Charwoman Gene
Adventurer
Silverblade The Ench said:We can accept "Dark Matter" in real life
Some do. Some have a nagging suspicion that modern cosmology is not that far off from consisting of dozens of nested epicycles.
Silverblade The Ench said:We can accept "Dark Matter" in real life
Wyrmshadows said:My point is that justifying the unjustifiable in the context of a role playing game with moral absolutes should be very difficult, but in D&D it isn't. In fact people think it sensible that paladins and devils go to war against elves who've teamed up with demons because the former team is lawful and the other is chaotic.
Only in D&D is it conceivable to do lots of good and then balance that out with plenty of evil and end up as anything other than an evil SOB. Morality isn't a weird balancing act anywhere else but in the irrational alignment speak of D&D.
Keeping things in the context of RPing games alone can give us plenty of examples. Though sometimes it is necessary to reference myths and religion (even if broadly) in order to make a point. If D&D's morality bear no semblance to either real-life or even mythical morality why bother with it at all?
Wyrmshadows
bonethug0108 said:That is horrible game design. It is fine if you want to give players freedom to explore what law and chaos means to them, but once you couple it with in game mechanics that can punish you for going against it, you are asking for trouble.
Just look at the monk. What is okay for the monk to do and what isn't. By giving the players such creative freedom that each individual comes up with their own meaning of law and chaos, you are asking for Dm's and players to get into arguments.
Wyrmshadows said:But Mordenkainen's thinking makes sense along the cosmic alignment axis of D&D and this is why I believe that the axis has got to go.
Wyrmshadows said:You should realize that Nietzsche would in a high fantasy game like D&D, be LE. He is a proponant of the superman who determines his own morality and is a proponant of a moral darwinism that stands in direct opposition to anything that D&D or any fantasy fiction for that matter would consider good.
I believe that some portion of Neitzsche's philosophy has merit as it can greatly empower the individual but when taken to extremes it creates a compassionless society and at its most extreme end would argue for things like eugenics. There is nothing ultimately GOOD to be found in using Neitzche as an example of morality.
In order to "balance the scales" in a situation of good being truly ascendant, someone like Mordenkainen would have to either commit grievous acts of evil or aid and abet acts of great evil this would by any rational assessment make him evil.
Can anyone really imagine that anyone who rescues 300 orphans from burning buildings, can seek to balance out their behavior by brutally murdering 20 prostitutes? I'm sure this person would be considered an evil bastard, a tragically evil bastard perhaps for all the god he's done, but someone deserving punishment for capital murder.
Unfortunately, only in D&D are there even arguments about moral issues that do not and cannot ever take place either in real life or in ANY fantasy fiction. Someone fighting to balance out good and evil can only only happen in D&D and only in D&D can anyone attempt to justify the unjustifiable.
Wyrmshadows
Wyrmshadows said:Are you seriously telling me that too much love, trust, cooperation, joy, health, happiness, prosperity, generosity and enlightenment is something a sane person would fight against? Are you telling me that someone other than a complete lunatic would work to bring hate, cruelty, ignorance, depravity, suffering, sorrow, pain, greed, etc. to this situation?
bonethug0108 said:Interpretation can be a big plus. I actually like the idea of alignment. I think where it BECOMES bad is when so many of the core mechanics are tied to it.
bonethug0108 said:Think of any rule that is not clearly defined. Now don't you think it would be better if a rule was clearly defined rather than not because of what it leads to: arguments?