# Into the Woods

#### jmucchiello

##### Hero
"Well, the kid probably didn't come this way. If he did, I suspect he would have left the building and run all the way home after that reception," Terry says.

#### Kobold Stew

##### Last Guy in the Airlock
Supporter
"Are you saying we turn around?" asks Albrecht, as he looks at the image of the present hovering mid-air and looking even more unnatural.

He wanders over to the doors and tries them, jiggling the handle, to see if they are locked.

#### jmucchiello

##### Hero
"Are we here to investigate every inch of this house? Or to find the kid and get out of this cursed place?" Terry says.

#### JustinCase

##### the magical equivalent to the number zero
"Kid could be hiding," Bimpnott says. "This place is scary. Cupboards are good places to look in my experience. Under beds, too."

The firbolg looks around.

"We need to find another way to go up. Bedrooms are usually upstairs."

#### mips42

As you look around the room, at the table and doors, a voice again shouts "“You should not be here!" And, this time, the room erupts in flames!

#### JustinCase

##### the magical equivalent to the number zero
"Whoa!" exclaims Bimpnott as the flames roar up all around him.

 OOC: Wisdom save Bimpnott: 1D20+4 = [20]+4 = 24 (if it's a Save, that is. Just a check is 1 less, but with that natural 20, that seems irrelevant. ) So... Bimpnott disbelieves?

#### Kobold Stew

##### Last Guy in the Airlock
Supporter
"AAAH!" says Albrecht, suddenly not believing what his eyes clearly show him is there.

 OOC: Wisdom: 1d20+1=5.

#### jmucchiello

##### Hero
 OOC: Wisdom Check or Wisdom Save? Wisdom check, add 2 if it's a Save: 1D20+6 = [16]+6 = 22

Last edited:

#### mips42

Albrecht takes 3hp psychic damage. The rest are startled but not hurt.

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