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[LPF] Allbright's Shadow

Satin Knights

First Post
Drev does a bit of bashing to be sure the beasts are dead. Looking at the aftermath, there is not much to find. The red demons were not much for clothing or pockets. The longspears they carried look average. But, the black ones seem to have at least brought a few toys with them out of the abyss. Their breastplate armor is of fine quality and the two shortswords each that each has look to be of exceptional quality. Prying the weapons out of their dead hands may be worth the effort. Upon seeing the quality, Elenka wiggles her fingers, recites a few words, and sees that the armor is merely just good quality, while the shortswords are each enchanted.

Arianna, Frost, Aradra and follow Aradra. In the large chamber, a statue of a mounted knight, horse rearing and lance pointed up, has been defaced with blood and excrement. The body of a young squire is impaled on the lance. Another grouping of statuary depicts three priests standing back-to-back in a circle, arms locked together. It is similarly defaced and thick iron spikes have been hammered into their eyes, creating a spider-web pattern of cracks marring their noble faces.

The quartet work to extricate the squire from the lance. Unfortunately, this man was tortured and killed a while ago and the only saving he is going to receive is from one of the senior priests.

Even tired and sliced up as he is, Daylily is able to pull his weapon free of the tar monster.

When hearing the others in the next room, the old priest steps out a bit. Seeing the squire, "A shame about Gadrick."

When Breninyr mentions healing, "Well, if there isn't a straggler in our way down this other hall, Astil may be able to provide us with some help."

[sblock=Anaerion]A marble statue of a man on a throne stands watch over this chamber. Tear-like stains run down his face from the copper crown fused to his head. The passage to the south is choked with rubble.
In Celestial, the statue’s plaque reads, “Naimar—Sentinel of Truth.”[/sblock][sblock=Status Rounds 7-9]CMD 28 to pull your weapons free from the dead tarry demodands
.15/117 AC 19+1-2+2 AL20 ~ Daylily ~ DR 1, H 2r, AW 5, PfE 3r glaive ~ CMB to free weapon (1d20+17=33) succeeds
..83/83. AC 22+1 AL19 ~ Relic ~ MA 61r, Fly 31r, H 2r,
..82/82. AC 21+1 AJ13 ~ Sylvain ~ H 2r, DV 1473r, MA 5516r,
.25/108. AC 24+1 AC22 ~ Orlando ~ DV 1471r, H 2r, Fly 43r ~ Fly active
.41/116 AC 30+1H+2BS+3CE AL21 ~ Borric ~ H 2r, DV 1471r, +2 Heroism 450r, +2 BS 591r ~ has weapon now
..72/72. AC 17+1 AH11 ~ Anaerion ~ DV 1471r/MA/OFl/1931r/DS/9102r/MC450r, H 2r ~
..74/74. AC 18+1 AI15 ~ Elenka ~ H 2r, H 2r, DV 1472r, wand of CLW in other hand
..65/65. AC 25+1+4 AG11 ~ Drevezh'Korol ~ H 5r, H 2r, MA 4280r, Gr Magic Fang 4899r, Shield 5r
67^2/82^62 AC 30+1 AA22 ~ Arianna ~ H 2r, MA 1904r, GMF 18hr ~
119/164 AC 28+1 AC21 ~ Kalinn ~ H 2r,
..80/80. AC 22+1 AE20 ~ Breninyr ~ CR 7312r/MA 5513r, H 2r ~
116/116 AC 26+1 AB23 ~ Aradra ~ H 2r, DV 1471r, LS 13915r, ~
.93/112 AC 28+1 AJ21 ~ Shadow ~ H 2r, DV 1471r, GMF +2 13913r/MA 5514r,
.,??/??.. AC 15 AI21 ~ Kutholiam ~ DV 1471r, scroll in hand,


-194/171 AC 30 AK21 ~ DEAD Black Demon a ~ CMD 42 (46 vs. disarm) ~
-172/171 AC 30 AG11 ~ DEAD Black Demon b on Kalinn ~ CURB STOMPED by Drev
-192/171 AC 30 AK21 ~ DEAD Black Demon c
-195/171 AC 30 AI14 ~ DEAD Black Demon d on Fury

