• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

IndyPendant's Sunless Citadel

Jerek purses his lips, impressed. Then says, "Sunless Citadel? That's a pretty imposing name for some old ruins." He thinks for a moment and says, "What do the goblins charge for this apple, anyway? Seems like if they could produce more of them they'd make a nice living out of it without having to live in a bunch of old ruins in the first place."
 

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Ydyr chuckles to himself, almost relieved to know that the young bard is not as naive and floundering as he seems. Also picturing goblins trying to farm apple trees makes him smirk.

He says, "Goblin farmers selling produce in the market...? I need to stretch my legs and ponder that."

Ydyr gets up and walks randomly around the room, trying to do some recon work while he's up and about. Stopping at a window (if there is one), the outside door (for a breath of fresh air), and then maybe sitting down on the stairs, or at least leaning on the railing for the stairs. He wants to be able to see the whole room for some reason, the hairs on the back of his neck raised by something in the air.
 

Dengar Tonhil

As the patrons around them resumed paying more attention to their own affairs rather than the activities at his table, Dengar listened to the young bard spin his yarn about the goblins and their magical fruit.

'It is most likely nothing more than a shaman who has mastered a healing spell and placed it in the fruit. The brothers at the temple used to place minor healing spells in the cookies they would give the young children they visited. They steal the tree back so the illusion of the fruit being truly magical is maintained.'

Not wishing to offend the bard, Dengar kept his thoughts to himself and looked over at Heirmund, trusting the gnome to voice a knowledgable opinion on the matter of the magical fruit.
 

Redithidoor nods, if a little unsteadily. "I think they call it that cuz it'sh at the bottom of a ravine, along the Old Road. The goblins shell the fruit for about fifty gold! Ha! I could-could almosht afford that! But...then I couldn't appren...appret...oppresh...couldn't train to be a bard. An' that would be bad." He concentrates and thinks for a few seconds. "I don't think I shoulda had that last beer. I think I'm gonna go home now. Well, it'sh not my home. I'm not from here. But Mister Baden'Tor is letting me stay with him. Thanks for the stories. Bye!" He abruptly gets up and stumbles out the door, waving merrily to everyone as he leaves. A few minutes later, the other group of men quickly leave as well. The only people left in the small inn are you and the bartender--who is watching the group of you nervously.
 

"Well," Jerek says casually, "are we going to let him get robbed or go escort him home?" He drains his ale quickly and trots toward the door, his own choice obvious.
 

'Unless this young bard is setting us up for a stage of his own...'

Pulling his flail free as he stood, Dengar looked over towards the innkeeper and glanced down at their unfinished meals and drinks.

"We shall return to finish these and settle our debts once we escort the young lad home."

As his tone left little room for arguement, Dengar trusted their table would be the same as it was at the moment when they returned and walked out after the bard.

'A fool and gold is always a deadly combination.'
 

Lehko pops his fingers loudly. Sparks seem to dance across knuckles as he does so. "Fools follow in the footsteps of bards. Just, keep an eye on the flanks. I smell a tiger in the bushes." He is already grinning. The prospect of combat always raises his spirits. He uncrosses his legs and stands. He shoves his empty plate into the hands of the inkeeper. "I trust for that to be full and steaming on my return." Without wating for a response, he steps outside with the others.
 


Ydyr looks around nervously for a second, before taking a deep breath and then striding to follow.

I don't think it is wise to chase after this young lad in the dark in a strange town, but I'd rather not sit all alone under the glare of that barkeep. He thinks about this, and nods as he moves out with the rest of the party.
 

Jerek, Dengar, and Lehko are the first to leave the inn, less than a minute after the other group left. But night has fully arrived, and this bump-in-the-road of a town has no lights whatsoever. You look around quickly, but can't see the group or Redithidoor. Dengar's darkvision does allow him to spot one man ducking hurriedly between two houses though, about fifty feet away. Moments afterwards, Heirmund, Ydyr, and Jair also exit the inn.

((Spot checks, DC 5: 5+4=9, 14+0=0, and 2+0=2 respectively. -5 for distance, -4 for darkness.))
 

Into the Woods

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