IndyPendant's Sunless Citadel

Ydyr whoops lightly to himself after felling the first rat.

He looks at the situation at hand and decides to slide past Jair in the doorframe and move into the large rat's room. He decides to swing wildly and rapidly at this larger bulkier foe, figuring that with his monk's skills he will be able to at least make contact.

[[Flurry of Blows on the large rat, after the 5' step thru the doorway.]]
 

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"Terrek. Attack now!" Jair directs the wolfhound to the space Ydir vacated so he can at least start attacking the rat to the south.

Jair will then move into the space occupied by the rat if Terrek kills it (setting up possible flank later on the big rat and allowing Terrek to get into the room to melee the big rat) or attack it as well to finish it off if it is wounded and then move into the space.
 

Jair stabs at the big rat with his spear, striking the stone floor as it dodges to one side, while Heirmund completes his spell of protection on Terrek. Ydyr slips past Jair to stand to his north, and strikes twice rapidly at the large rat--connecting once with a glancing blow.

((Jair's attack: 14+0=14. Ydyr's attacks: 17+0=17, 4+0=4. Damage: 2+0=2.))

Meepo screeches, "Guthash!" and backs away slowly, brandishing his shortsword, as the three rats attack! Two of them attack Jair, but neither of them can get past the protection from his armour and shield. The big rat, however, tracks Kuma's movements, its beady black eyes disturbingly intelligent, and waits for the precise moment to strike! Its teeth close on the meaty part of his upper thigh, ripping a large gash there.

((Rat's attacks: 12, 14, 15. Damage: 5.))

At Jair's command, Terrek steps forward and attacks awkwardly around the corner at the rat south of Jair, missing completely, and almost smashing its nose in the wall. Jerek decides to enter melee, agilely tumbling past Terrek, then Jair, then Ydyr, and then Kuma, to arrive finally flanking the large rat with Jair. He does well--until he gets within range of the large rat, which lunges at him and takes a large chunk out his side! Kuma is badly wounded by now, but doesn't even seem to notice it as he swings at the large rat again, chopping right into its skull. The rat looks almost like it would still keep fighting--right until it collapses, its eyes cold and lifeless. Jair is able to concentrate on the smaller rats now, and attacks the one Terrek missed last round--also missing it.

((Terrek's attack: 2+3-4=1. Jerek's tumbling rolls: 11, 19, 12. Rat and large rat's attacks: 14, 20. Damage: 4. Kuma's attack: 12+4+2=18. Damage: 7+3+2=12.))

((Jerek, tumbling costs twice normal movement, so you had to use a double move to get in position. Kuma has taken a total of 12 points damage so far, while Jerek has taken 4.))
 

Jerek yelps in pain as well as frustration since he can't return the rat's attack (what with it being dead and all). He turns to help clean up the remaining rats.

[OOC: Move to flank with anybody I can without drawing an AoO, then single attack.]
 

Ydyr bounces in the rhythm & flow of combat and slides towards a smaller target to press his attack again. His gangly limbs seem to become more supple and move easier, no trace of his un-coordinated walking or nervousness.

[[Move to flank a smaller rat and attack, no Flurry.]]
 


(what? No cleave from the big rat? :))

Kuma whirls, sending a thin trickle of blood flying from his shredded leg, and sends his sword's blade on a wide arc towards the nearest of his dimunitive attackers!

(keep on attackin'!)
 

After his attack, Jair will direct Terrek to the attack, positioning however needed to let the hound take care of the dire rats.
 

Ydyr moves around the outside of the battle, ending up flanking the rat southwest of Jair, and kicks down at it again, but it manages to dodge out of the way. The rats then each attack Jair, neither even coming close to penetrating his armour. Terrek attacks the rat to Jair's south, and breaks its neck with an audible snap, despite having to work around the door to do so. Jerek realizes he can't get into position to flank the remaining rat without risking an attack from it, so he simply steps back and shoots it. His arrow catches the rat in the shoulder, wounding it slightly. Kuma rushes forward and finishes it off with a savage swipe of his sword that slams the rat into the far wall, killing it instantly.

((Ydyr's attack: 10+2+2=14. Rat's atacks: 10 and 5. Terrek's attack: 18+3-4=17. Damage: 6+3=9. Jerek's attack: 13+4=17. Damage: 1+1=2. Kuma's attack: 12+4+2=18. Damage: 6+3+2=11.))

The rats all dead, you finally have a chance to look around you at the room itself. You can see some coins glittering from within the rather...extreme...filth of the nest. The opening in the northern wall seems to lead outside the citadel, into the cavern itself. The humanoid corpses look to be goblinoid, except for one kobold--and one human.
 


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