-115
/73 AC 19 AL20 ~ DEAD Red Demon A
..-90/73 AC 19 AK20 ~ DEAD Red Demon B
.-106/73. AC 19 AL20 ~ DEAD Red Demon C
.-119/73. AC 19 AJ13 ~ DEAD Red Demon D
..-81--/73. AC 19 AJ14 ~ DEAD Red Demon E
..-86--/73. AC 19 AI13 ~ DEAD Red Demon F
..-90/73. AC 19 AJ20 ~ DEAD Red Demon G prone next to Shadow
-118/73. AC 19 AJ21 ~ Spattered DEAD Red Demon H
-111/73. AC 19 AI15 ~ DEAD Red Demon I
..-80--/73. AC 19 AG12 ~ DEAD Red Demon J

Ceiling: 10 feet
Lighter Cyan shaded circle: Borric's Ioun Torch still providing light, outside of that, candle light providing moderate or dim light. Still there, just got tired of merging maps to do the effect right.
Inside Red shaded circle, Magic Circle vs. Evil 10' around Anaerion still there. Tired of merging effects.
Deep Blue Shaded: Grease
Magenta Triangle state: Flying
Green Triangle state: Haste
Red Diamond state: Grappled
Blue Circle state: Prone
Purple Dot: Blind
Dark blue X: unconscious
Red X: dead[/sblock][sblock=Map]
dungeon33.jpg
[/sblock]
 

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perrinmiller

Adventurer
Borric Hawkins, Male Human Fighter

Swash1.jpg

Borric moved farther in and asked the priest, “Who or what is Astril?”

Then then he suggested to the archer, “Aradra, You should double-check that passage to make sure we don't have any more lurking back there.”

[sblock=Mini Stats]Borric Hawkins
Initiative:
+4 Perception: +16
AC: 30 (25 w shield, 28(23w/out shield) flat-footed, 13 Touch) Barskin -> 33 now
HP: 116 Current: 36
CMB: +16 CMD: 29 (31 vs. Disarm/ 33 vs. Trip) Fort: +12 Reflex: +8 Will: +7 (+10 vs. Fear) +9 Reflex
Conditions in Effect: Ioun Torch (in darkness), Combat Reflexes (3 AoO), Step Up, Greater Trip, Power Attack (-3/+6Dmg), Combat Expertise (-3/+3AC), Lunge, Heroism (+2 Att/SVs/Skills), Mind-shielded, Darkvision, Barkskin

Current Weapon in Hand: Spiked Gauntlet (RH), Shield (LH), Holy Flail (RH)
Chakram: 1/1 MWK & 6/6 Cold Iron remaining
Light Hammers: 2/2 remaining[/sblock][sblock=OOC Stuff]Borric move to AE21
He suggests Aradra go to AN25 to scout

I will be AFK for 4-5 days, but I don't think I need to have Borric do anything except get healed and have his weapon cleaned with Prestidigitation during this time.[/sblock]
 

Gerald007

First Post
"Sticking together in the future is a definite point we need to remember," Syl grumbles as he surveys the remainder of the battlefield. He re-jiggers his cloak, making sure Waltor was okay after all the excitement.



Sylvain stat block: [sblock]
http://livingpf.wikia.com/wiki/Sylvain_Marana_(Gerald007)

Initiative: [/sblock]
[sblock]+9
AC: 17 (15 Flat-Footed, 14 Touch)
HP: 82/82
CMB: +4 CMD: 18
Fort: +8 Reflex: +9 Will: +10
Perception: +2
Current Weapon in Hand: None
Hexes: Misfortune, Healing, Fortune, Flight, Slumber, Cackle, Evil Eye, Retribution
Fortune on Borric, Fury, Drev, and on Daylilly.
Spells Per Day
Cantrips: Detect Magic, Light, Message, Stabilize
1st Level: Burning Hands (DC 18), Charm Person (DC 20), Enlarge Person, Ill Omen (DC 20), Ray of Enfeeblement, Shocking Grasp
2nd Level: Flaming Sphere (DC 19), Glitterdust (DC 21) (x2), Hold Person (DC 21), Vomit Swarm, Web
3rd Level: Dispel Magic, Fireball (DC 20) (x2), Heroism^, Stinking Cloud (DC 20)
4th Level: Black Tentacles, Confusion (DC 23), Dimension Door, Wall of Ice
5th Level: Baleful Polymorph (DC 22), Feeblemind (DC 24), Teleport
^means spell is used for the day.

