IndyPendant's Sunless Citadel

Meepo snarls at Jair. "You not understand! You never understand! Pah! I try again one time. But I need help from this one. Vile he is, but he one smart enough learn language." It then turns to Heirmund, whom it has studiously ignored this entire time, and interrupts his examination of the floor traps, chittering, clicking, and humming in its own language.

~*Tell this idiot that Calcryx is not our master, our god, or our ally. It is a member of our tribe! As the Keeper of the Dragon, it is my duty and my honour to raise this magnificent being into its eventual godhood. It is Yusdrayl who rules us. Yusdrayl is the one that found the Egg, then led us to this lost temple. Where better to raise a Dragon than an abandoned temple that already practiced the True Faith before? Vile, foolish goblins do not even understand they have invaded a sacred place! They do not care about its history, its treasures, or even about Dragons! They defile this holy temple with their very presence! And so they weaken and die. Soon they will be no more, and I, Meepo, shall be free to raise our Calcryx to true godhood in peace! You tell him that, in your language of moans and hiss--*~

Jerek had safely crossed the room and examined the door, finding no traps. Stepping back, he gestured for Kuma to open it. Kuma did so, and was struck with the stench of rotting meat that suffused the air. Stepping in cautiously, Kuma glanced around in the dim light provided by Lehko's lantern outside. He saw the much-chewed carcasses of several vermin--and of some humanoids, lying upon a floor of filth, old bones, hair, and fur that combined to make a particularly large and vile nest. The northern wall was smashed, opening on rubble-strewn darkness.

Kuma barely had time to take in this momentary impression of the room, however, before he was in combat, two more of the vile rats diving at his legs from either side of the door! Their sharp teeth failed to penetrate his armour, but a third rat used the precious moments to skitter into a good position to attack as well. Meepo's explanation was cut short as you all realized you're under attack! By rats. Again.

((That was a surprise round. Rat's attacks: 11 and 7.))

((Kuma is effectively just inside the door, flanked north-south by two rats, and with another rat attacking him from his SW. Unless he moves, only one more person could step up behind Kuma into melee range with the rats--and even then, the rats will get a +4 cover bonus to ac from the doorway, since their attacker would be outside the room.))

((Initiative: Ydyr/19; Rats/18; Meepo/18; Jair/15; Jerek/14; Heirmund/11; Lehko/10; Kuma/5))
 
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Jerek slides to the side and tries to pin one of the rats with an arrow.

[OOC: 5' step to the side so as not to block Kuma's retreat. +4 Ranged Short bow (1d6 20/x3)]
 

In a flash of steel, Kuma whips his trusty sword from its scabbard and stabs at the heart of the rat to the north of him. Even as he does, he's already pivoting his hips and legs to get in position to aim a savage slash at the rat south of him, should his first target fall.

"Cursed rodents! My blade will drink deep of your blood!"
 


Lehko steps back, a low growl rising in his throat. Crossing his arms in front of him a silvery light starts pulsing along his hands and figertips. He holds this stance and his muscles tremble slightly. Forcing the words through clenched teeth he shouts, "I need a shot! Move, barbarian!"

((5-Foot in any direction that would give me a clear line, and casting Forcewave, but holding the action until said opportunity))
 

"Kuma! Push in farther or pull back a step!" Jair will delay until after Kuma, running in to strike a rat if the barbarian follows his battle command and takes a five foot step after his attack to allow others to move in and engage.

Presumably Terrek who was right up in front will not hesitate and will step into the doorway to attack a rat despite the cover bonus. As an ally though he will not impede a party member going past him if Kuma clears the way.
 

Ydyr hurries up to stand just behind Kuma at the doorway, and attacks one of the rats, deciding not to use a flurry of blows because the rats already have cover from the doorway. He kicks downward at the northern rat, cracking its skull open and killing it instantly! The two remaining rats attack Kuma again, the southwest rat missing completely--but the southern rat carves a good slice out of his other leg! Meepo hangs back again uncertainly, while something big bursts out from under the filthy debris of the nest.

