(Psi)SeveredHead
Adventurer
Two unrelated questions
1) If you're a sorcerer, what 1st-level spells should you pick? Specifically for offensive spells?
Is Shocking Grasp worth it? Has entering melee to use it been a problem?
Is Color Spray worth it? Unlike Burning Hands, it may fail to have an effect, but it is more powerful (IMO).
Has the low AC and hp been a real problem, and were you able to solve it? What if you've been surprised?
2) For successful fighter/mages, what's the best overall strategy?
Did you try to maximize your attack bonus? Damage? AC? Is it better to use buffs, or just True Strike? Is taking Greater Magic Weapon worth it, or are you just wasting a spell slot for the day?
What sort of non-buff spells did you pick? Polymorph Other? Hold Monster? Direct Damage?
What do you do if you're surprised? Or de-buffed?
Lastly, what's the best type of wand to use?
Thanks in advance
1) If you're a sorcerer, what 1st-level spells should you pick? Specifically for offensive spells?
Is Shocking Grasp worth it? Has entering melee to use it been a problem?
Is Color Spray worth it? Unlike Burning Hands, it may fail to have an effect, but it is more powerful (IMO).
Has the low AC and hp been a real problem, and were you able to solve it? What if you've been surprised?
2) For successful fighter/mages, what's the best overall strategy?
Did you try to maximize your attack bonus? Damage? AC? Is it better to use buffs, or just True Strike? Is taking Greater Magic Weapon worth it, or are you just wasting a spell slot for the day?
What sort of non-buff spells did you pick? Polymorph Other? Hold Monster? Direct Damage?
What do you do if you're surprised? Or de-buffed?
Lastly, what's the best type of wand to use?
Thanks in advance