Knights of the Old Republic: Last of the Sith (OOC)

Brother Shatterstone said:
Agent Smith is coming for you!!!! :uhoh:

Strangely enough, the Matrix Online Beta is ending today, and it appears that Agent Smith, Neo, and the like, are running around the Matrix.

Maybe someone got loose.... ;)
 

log in or register to remove this ad

dead_radish said:
Strangely enough, the Matrix Online Beta is ending today, and it appears that Agent Smith, Neo, and the like, are running around the Matrix.

Maybe someone got loose.... ;)
He mentioned that because I've been playing the Beta. That's another one of the reasons I've been a bit...silent lately. :)
 

Ankh-Morpork Guard said:
You may have. :) Though since you figured out that running might be a good idea, I think Aalun could survive.

I'll have an update a little later today...net's been acting up on me since last night.
No worries, Sir. My heart has been racing since Urcala and Essanu turned on Aalun. I figured the Sith master would kick me arse so Aalun was just stalling, hoping that master and Urcala would recover to help him... he just had to survive long enough and keep the sith master's attention so he didn't kill them... of course, once they got possessed and came after Aalun... that really threw me for a loop... Aalun my have had a good excuse for running... that whole bit about the findsman and how he meditates on his target being the way Aalun should deal with things... coming in after meditating on it... but by god, He would have run anyway :D
Good thing for me that Aalun took stuff so he could pilot that craft as he was going to take some PrCs of Jedi Ace eventually :D
 

Well, I'm not taking any credit for this as a unique idea. The whole 'Sith holocron smashing' trick was a complete rip straight from the Dark Lords of the Sith comic.

As you've probably figured out, Insight decided to pull out of the game so I needed a good way to get Aalun moving again. I think its working. :)
 




That thing's a tail!?

O my....

How very very wrong was I to presume otherwise....?

To all you Gands out there, evolution has played a cruel trick on you indeed. You have my sympathies.

*smirks*
 

AMG said:
((Without Quick Draw, yes drawing a weapon is a move action. So, unless I'm reading wrong, I'm assuming that Bud'd simply draws her lightsaber and moves to F11. So...Wryy'ethh, Cai, and Aerek are up next.))

I know in 3.5 D&D that as long as your have a BAB of +1 or higher that you can draw a weapon in conjunction to movement and not be penalized for it

Of course we're playing SW d20 revised so that might not be helpful at all. :heh:
 

Brother Shatterstone said:
I know in 3.5 D&D that as long as your have a BAB of +1 or higher that you can draw a weapon in conjunction to movement and not be penalized for it

Of course we're playing SW d20 revised so that might not be helpful at all. :heh:
I have looked and looked and can't find that rule in the SWd20 rulebook. Still, I could be missing it. Either way, Bud'd's actions have been fixed. :)

Oh, and I'm starting to HATE Wryy'ethh just for his name. I've given up on getting it right, so if you see "Wyrr" and "Wryy" its the same Wookie. I swear I'm just going to start saying "Him" or "The Wookie" soon.
 

Remove ads

Top