Slander
Explorer
Dausuul said:The problem with the Lawful and Chaotic alignments has always been that they conflate three different axes of behavior/ideology:
1. Community versus Individual. The Lawful character believes in working within the community and adhering to social norms, even if it means sacrificing one's independence. The Chaotic character believes in maintaining independence and freedom of action, even if it means violating the rules of the community. 3E example: Devils adhere rigidly to the rules of their community and so are Lawful, even though some lack the intelligence to plan ahead and none has any personal code of behavior.
2. Methodical versus Spontaneous. The Lawful character acts in a methodical, organized fashion, trying to have a plan of action for every eventuality. The Chaotic character acts in an improvised, spontaneous fashion, trying to maintain flexibility at all times. 3E example: Barbarians tend to act spontaneously and so cannot be Lawful, even though they may work within their communities and may have clearly defined codes of behavior.
3. Principled versus Adaptive. The Lawful character has a clearly defined code of behavior and tries to uphold it regardless of the situation. The Chaotic character dislikes hard-and-fast rules and believes in adapting one's behavior to the needs of the moment. 3E example: Paladins follow a clearly defined code of behavior and so must be Lawful, even though they may work outside the community and may act in a spontaneous way.
I've always intuitively picked out a single one of these concepts and acted accordingly. Granted, I didn't have this concise division (thanks for that, btw), but I always knew that Law/Chaos wasn't a one size fits all deal. Because I always made a clear choice, it has always been easy to diffuse any Law/Chaos arguments involving my character.
However, I've always played the Good portion of my alignment in a single fashion. The other people in my group also play their good characters in a similar fashion to my own. The in-character conflict in our group almost always revolves around the Law/Chaos axis rather than the Good/Evil axis. And I wonder if it's because the Good/Evil axis is a simpler ideal to resolve (in that there's only one version of similar ideals), or if we just all happen to pick up and play the same concept of Good?
Dausuul gives three clear dichotomy's of the Law/Chaos alignment, all of which might be at odds with each other even if they share the same Law/Chaos alignment. Is there a similar breakout for the Good/Evil axis, or is there but one line in the sand dividing the two?