Corsa makes quick stab at the bees, knocking a few to the ground.
Lal charges the bees and connects with a few of the bees but it doesn’t make much of an impact on the swarm, while Vin’s firebolt shoots bust over the bees. Flint’s firebolt follows Vin’s just off the mark.
Harb attacks the bees with the flat side of his sword but doesn’t seem to find a home for his blade.
The swarmof bees move on top of Harb but do not manage to find a home for their stingers
A second swarm of bees surrounds Vin but don’t seem to be able to breach his defenses.
The third swarm closes in on Flint and several bees find a home for their stingers.
GM:
The bee swarm has some damage resistance and condition immunities so some damage is/will be reduced adjusted.
So for attacking the swarms with a player inside, with a ranged attack, bows or a to hit spell like firebolt or a melee attack, you can attack as normal but on an attack roll of 5 or lower the player in the swarm will take half of the damage roll.
For spells requiring a Dex save the player will have to make one as well as the swarm.
Corsa moves to E8
Lal moves to G5
Harb moves to G7
S1 moves into Harb’s space
S2 moves into Vin’s space
S3 moves into Flint’s space
[sblock=Initiative]
Loosh 17
Flint 17
Corsa 14
Vin 9
Giana 9 (on second round and after)
Harb 4
Lal 3
[/sblock]
Corsa struggles to sheathe her rapier, getting it put away on her third try as she staggers hurriedly toward Flint. She draws a shortsword in its place and starts swinging at the bees all around him.
Vin almost screams as the swarm envelopes him, the thought of bees in his mouth terrified him. He quickly cast another firebolt spell, hoping to get rid of the horde.
"Sorry about this, and plug your ears!" yells Loosh, who procedes to rush forward, kneel down, and swing both hands around into a clap that creates a thunderous roar, vibrations travel towards all the bees (and their victims), and in the distance birds fly out of the trees.
OOC:
Move to I4 and cast Thunder Wave on everyone except for Lal, Corsa, and myself. (That would be all three swarms, Harb, Vin, and Flint. And that poor tree, too. Everything takes [roll0] thunder damage and is pushed 10 feet away. dc12 Con Save for half damage and no push (if you make the save and the bee swarm doesn't, you're free of them! I know, I know... sorry. I'll heal Flint if I drop him!