Into the Woods

"Easy!" Bimpnott rushes over to Albrecht. "It's over. You're alright now, friend."

The firbolg hunches down to look the dwarf in the eyes, looking for signs of lasting mental damage.

Then he looks intently at the others, fortunately finding no serious trauma as far as the former watchman can tell.

"Hostile surroundings," he summarises the situation as if talking to his former colleagues of the watch. "The boy is a priority; don't get distracted."

OOC: Was the door unlocked? I don't see any definite word on that. If so, Bimpnott moves beyond it.
 

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All three doors are unlocked and open easily. The double doors open into a large room, the single door into what looks like it might have been a pantry or larder.
 

"Are you in there, kid?" Bimpnott yells after opening each door, then shrugging and moving on to the next if he gets no reply.

"Guess we need to find another way up. Did anyone see a back door?"
 

Albrecht has a painful headache, and is not amused. He checks the larder to see if the child might be hiding in it, pounding on the back wall, to see if it opens to another room. "Doors on both sides of these things, in fancy houses like this," he says. "You never know."

Assuming it is an empty larder, he goes into the next room, rubbing his temple with his thumb.
 

As you enter the large double doors, a large room opens before you. A large chandelier hangs from the high ceiling, and an old dance floor stretches before you. A large glass folding door opens onto an alfresco area on the east wall.
As you walk into the large ballroom, you see the man who had rushed at you, ending the ghostly dinner party in the dining room, materializing from thin air. Here, though, he seems younger somehow, as if this is a vision into an earlier time in his life.
A beautiful woman enters from nothingness, dressed in a flowing black gown, her eyes dark and her visage dangerous. He holds her and looks into those eyes, and she looks back into his.
“We will disappear, just the two of us, my love” the man says dreamily.
“Oh, General Montharthas, but what of your wife? And we have work to do.” She reminds him.
“Never mind her, she will cope. And your army of undead..."
"Let us not talk of this tonight” she replies as their apparitions fade and the room is once again empty.
 

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"Mind the chandelier," Bimpnott whispers as he walks behind Albrecht into the large room, careful to never move beneath the hanging lamp.

With a sigh, the firbolg watches the scene play out before them again. He closes his eyes in concentration, and the ghostly man's voice sounds once more, "No, talk now!"

Bimpnott opens his eyes and waits for something to happen.

OOC: Using the Minor Illusion cantrip to create the apparition's voice.
 


"We will have to go through this house if we're to confirm that the boy is or was here. But I don't like the talk about undead army."

Umbril looks around unimpressed. It is too tidy for an abandoned mansion, but since there are ghosts walking, there are maybe ghost maids too? He wonders about it as he wonders about.

As is his want, he casually pulls aside curtains, twists wall fixtures and otherwise fiddles with everything and anything catching his fancy.
 

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