[/sblock]
 

GlassEye

Adventurer
Elenka and Drevezh'korol, summoner and wood man

Elenka bundles up the swords and stores them after returning to the rest of the group.

"The blades carried by the tarry demon-kind have some kind of enchantment and might be worth collecting." She stops and looks around at the devastation wrought by the demons and gets a bit choked up when she sees the dead youth. Despite the damage she tries to arrange his limbs to give him a bit of dignity in death. "It's horrible what has happened here." She stands, eyes flashing with indignation and rage. "It's time we heal up our warriors and put an end to this. Who is Astil? Aradra, you should scout for us. Drevezh'korol, Kalinn, you two seem the least injured of our warriors; you should take the lead."

elenkasmall.jpg

. . . Elenka Danyllova . . .

[sblock=Actions/OOC]--
[/sblock][sblock=MiniStats][size=+1]Elenka[/size] Human Summoner 10
Initiative: +2 Perception: +12

AC: 18 (13 touch; 16 flat-footed)
HP: 82 Current: 82
CMB: +8 CMD: 21 Fort: +5 Ref: +6 Will: +10

In Hand:
Conditions:
Spells:
  • 1st level: 5/6 remaining.
  • 2nd level: 3/5 remaining.
  • 3rd level: 2/4 remaining.
  • 4th level: 2/2 remaining.
Special:
Summon Monster 5 7/7
Bond Senses 10/10 rounds remaining
Maker's Call (Transposition) 2/2 remaining
Rod of Extend: 3/3 remaining (3rd lv. or lower)
[/sblock]
 

jbear

First Post
Relic quietly follows Aradra into the room, pale faced as he witnesses the atrocious scene. He remains near Daylily, wordlessly cleaning the tar from his weapon, waiting to see how much the warriors recover once any mass healing is dispensed. He then volunteers assistance activating their wans of healing to further close their wounds.

"This is only the beginning" he mutters, obviously shaken by the last battle. They had been so very near to defeat...
 

Maidhc O Casain

Na Bith Mo Riocht Tá!
[section]

"I'm ready to move as soon as everyone's as healed up as they're going to get," Kalinn replies as she looks sadly at the tortured body of the young warrior.
[/section]

[sblock=Actions]--[/sblock]
_______________
[sblock=Mini Stats]
CURRENT BLOCK
Initiative: +2
AC: 28 (14 Touch, 26 Flat-Footed)
HP: 164/164
CMB: +14 CMD: 28
Fort: +11 Reflex: +06 Will: +09

Standard Block
Initiative: +03
AC: 29 (15 Touch, 26 Flat-Footed)
HP: 164/164
CMB: +15 CMD: 30
Fort: +11 Reflex: +07 Will: +09

Rage Block
Initiative: +03
AC: 27 (13 Touch, 24 Flat-Footed)
HP: 160/160
CMB: +17 CMD: 30
Fort: +14 Reflex: +07 Will: +11

Rage Block (Hafísbíta in Hand)
Initiative: +3
AC: 27 (13 Touch, 24 Flat-Footed)
HP: 195/195
CMB: +16 CMD: 29
Fort: +13 Reflex: +06 Will: +10

Fatigue Block
Initiative: +2
AC: 28 (14 Touch, 26 Flat-Footed)
HP: 164/164
CMB: +14 CMD: 28
Fort: +11 Reflex: +06 Will: +09

Senses: DarkVision
Perception: +15, Sense Motive: +2

Special: Rage (Remaining Rounds: 18/18)
Special: Spirit Totem (+10/1d4+2)
Special: Claws (Remaining Rounds: 05/05)

Current Weapon in Hand: None

Hafísbíta Powers Available
Special: Boon: Shield (Remaining Points: 10/10)
Special: Boon: Healing Surge
Special: Boon: Cure Light Wounds (Remaining: 03/03)
Special: Boon: Heroism (Remaining: 01/01)
Special: Boon: Gallant Inspiration (Remaining: 01/01)

Spells Available (Cantrips: Unlimited, 1st Level: 7/7 per Day, 2nd Level: 7/7 per Day)
( 3rd Level: 4/4 per Day )
Cantrips : Acid Splash, Disrupt Undead, Haunted Fey Aspect, Jolt, Mending, Prestidigitation, Ray of Frost
1st Level: Ear Piercing Scream, Icicle Dagger, Magic Missile, Protection from Evil, Shield
2nd Level: Frigid Touch, Protection from Evil (Communal), Resist Energy, Scorching Ray
3rd Level: Fly, Haste, Versatile Weapon
[/sblock]
 

Satin Knights

First Post
Malkovian starts sputtering and spouting off. "Who is Astil? Who is Astil? Weren't you paying attention? They gave the long speeches, talking of her history. They even did it in three different languages. You must of been one of them that as snoring then. St. Cayr Astil was their patron saint of mercy. She was one of the original thirteen. You remember the order has thirteen in charge right?" The voice that is only as good as stories he can remember is having a bit of a tantrum at the moment.

