The psicrystal moves up and down as if nodding in assent to Alise's telepathic command, but she knows deep down its own tendency to mislead is bound to creep into its report. It moves up along the wall swiftly and effortlessly, like an insect creeping. About 30 feet up, it comes to the window and pokes its body up against the frame. The psicrystal relates what it sees telepathically:[sblock=telepathy to Alise]I see a gathering of numerous flesh beings. One appears to be short and have pointy ears, like a gnome. He is drenched in blood from head to toe! The others are a mix of humanoid races. All wear robes of deep crimson as they speak to the one covered in blood. They are speaking in whispers so I cannot hear them well. But I do believe I heard one claim to be the murderer of the elf!
Alise senses that the psicrystal is clearly exaggerating about the drenching in blood. But blood certainly seems to be present. Furthermore, she doubts the psicrystal can hear anything of substance, much less a clear confession of murder, attempted or otherwise. It seems to be more or less truthful about the other details.[sblock=Bardic Knowledge, Religion or Local DC 10]Crimson robes are well known to be the favored garb of the followers of the Blood of Vol. The Blood of Vol is a relatively common religion in Karnnath, though the faith of the Sovereign Host remains dominant. In Sharn, their followers are believed to be a small and silent minority.[sblock=Bardic Knowledge, Religion DC 15 or History DC 20]At various times in Karnnath's history, the faith of the Blood of Vol has waxed and waned in popularity and acceptance. The present time is a waning period. Followers of Vol call themselves Seekers.[sblock=Bardic Knowledge or Religion DC 20]The fundamental belief of the Blood of Vol is that death must be conquered, not endured. The undead are revered as champions in the struggle to conquer death and show mortals the path to godhood.[sblock=Religion DC 25]A number of undead take active roles in the rites and leadership of the Blood of Vol. The greatest center of worship is the Crimson Monastery, in the Karrnathi city of Atur.[sblock=Religion DC 30]Vol the lich is the active though hidden leader of the faith.[/sblock][/sblock][/sblock][/sblock][sblock=Bardic Knowledge or Local DC 15]In Sharn, the practice of the Blood of Vol religion is generally looked down upon, although it is not technically illegal. Few follow the Blood of Vol openly; those who do are typically shunned socially, politically, and economically.[sblock=Bardic Knowledge or Local DC 20]The followers of Vol in Sharn generally congregate in the Graywall district of Middle Tavick's Landing. They also believe in the existence of the gods of the Sovereign Host--and despise them. The core belief of the Sharn sect is that death is the greatest evil of all. There is no glorious afterlife, no rebirth. Death is oblivion at best, and eternal torment for a soul taken by the Keeper.[sblock=Bardic Knowledge or Local DC 25]It is rumored that the head of the household of a powerful smelting family, the Hazals, is the High Priest of the Blood in Sharn.[sblock=Bardic Knowledge or Local DC 30]There is a suspected to be a group of vampires lairing in the Ocean View district of Upper Tavick's Landing. These vampires are said to have ties to the Hazals.[/sblock][/sblock][/sblock][/sblock][/sblock][/sblock][sblock=all players]If Alise chooses to relay this information in detail, you may all read the telepathy stat block so that DarwinofMind need not simply repost everything.[/sblock]