Infiniti2000 said:
Do you think it's incorrect per the rules or as per designer intent? There's a significant difference. I think it's correct as per the rules.
I think it is not the intent of either.
Both.
I think it is clear that the +4 is for the act of Casting Defensively or Casting while Grappling or Pinned.
An additional Concentration roll is needed for taking damage. The fact that the caster happens to be casting defensively at the time does not mean that the second Concentration check gets the +4. It means that the feat was poorly worded.
Infiniti2000 said:
As per designer intent, my support lies in the fact that the DC for casting defensively is ludicrously low, as you seemingly agree. So, the designer intent must otherwise be that combat casting is useless at higher levels?
Useless? This is your rationale for interpreting what is written in a way in which it was not intended?
I think that forcing a Sorcerer who typically only has two skill points per level to take Concentration every level when there are skills like Spellcraft and Knowledge Arcana and other skills makes Combat Casting hardly useless at high level. It allows the Sorcerer to concentrate on other skills and not focus on Concentration every level. So, your rationale here is suspect.
Your interpretation here is a semantical loophole. A trick of the words when viewed in one specific way.
You know it. I know it. If they had meant +4 to all Concentration checks, they would have stated +4 to all Concentration checks. They were quite explicit in what the bonus is for. It is mere happenstance that the phrase "while on the defensive" allows for your interpretation.
Let's turn your question around. Do you really think that the designers intended for Combat Casting to rarely (almost never) be helpful at low level against Readied Missile attacks and for it to always be helpful against that at high level? Do you really think that Combat Casting was designed to be more frequently useful at high level than at low level?
Finally, look at balance. If Combat Casting is +4 for all concentration rolls while casting, why is it in the game at all when Skill Focus Concentration exists? Sure, there are better feats than core feats in the splat books, but there are not any feats in the core books TMK that are virtually the exact same feat with one being better.
Skill Focus Concentration is +3 to all Concentration.
Combat Casting is +4 for Combat Casting and casting while grappled or pinned Concentration rolls.
One is broader, but a lower bonus. One is narrower, but a higher bonus.
Pros and Cons.
Hence, your interpretation and your rationale for it is suspect. IMO.