Kutholiam chuckles. "Don't get worked up. Few listen to the sermons. That is why we repeat them so often."

"Now, if that way is clear, one of her gifts may help up."

Aradra, taking cautious looks and rounding the corner, yes, the way to the southeast is clear. Shadow follows close on his heels, hoping to not loose sight of master again. In fact, there are not broken urns or tracked dust in this chamber.

Kutholiam follows down the hallway. "Well, good. This is very good. All of you, come this way. Touch the statue and if you are good of heart and soul, she will rejuvenate you."

The centerpiece of the room, carved from the surrounding bedrock, depicts an angelic woman cradling a wounded knight, wiping his face with a cloth.

[sblock=Status].15/117 AC 19+1-2+2 AL20 ~ Daylily ~ DR 1, AW 2, glaive ~ CMB to free weapon (1d20+17=33) succeeds
..83/83. AC 22+1 AL19 ~ Relic ~ MA 58r, Fly 28r,
..82/82. AC 21+1 AJ13 ~ Sylvain ~ DV 1470r, MA 5513r,
.25/108. AC 24+1 AC22 ~ Orlando ~ DV 1468r, Fly 40r ~ Fly active
.41/116 AC 30+1H+2BS+3CE AL21 ~ Borric ~ DV 1468r, +2 Heroism 447r, +2 BS 588r ~ has weapon now
..72/72. AC 17+1 AH11 ~ Anaerion ~ DV 1468r/MA/OFl/1928r/DS/9099r/MC447r, ~
..74/74. AC 18+1 AI15 ~ Elenka ~DV 1468r,
..65/65. AC 25+1+4 AG11 ~ Drevezh'Korol ~ H 2r, MA 4277r, Gr Magic Fang 4896r, Shield 2r
67^2/82^62 AC 30+1 AA22 ~ Arianna ~ MA 1901r, GMF 18hr ~
119/164 AC 28+1 AC21 ~ Kalinn ~
..80/80. AC 22+1 AE20 ~ Breninyr ~ CR 7309r/MA 5510r ~
116/116 AC 26+1 AB23 ~ Aradra ~DV 1468r, LS 13912r, ~
.93/112 AC 28+1 AJ21 ~ Shadow ~ DV 1468r, GMF +2 13910r/MA 5513r,
.,??/??.. AC 15 AI21 ~ Kutholiam ~ DV 1468r, scroll in hand,


-194/171 AC 30 AK21 ~ DEAD Black Demon a ~ CMD 42 (46 vs. disarm) ~
-172/171 AC 30 AG11 ~ DEAD Black Demon b on Kalinn ~ CURB STOMPED by Drev
-192/171 AC 30 AK21 ~ DEAD Black Demon c
-195/171 AC 30 AI14 ~ DEAD Black Demon d on Fury

-115
/73 AC 19 AL20 ~ DEAD Red Demon A
..-90/73 AC 19 AK20 ~ DEAD Red Demon B
.-106/73. AC 19 AL20 ~ DEAD Red Demon C
.-119/73. AC 19 AJ13 ~ DEAD Red Demon D
..-81--/73. AC 19 AJ14 ~ DEAD Red Demon E
..-86--/73. AC 19 AI13 ~ DEAD Red Demon F
..-90/73. AC 19 AJ20 ~ DEAD Red Demon G prone next to Shadow
-118/73. AC 19 AJ21 ~ Spattered DEAD Red Demon H
-111/73. AC 19 AI15 ~ DEAD Red Demon I
..-80--/73. AC 19 AG12 ~ DEAD Red Demon J

