Asisreo
Patron Badass
I'm choosing highlight combat spells that people consider optimal for their purposes, I didn't include Scorching Ray as an attack roll spell either because its still a bit iffy for the community. Either way, the spells I chose are ones that some people consider "gimping" your pure wizard if you don't pick up like Shield and Mage Armor.That's why I don't take all those spells.
For a first I take Wall of Stone over Wall of Force. Wall of Force makes a better combat spell than Wall of Stone - but the ability to permanence a wall and create architecture means I prefer the flexibility. By the same token I take Polymorph over Banishment as my take it out of action spell by default.
Second you're massively overloaded on third level spells. Fireball, counterspell, hypnotic pattern, and haste?
Third I don't rate Mirror Image - an entire action for a couple of hits. I also don't rate Magic Missile - 3.5 damage per magic missile is far far too low to be worth burning a spell slot on especially when Firebolt does 11 damage on average.
In fact, I never even took any Xanathar's or Tasha's spells which introduce spells which are arguably rated higher than just the ones I chose.
Also, third-level spells are usually very powerful.
I chose either one invisibility or the other since I don't think its fair to assume they'd double-up. Either way, having at least one gives a utility spell in terms of sneaking around, definitely a valuable utility spell.Greater Invisibility is a pure combat spell. Misty Step is again more combat.
I don't see it. Tongues is for communicating with creatures that were likely going to fight you anyways. Darkvision is like 75% of race's features in a spell, and light spells/torches fulfill the majority of its needs better anyways so it isn't that useful.It depends on what I was expecting. Tongues and Darkvision in particular (although I'd try to pass Darkvision off on someone else) are spells that can make or break things.
Not in my group. Someone tried using Comprehend Languages once and the DM ruled that the creature they were communicating with got intimidated by the magic and fled.For a value of "nobody" that doesn't include me or the groups I play in.
Seriously? No one takes Alarm, Comprehend Languages, Floating Disk, Leomund's Tiny Hut, or Water Breathing? And I'd normally grab Phantom Steed.
LTH isn't something taken often because we respect our DM mostly.
Remember that taking rituals do take Wizard's spells known so having better spells that will actually be used more than once a campaign are better.
I'm just saying. If a spell is worse than a cantrip, is it worth the spells known?Who is calling it either or?