Yes take up thy 4e defender shield and start beating upon it loudly!![]()
Really? I mean really? As a supporter of Pathfinder and 4e, I can see how some players will just naturally trend to one or the other based upon their preferences and experiences but the above quote does not read nicely, even with your emphasis on "some".
Maybe even tell them why Pathfinder/previous editions of the game are unfun while you are at it? This worked for WotC didn't it?
I first played in Encounters during PAX East 2010. I played the sessions at the con and decided, "alright, let's go out to a game store and play".
Incorrect. It would of made me think "don't do that, strongly advocating and beating the Pathfinder drum is not going to help a single jot and could only alienate 4e players who may have been encouraged to try it". My "posturing" was in response to both the content and tenor of the partisan post that I quoted and your initial "pile-on" post that blindly assumed that Samurai was just relying on folks turning up and that was why he was having trouble keeping Encounters going. I am only responding to what you have posted and considering that I'm edition neutral, I would hesitate to title that "posturing".Quit the posturing. If this had been about Pathfinder Society and someone had suggested that in order to increase participation you ought to consider advocating Pathfinder more strongly, you wouldn't have had a complaint.
It wasn't stated to read nicely. It was stated to read matter-of-factly.Dannager said:Chances are that at least some of them have a negative impression of the system founded not on personal experience but on word of mouth from Pathfinder/3.5 fans.
Just "some" of the players playing it huh? I think that is the primary problem I have with your post - the rest I just disagree with.What? I'm not in the habit of ragging on games I have no interest in just to make me feel better about my game of choice.
There's no point mincing your words in an obfuscatory cloud of qualifications; it's six of one, half a dozen of the other. It's like gravy on roast beef or maple syrup on pancakes. They BOTH taste good. Encounters should be about getting people to try something that's fun, not an opportunity for partisan comparison against other systems. WotC made this marketing mistake when introducing 4e and there is little to be gained in repeating it.When I say that he should focus on the things 4e does better than Pathfinder, that doesn't mean I'm saying that 4e is better than Pathfinder. It means that I'm acknowledging that differences between the two exist, and that one system might put emphasis and design effort towards things the other does not. Therefore, there will be parts of one game that are more enjoyable, and parts of the other game that are more enjoyable, to differing degrees.
Incorrect. You were "advocating" a particularly partisan approach; I was "suggesting" a more inclusive approach that would hopefully not alienate potential players or isolate the poor DM trying to organise it. I see significant differences between our two approaches. Lost in all of this is the unfortunate thing that Samurai has not sat on his bum with Encounters but has actively and repeatedly tried to get Encounters happening and literally needs just one more player turning up to keep the ball rolling. That must be very frustrating.From your following paragraph it appears that we both agree on the same things.
My suggestion then is not to send out matter-of-fact-not-meant-to-be-nice-some-Pathfinder-players-are-sheep volleys in the first place. It does nothing to assist and can only ever lead to further division in a hobby that really doesn't need it.Next time, don't read too far into what I'm saying. Not every sentence that comes out of a "partisan's" mouth is a volley in the edition wars.
I really don't think it's that bizarre to think that a variable amount of people have ill will towards 4e despite having never played it due to grognard backlash. God knows I've encountered it plenty of times myself.
In these occasions, the best thing you can do is to play the actual game with them and hope they'll allow themselves to be proven wrong.
Sadly, sometimes they won't be, and they will fight you every step of the way with the game because their mind is already made.
Given that, I don't really disagree that 4e really is designed as a more tactical hack-n-slash kind of game than PF. I still have fun with both games, but they are not interchangeable. I converted Specter Tower of Spellgard to PF and that alone demonstrated the differences in the games styles and assumptions.