Ceiling: 10 feet
Lighter Cyan shaded circle: Borric's Ioun Torch still providing light, outside of that, candle light providing moderate or dim light. Still there, just got tired of merging maps to do the effect right.
Inside Red shaded circle, Magic Circle vs. Evil 10' around Anaerion still there. Tired of merging effects.
Deep Blue Shaded: Grease
Magenta Triangle state: Flying
Green Triangle state: Haste
Red Diamond state: Grappled
Blue Circle state: Prone
Purple Dot: Blind
Dark blue X: unconscious
Red X: dead[/sblock][sblock=Map]
dungeon34.png
[/sblock]
 

Systole

First Post
Daylily_150.jpg


Daylily seems somewhat horrified by Borric's suggestion. "Drinkings? Now? There is serious fights goings on. Drinking is for laters." He turns toward Relic. "Oyeh, Elder Storyteller, you is have the magic stick? Can you usings it a bit? And we haves a good fightings finally. Hah." It takes some time and the wand is getting uncomfortably warm, but after a minute, the barbarian is beginning to look healthy again.

[sblock=OOC]CLW Wand. 10 taps to start straight up, then one by one after. (10d8+10=46)
Another 8 CLW (8d8+8=46)
2 more I think (2d8+2=5)
and since those sucked (2d8+2=12)

22 taps all told for 109, putting him at 124/130.
@Satin Knights How much rage/boot haste did he end up using?[/sblock][sblock=Mini Stats]Daylily Falshenaya

-Normal-
AC: 19 (19 flat-footed, 14 touch)
HP: -124/130
CMB: +17 CMD: 30
Fort: +13 Reflex: +8 Will: +7
Attack: +18/+10/+5 for WD+19

-Raging-
AC: 14 (14 flat-footed, 9 touch)
HP: 146/152
CMB: +19 CMD: 32
Fort: +15 Reflex: +8 Will: +9
Attack: +25/+17/+12 for WD+24

Perception: +15
Initiative: +3

Current Weapon in Hand: Adamantine horsechopper (1d10 20x3)
Current Conditions in Effect: Rage, Haste
Rage Remaining: ??/18
Haste Remaining: ??/10

Used Items:
Potion of Fly, Potion of See Invisibility x2, Wand of CLW x22

[/sblock]
 

Gerald007

First Post
"Everyone injured, gather around me first," the witch barks out to the group. He proceeded to heal all of the injured with one of his hexes.

OOC: [sblock]. Syl will use his healing hex on all the injured to save spells and channels. He can give everyone who needs it a Cure Moderate Wounds spell from his hex. Go ahead and roll the hit points recovered, and let me know who uses it, so I can mark off the Hex used for each specific person.[/sblock]


Sylvain stat block: [sblock]
http://livingpf.wikia.com/wiki/Sylvain_Marana_(Gerald007)

Initiative: [/sblock]
[sblock]+9
AC: 17 (15 Flat-Footed, 14 Touch)
HP: 82/82
CMB: +4 CMD: 18
Fort: +8 Reflex: +9 Will: +10
Perception: +2
Current Weapon in Hand: None
Hexes: Misfortune, Healing, Fortune, Flight, Slumber, Cackle, Evil Eye, Retribution
Fortune on Borric, Fury, Drev, and on Daylilly.
Spells Per Day
Cantrips: Detect Magic, Light, Message, Stabilize
1st Level: Burning Hands (DC 18), Charm Person (DC 20), Enlarge Person, Ill Omen (DC 20), Ray of Enfeeblement, Shocking Grasp
2nd Level: Flaming Sphere (DC 19), Glitterdust (DC 21) (x2), Hold Person (DC 21), Vomit Swarm, Web
3rd Level: Dispel Magic, Fireball (DC 20) (x2), Heroism^, Stinking Cloud (DC 20)
4th Level: Black Tentacles, Confusion (DC 23), Dimension Door, Wall of Ice
5th Level: Baleful Polymorph (DC 22), Feeblemind (DC 24), Teleport
^means spell is used for the day.

[/sblock]
 

Satin Knights

First Post
Kutholiam quick steps it out of the back hallways to the large room when people start whipping around wands and the witch was calling forth everyone.

"Stop! Stop! Sheesh, do I have to use small words with you guys?"

"Healing ... Rock ... This ... Way," as he throws both arms out and points down the hallway he just came from.
"Only ... heals ... good ... moral ... people."

The librarian seems more perturbed than Malkovian's previous outburst. "Now if that doesn't work for you, then we will figure out what other resources we have and use them."
 

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