cbwjm
Legend
Because people like to roll. Nothing more. Nothing less.Plus, personal bugbear:
Why would anyone ever roll for hit points when "taking the average" is actually yielding a higher score?!?!
To me it's fundamental game design to couple risk with reward.
That is, if you risk rolling the dice (and thus may roll a 1) you need to, on average, be rewarded with something greater than the no-risk option (taking a static number) in order to be incentivized to take said risk.
To me it's utterly baffling they changed the "average" from round-down to round-up.
Anyone with even an inkling of basic math will never roll for hit points as long as the risk-free number is also the higher average. To me, this is just a low-education "tax" where people addicted to slot machines will, on average, squander their characters' hit points.
The signature of champions.