dornuk was not the half-orc she had just met, but a full-orc with horrible teeth and one fiery glowing eye. The other half of his face was masked in shadow. Shalendra was still there, having just picked Tommi and Titus to accompany her, but her face wore a twisted mask of anger and resentment.

Time seemed out-of-order, as the servants came in, bringing dinner. (Hadn't dinner been first?) But they were not servants at all, but gnolls, laughing and shoving as they placed platters in front of the guests. Escella realized to her horror that the platters held the heads of her friends and allies - Sir Darfin, Angis, Vairar, Dandin. She stood, and she saw that the guests were all orcs and they tore into the grizzly meal with happy abandon. At the head of the table (where Sir Darfin had been) was a Red Wizard, and he raised a glass in a toast and smiled at her.

The nightmare shifted, and she was in the guest bathroom (She'd been here, hadn't she, before going to bed?) She was washing her face in a beautifully painted ceramic basin. For a moment, she felt calm - it must have been a terrible dream. As she turned, she spotted her own face in the glass of a small hanging mirror.

One eye glowed with fire, and the other half of her face was masked in dark shadow.
 

jmucchiello

Adventurer
Escella wakes with a lurch. The bed is unfamiliar initially but then she remembers she's in the castle. The low embers in the fireplace cast a ruddy glow on the room. Of course since the gnoll cave, it was never really dark any more. She gets out of the bed and goes into the bath and is suddenly struck by déjà vu. Steeling herself she splashes some water on herself to remove some of the nightmare sweat. She looks into the mirror but only her face is reflected back. She casts prestidigitation to dry the water off her clothes as she walks back to bed. She pauses for a moment and goes to the door to her. She opens it a crack to see if anyone is in the hall.
 

KahlessNestor

Adventurer
Angis Honack
Floshin Estates
Night
Round 0

In the corridor, Escella saw Angis shuffling his way back from the garderobe at the end of the hall, dressed only in an old shirt, unlaced to show the ugly dwarf’s hairy chest, barely long enough to keep him modest. He was clean though, having washed off all the orc blood. He scratched his black beard as he stopped and peered back at the human woman.

“Somethin’ wrong, lass?” Angis asked Escella, scratching his bum and dangerously close to making his shirt ride up too high.

Mounted Crossbow: +6 2d6 100/400
Bolts: 58
Bolts used: 0

Marauding gnolls (Ardeep Forest, noble hunting party hostage)
Orcs in the north (Harpshield Castle, Floshin Estate, Newfield)
Lizardfolk with steel weapons and armor (Rock Tower, Crom’s Hold)

Save:
Move:
Free Object Interaction:
Action:
Bonus Action:
Horde Breaker:
Reaction: Opportunity Attack
Hunter’s Mark (if needed):
Concentration:
Conditions:
Inspiration:

Initiative: +1
Perception: +5
Speed: 30
AC: 14/15 (dual wield)
HP: 49/49 HD: 5/5d10+2

Bolts: 51
Bolts used:
Handaxes: 12/12

Spells
1) 4/4 Absorb Elements, Cure Wounds, Hunter’s Mark
2) 2/2 Pass Without Trace
4/4 Boon of the Elk. Can cast Knock four times (without the loud sound) as an Action. Until he uses the last one, non-good aligned Fey count among his Favoured Enemies.


Vairar - elven cleric
Tommi - human rogue urban bounty hunter
Dandin - halfling bard guild merchant
Enseth - warforged war cleric shield guardian
Angis Honack - dwarven ranger outlander merchant
Titus - human Waterdhavian noble fighter
Lionel - halfling rogue folk hero
Escella - Human sorcerer
 

jmucchiello

Adventurer
"I thought I heard something," Escella says, making a point to be looking up and down the hallway and not at Angis. "Must have been you walking by. Good night." She closes the door again and goes back to bed, hoping the worst of the nightmares have passed. Though she wasn't sure if being haunted by Angis' shirt would better or worse.
 

An Advertisement

Advertisement4

Top