Is there any way to change alignment?


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Aeric said:
So on the one hand, it's saying that only the DM can change your alignment, but on the other hand, you can cause him to change it by behaving a certain way.

Just roleplay the character the way you want him/her to be. If you want to be lawful instead of chaotic, make a point of saying "I am done with my frivolous ways and feel that a more ordered approach to life is needed..." so the DM knows you are changing your behavior (or lawful to chaotic: "I am throwing off the shackles of outside rule and want to live free...blahblahblah.").

I normally don't even choose a firm alignment for my PCs at first. I wait to play them a few sessions to see how I play them. I may want my character to be Lawful Good, but then in the first session some annoying waiter pisses me off so then I decide to make his life miserable...hardly lawful good...more chaotic neutral. Or evil.
 

Dragonlance?

At one point, I remember there being some kind of an alignment bar in the Dragonlance Campaign setting. You would tick off slashes for good/evil/chaotic/lawful actions. I also remember using the Bloodstone of Fistandantilus was an automatic -10 when used to drain the life and soul completely out of someone.

So what you may want to do is set something up like that and keep track in secret of the player's alignment. Let them know when to update their character sheet, and that's it. Have their actions guide their alignment.

Alignment, for me, has always been an inacurate and incomplete way of judging the moralty and personality of a character. Most characters morals go way deeper than CG/LE/LN/CG or whatever, as well as there being various shades of evil and good, law and chaos.
 




hazmat said:
What does Santa use when determing if someone is naughty or nice? Their actions or their outlook :)


Funny I thought he just dropped coal and/or presents at random. How else do you explain some people ending up as politicans?! ;)

Li,

I agree there.

MV,

The fact is though 1 and 2 are more meta-game aspects than any actual RP reasons. The last 3 certainly can be and thus I think the DM might rule in favor of the PC, especially since there are no clear benefits or drawbacks to doing so, other than maybe in game and those can always be adjudicated later.
 

mvincent said:
Let's say:
1) A CN rogue picks up a neutrally aligned intelligent weapon, and wants to avoid the -1 level penalty incurred for wielding it with the wrong alignment.

Use Magic Device: Emulate an Alignment.

;)
 

LOL! :) Yeah well still might be the DM rules the negative level is in effect. But still that was DARN funny. I give you 500 XP for that one.
 

Nightfall said:
LOL! :) Yeah well still might be the DM rules the negative level is in effect. But still that was DARN funny. I give you 500 XP for that one.


...And that would be total crap from the DM. but thanks for the xp.
 

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