Well I think you have to weigh that up with what went before. Most of the 3E core classes were unbalanced and boring.
Unbalanced, debatable; boring, definitely not. Variety is the spice of life, and the variety is now gone. Therefore, 4E is bland and unappetizing.
Incorrect. Disease now works
nothing like CON damage, in fact it works more like real diseases do- which is a good thing. I like the way 4E handles disease, and I think combined with 3.X's version could make for some really interesting times. The disease track idea is one I applaud, and plan to use in my own game if an opportunity ever comes up (difficult now that the PCs are all gods, but hey- maybe new game someday).
Immobilized, Slowed, (Dex damage)
DEX damage properly encompasses much more than mere speed reduction. Incorrect assessment.
Dominated (Intelligence damage)
Slower thinking and inability to learn != being under another entity's control. Incorrect assessment.
I have no idea how you came up with this association, but admittedly CHA damage is the toughest to equate to anything except maybe damage to one's appearance.
Were there any conditions missing now that were not ability damage related - other than the obvious Energy Drain which is subsumed into Weakness?
Yes. But I'm not here to argue with you; there is no argument you can make which will make me "see the light" and switch. You asked me to list the Bad Ideas, and I did so in my previous post- the fact that you apparently don't consider most of them to be Bad ideas is irrelevant to me. My opinions were based on careful consideration of what
I like in a role-playing game, and why 4E doesn't have it.
Also you might want to take a look at the Artifacts section in the DMG, all the artifacts have multiple abilities.
Irrelevant. Artifacts carry extra baggage and are not "magic items" in the sense of other magic items. Artifacts are special, that's why they're classified with different rules and a different term.
1. Domination (ie. Charm) is still there. See page 277 PHB.
Granted, though it's absurdly difficult to do now. This means it's essentially the same as teleportation in the new edition. I was wrong to list it as missing- it's just greatly reduced.
2. Creature Summoning will be introduced at a later date. Its like criticising 4E for having no Bards, Barbarians and Druids when we know fine right that such classes will show up in the PHB 2.
We have to wait for that book, so for now and the next 8-9 months it's missing. It's not currently part of the core rules.
4. Instant Death was problematic, although I should point out that (a) Orcus has a Death Touch that kills with no save,
Not quite. He reduces the victim to 0 hit points on a hit. 0 hit points != death, nor even unconsciousness for that matter- there are ways to stay active at 0.
(b) Bodaks have a Death Gaze that kills with a failed save and (c) Other monsters condition track powers that kill with multiple failed saves.
Neither of which properly constitutes
instant death, though I suppose it could be seen as similar to the cute little "countdown" attacks certain Final Fantasy monsters use. I always was amused by those, even when they got to be annoying.
So what you are saying is that the true "epic" will be my immortal level rules...as it always was.
No, this wasn't about you, it was about WotC butchering the term "epic" and trying to make it something it isn't. However, if your new IH rules will bring true Epic back to the game, then I say more power to you and good luck!
That said, the whole 28th-level characters have to walk to their destination thing could be construed as a more epic journey than "We Teleport".
OOOH no it can't! It merely showcases the characters' lack of growth and lack of new ability. It is properly construed as "pathetic." I say this in comparison to prior editions of the game, wherein even a 10th-level party could bypass things that
28th-level characters in 4E cannot.
Lord of the Rings: Fellowship of the Rings.
by J.R.R.Tolkein (after playing 3E D&D)
Chapter One, Page One.
Frodo: "Gandalf, can you teleport us to Mount Doom."
Gandalf: "No problem." *Wink*
*Frodo drops ring in the Volcano* *Wink* *They arrive home safe and sound and Middle Earth was saved from the evil Sauron*
The End.
Rejected wholeheartedly! LotR had no high-level characters in it at all, except perhaps Gandalf. Nobody else in the whole trilogy even
approached the power level of a 9th-level character in 3rd Edition D&D. LotR might constitute a long campaign, but it does not in
any valid way illustrate what the word "Epic" means in every edition of D&D prior to 4th Edition.
I think the majority of your criticisms are unfounded (see above).
It is perfectly fair for you to think so. However, as stated above, your arguments are irrelevant. My opinion is made and given. 4th Edition is not my game and not something I plan to use except to mine the occasional good ideas for use with earlier editions.