((Ydyr's attack: 17+2-4=15. Damage: 6+0=6. Rat's attacks: 7, Nat20/15. Damage: 4.))

It's a rat. But what a rat! Kuma could lay down beside it and it would be almost as long as he is tall--without its tail! Its body is as big around as Kuma is wide at the shoulders! It heads right for him and he gazes straight down into its huge, carniverous, slavering mouth. He instinctively brings up his shield to block, and the teeth come down on it, almost shaving a layer off as its teeth skid down the shield...

((Kuma now faces three rats again: one just south of him, one SW, and the huge mother is due W. Big rat's attack: 15.))

Jair waits impatiently with Terrek for space to open up--quickly silencing his companion's first few excited barks at the start of the action. Jerek moves a few steps to the north, and shoots at the only rat he can see reasonably clearly--which still has cover, but is the least difficult shot to try: the SW rat. He just barely misses, however, though he would swear he could see his arrow leaving a light scratch along the rat's back. Heirmund again watches, while Lehko impatiently steps to the north, waiting for his opening to cast his spell.

((Jerek's attack: 14+4-4=14.))

Kuma takes the only move he can make and clear some room for others, while still remain in melee with at least the big rat, stepping to the northwest. He then attacks the big rat, carving into it deeply enough that a normal rat would have been cut in two! --This one is wounded, but still in the fight. Before Jair can take the spot Kuma leaves open, Lehko casts Forcewave on the rat Jerek just barely missed. Unfortunately, while it is not currently in melee, it does still have cover from the doorway and Ydyr. Lehko is not sure, but he thinks he might have missed even without taking the cover into account though. Jair then squeezes past Ydyr into the spot Kuma vacated, incurring an AoO from the S rat, which he manages to dodge. Since Terrek, if he were to move in beside Jair, would incur AoOs from all three rats, Jair orders him to stay behind.

((Kuma's attack: 13+4=17. Damage: 4+3=7. Lehko's ranged touch: 11+2-4. Rat's AoO: 7.))

((Jair now stands just inside the doorway, with Ydyr just outside the doorway behind him. Jair has a rat to the south of him, another rat to his SW, the big rat to his W, and Kuma to his NW. The spot to Jair's N is free, and I will rule that Ydyr could 5' step into that space before or after his next attack if he wishes, despite the doorway in the way, because he would be moving through a friendly square.))

((New initiative: Ydyr/19; Rats/18; Meepo/18; Big Rat/16; Terrek/15; Jerek/14; Heirmund/11; Kuma/5; Lehko; Jair.))
 

Again dropping his bow and drawing his sword in disgust, Jerek moves into the crowded doorway, trying to snake past the others into a spot where he can skewer a rat. At least we won't run out of emergency food, he thinks wryly.

OOC: It's a mess, but I'll try to move past people and flank the big rat. Use a Tumble check to avoid AoO. Since I have a BAB of 0, I have to use a Move action to draw my sword, and another to actually move. So no attacks this round.

Tumble +7
AC: 15
 

Heirmunds eyes grow wide when he sees the huge rat creature. Heirmund moves forward to Terrek and pulls out a small piece of leather before chanting for a moment and touching Terrek. Heirmund shouts "I've cast a protection spell on Terrek, he should be much harder for those creatures to hit now Jair!"

OOC: Mage armor on Terrek since theres no way I'm shooting anything past all those people in the doorway. :P
 

Kuma yanks his sword from the flank of the huge rat and grins ferally at it. Then he roars. The sound of his bellow is eerie...it sounds far more like the sound a beast would make than a man...coming from the deep places in his body far more than the shaping of throat and mouth.

The irises of his eyes seem to lighten in color, and rivers of red twist their way through them. Veins stand out on his heavily muscled arms, and along the sides of his neck as he raises his sword and recklessly bashes the huge rat with all his might and more!

(RAGE! -2 AC, +2 to hit and damage and Will saves and +2 HP...attacking big rat)
 

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