Location: Inner Temple (Various Rooms)
Encounter: Bardaby & Beast Boys & Cultists
Round Two
Pyrus sapped all the heat from the store-room, freezing nearly all of it's occupants to death, and ruining a cask of wine.
Terrus knocked one of the few cultists to escape a frosty death back into the room (down a flight of stairs and into his wooden wall, killing the man instantly) and shut the door. It frosted over behind him.
Torbin fired a few arrows, killing a Beast Boy and wounding a guard, and then ran to meet with Zander, out of sight of any of the mercenaries or cultists.
Drako not knowing he was a potential ally, fired his blasts at Zander, but thankfully scorched along the wall behind him as
Zander ducked
and weaved and ran to the corner of the room.
"Imani sent us! We have three of the four idols!" Torbin whispered to Zander, as quietly as he could while still being heard over the sound of the battle.
Bob rushed through the darkness, trading blows with
Bardaby "the Beast". The short-but-burly bearded mercenary captain was a strong opponent, and he welcomed bringing the fight directly to the enemy. He held a large, fiendish looking blade in both hands, and he swung it furiously at Bob, in
spite of the fact that neither of them could see one-another through Pyrus' darkness. A cult acolyte also turned on Bob in the dark, but he couldn't find the big barbarian.
Lorenn jumped in and killed
Sesto's opponent, and the Angels flew around looking for enemies to smite, but all were dead around them.
GM: | You have a bit of a breather, in a way: Everyone is Dead except for a few escapees in the south room and Bob is throwing down with Bardaby and an acolyte through Pyrus' darkness. (I chose to make Drako attack Zander because he missed anyway and the door south was closed by his turn.)
[sblock=Notes]
Pyrus 25 (to H10) Frozen Rain (20'ra from H15) dc14 Con (21(10) cold & speed0)
Guard4 25 (G17) Dead
Terrus 25 (to H12) Sword Crit & Knockback dc13 Str vs C2 (Crit for 12 & 8(0))
Torbin 22 (G9 then M11) Bow 15 & 16 vs BB1 & G1 (Hit for 8 & 4)
Drako 21 (G8) Eldritch Blast 8 & 10 vs Zander (Miss & Miss)
Cultist1 14 (O9) Dead
Cultist2 14 (H13 to H17) Dead
Cultist3 14 (G14) Frozen
Cultist4 14 (H15) Frozen
Bobranthus 14 (to) Reckless Hammer Crit & Axe 25 vs Beast (Crit for 16 & Hit for 12)
Sesto 13 (H7) SG Angels & Sacred Flame dc15 Dex vs G1 (7(0) radiant, Saved)
Lorenn 12 (to M9 then K8) Booming Rapier 19 vs G1 (Hit for 15)
Beast Boy1 11 (M8) Dead
Beast Boy2 11 (M9) Dead
Beast Boy3,4,5 11 (Frozen)
Beast Boy6 11 (to off map)
Acolyte1 10 (Q9) Inflict Wounds 13 vs Bob (Miss)
Acolyte2 10 (O8) Dead
Guard1 9 (N8) Longsword Crit vs Bob (Crit for 8(4)); Dead
Guard2 9 (O9) Dead
Guard3 9 (to A16) Dodge
Zander 9 (to N9) Dodge
The Beast 3 (R9) Sword 18 & 23 vs Bob (Hit for 13(6) & 9(4))
Angels dc15 Wis vs Enemies who start or enter within 15' of Sesto (None)
[/sblock]
[sblock=Rolls]
Torbin
Attack: 1D20+4 = [11]+4 = 15
1D8+2 = [6]+2 = 8
1D20+4 = [12]+4 = 16
1D8+2 = [2]+2 = 4
Angels NA
Acolytes
Attack: 2D20.LOW(1)+5 = [8, 14]+5 = 13
3D10 = [4, 3, 1] = 8
(Can't see)
The Beast
Attack: 1D20+5 = [13]+5 = 18
2D6+3 = [5, 5]+3 = 13
1D20+5 = [19]+5 = 24
2D6+3 = [3, 3]+3 = 9
Beast Boys
Save: 1D20+1 = [9]+1 = 10
1D20+1 = [12]+1 = 13
1D20+1 = [12]+1 = 13
1D20+1 = [14]+1 = 15
(BB3 to BB6 Con Save vs Freezing Rain. BB6 Pass)
Cultists
Save: 1D20 = [11] = 11
1D20 = [6] = 6
(C3 & C4 Con Save vs Freezing Rain, Fail)
Guards
Save: 1D20 = [19] = 19
(vs Sesto's Sacred Flame)
Attack: 1D20+3 = [20]+3 = 23
1D8+1 = [3]+1 = 4
(G1 Opp Attack vs Bob)
Crit: 1D8 = [4] = 4
Save: 1D20+1 = [19]+1 = 20
(G3 vs Ice, Save)
[/sblock]
Damage Taken
PCs Bob 21+8(4)+13(6)+9(4)=35, Drako 21, Lorenn 7, Pyrus 17,
Sesto 25, Terrus 29, Torbin 8, Zander 0
BGs (Altar) Acolyte1 0, A2 Dead, Beast 0+16+12=28, BBoy1 9+8=Dead, BB2 Dead,
Cultist1 Dead, Lunatic1 Dead, L2 Dead, Guard1 8+4+15=Dead, G2 Dead
BGs (Storeroom) Bboy3,4 &5 0+21=Frozen, BB6 0+21(10)=10, Cultist2 0+12+8=Dead,
C3 & C4 0+21=Frozen, Guard3 0+21(10)=10, G4 Dead
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