Heh. Remember, since elves get a +2 to spot and listen checks, I would think that those two skills would be class skills for them logically speaking. And that would probably go for any race that gets a bonus to a particular skill.
I dunno, be up to the DM on that one, but I think that's how we did it before.
+4 DIPLOMANCY
+4 INTIMIDATE
+2 CONCENTRATION (2 + 1 belt of endurance enhancement = + 3)
+2 KNOWLEDGE RELIGION
+2 KNOWLEDGE PLANES
+5 HEAL (2 base + 3 wis bon)
+7 SPOT (2 base + 3 wis bon + 2 racial bon)
+7 LISTEN (2 base + 3 wis bon + 2 racial bon)
+4 RIDE (1 base + 3 str bonus)
+2 SURVIVAL
+3 SPEAK LANGUAGE
The original points I spent before I added in the extra factors are as follows:
+4 DIPLOMANCY
+4 INTIMIDATE
+2 CONCENTRATION
+2 KNOWLEDGE RELIGION
+2 KNOWLEDGE PLANES
+2 HEAL
+2 SPOT
+2 LISTEN
+1 RIDE
+2 SURVIVAL
+3 SPEAK LANGUAGE
So: 4 + 4 + 2 + 2 + 2 + 2 + 2 + 2 + 1 + 2 + 3 = 26 total.
Spreadsheets and the calculator are your friends.... ^_^
But only if you input the right numbers. Otherwise you're soo screwed.

I dunno, be up to the DM on that one, but I think that's how we did it before.
+4 DIPLOMANCY
+4 INTIMIDATE
+2 CONCENTRATION (2 + 1 belt of endurance enhancement = + 3)
+2 KNOWLEDGE RELIGION
+2 KNOWLEDGE PLANES
+5 HEAL (2 base + 3 wis bon)
+7 SPOT (2 base + 3 wis bon + 2 racial bon)
+7 LISTEN (2 base + 3 wis bon + 2 racial bon)
+4 RIDE (1 base + 3 str bonus)
+2 SURVIVAL
+3 SPEAK LANGUAGE
The original points I spent before I added in the extra factors are as follows:
+4 DIPLOMANCY
+4 INTIMIDATE
+2 CONCENTRATION
+2 KNOWLEDGE RELIGION
+2 KNOWLEDGE PLANES
+2 HEAL
+2 SPOT
+2 LISTEN
+1 RIDE
+2 SURVIVAL
+3 SPEAK LANGUAGE
So: 4 + 4 + 2 + 2 + 2 + 2 + 2 + 2 + 1 + 2 + 3 = 26 total.
Spreadsheets and the calculator are your friends.... ^_^
But only if you input the right numbers. Otherwise you're soo screwed.


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