Ok, Maybe discuss it with an open mind to other players and see what they think. I added a saving throw which still makes sleep powerful but more balanced compared to other spells.
Yes, but a wizard isn't going to one-shot most other PCs even at level 1, so they're going to wake up and scream bloody murder.Yes but killing your companion beside you might wake others up but not from magical sleep...
The wizard is much more likely to fail to kill their target. The wizard probably has a 12 strength at most, so their attack sucks even with advantage, and if they hit their doing 2d8+2 damage.Yes but killing your companion beside you might wake others up but not from magical sleep...
&D 5E. Ok,hear me out. Proof sleep is too powerful. Form a group of 4 players (fighter, rogue, priest, wizard), all of which level 1.
If we accept that as true, that still does not lead to the conclusion that it is overpowered. The game balance is based off how it plays in long play against a variety of enemies, not its ambush ability against small groups alone.Can you answer my question (from my example) please, thank you. A 1st level wizard has a high chance of wiping out the rest of his party with one spell, sleep!
This is exactly my point, if there is no save he will use it most definitely (1st level spell, very low cost at high level).