Satin Knights
First Post
Drev does a bit of bashing to be sure the beasts are dead. Looking at the aftermath, there is not much to find. The red demons were not much for clothing or pockets. The longspears they carried look average. But, the black ones seem to have at least brought a few toys with them out of the abyss. Their breastplate armor is of fine quality and the two shortswords each that each has look to be of exceptional quality. Prying the weapons out of their dead hands may be worth the effort. Upon seeing the quality, Elenka wiggles her fingers, recites a few words, and sees that the armor is merely just good quality, while the shortswords are each enchanted.
Arianna, Frost, Aradra and follow Aradra. In the large chamber, a statue of a mounted knight, horse rearing and lance pointed up, has been defaced with blood and excrement. The body of a young squire is impaled on the lance. Another grouping of statuary depicts three priests standing back-to-back in a circle, arms locked together. It is similarly defaced and thick iron spikes have been hammered into their eyes, creating a spider-web pattern of cracks marring their noble faces.
The quartet work to extricate the squire from the lance. Unfortunately, this man was tortured and killed a while ago and the only saving he is going to receive is from one of the senior priests.
Even tired and sliced up as he is, Daylily is able to pull his weapon free of the tar monster.
When hearing the others in the next room, the old priest steps out a bit. Seeing the squire, "A shame about Gadrick."
When Breninyr mentions healing, "Well, if there isn't a straggler in our way down this other hall, Astil may be able to provide us with some help."
[sblock=Anaerion]A marble statue of a man on a throne stands watch over this chamber. Tear-like stains run down his face from the copper crown fused to his head. The passage to the south is choked with rubble.
In Celestial, the statue’s plaque reads, “Naimar—Sentinel of Truth.”[/sblock][sblock=Status Rounds 7-9]CMD 28 to pull your weapons free from the dead tarry demodands
.15/117 AC 19+1-2+2 AL20 ~ Daylily ~ DR 1, H 2r, AW 5, PfE 3r glaive ~ CMB to free weapon (1d20+17=33) succeeds
..83/83. AC 22+1 AL19 ~ Relic ~ MA 61r, Fly 31r, H 2r,
..82/82. AC 21+1 AJ13 ~ Sylvain ~ H 2r, DV 1473r, MA 5516r,
.25/108. AC 24+1 AC22 ~ Orlando ~ DV 1471r, H 2r, Fly 43r ~ Fly active
.41/116 AC 30+1H+2BS+3CE AL21 ~ Borric ~ H 2r, DV 1471r, +2 Heroism 450r, +2 BS 591r ~ has weapon now
..72/72. AC 17+1 AH11 ~ Anaerion ~ DV 1471r/MA/OFl/1931r/DS/9102r/MC450r, H 2r ~
..74/74. AC 18+1 AI15 ~ Elenka ~ H 2r, H 2r, DV 1472r, wand of CLW in other hand
..65/65. AC 25+1+4 AG11 ~ Drevezh'Korol ~ H 5r, H 2r, MA 4280r, Gr Magic Fang 4899r, Shield 5r
67^2/82^62 AC 30+1 AA22 ~ Arianna ~ H 2r, MA 1904r, GMF 18hr ~
119/164 AC 28+1 AC21 ~ Kalinn ~ H 2r,
..80/80. AC 22+1 AE20 ~ Breninyr ~ CR 7312r/MA 5513r, H 2r ~
116/116 AC 26+1 AB23 ~ Aradra ~ H 2r, DV 1471r, LS 13915r, ~
.93/112 AC 28+1 AJ21 ~ Shadow ~ H 2r, DV 1471r, GMF +2 13913r/MA 5514r,
.,??/??.. AC 15 AI21 ~ Kutholiam ~ DV 1471r, scroll in hand,
-194/171 AC 30 AK21 ~ DEAD Black Demon a ~ CMD 42 (46 vs. disarm) ~
-172/171 AC 30 AG11 ~ DEAD Black Demon b on Kalinn ~ CURB STOMPED by Drev
-192/171 AC 30 AK21 ~ DEAD Black Demon c
-195/171 AC 30 AI14 ~ DEAD Black Demon d on Fury
-115/73 AC 19 AL20 ~ DEAD Red Demon A
..-90/73 AC 19 AK20 ~ DEAD Red Demon B
.-106/73. AC 19 AL20 ~ DEAD Red Demon C
.-119/73. AC 19 AJ13 ~ DEAD Red Demon D
..-81--/73. AC 19 AJ14 ~ DEAD Red Demon E
..-86--/73. AC 19 AI13 ~ DEAD Red Demon F
..-90/73. AC 19 AJ20 ~ DEAD Red Demon G prone next to Shadow
-118/73. AC 19 AJ21 ~ Spattered DEAD Red Demon H
-111/73. AC 19 AI15 ~ DEAD Red Demon I
..-80--/73. AC 19 AG12 ~ DEAD Red Demon J
Ceiling: 10 feet
Lighter Cyan shaded circle: Borric's Ioun Torch still providing light, outside of that, candle light providing moderate or dim light. Still there, just got tired of merging maps to do the effect right.
Inside Red shaded circle, Magic Circle vs. Evil 10' around Anaerion still there. Tired of merging effects.
Deep Blue Shaded: Grease
Magenta Triangle state: Flying
Green Triangle state: Haste
Red Diamond state: Grappled
Blue Circle state: Prone
Purple Dot: Blind
Dark blue X: unconscious
Red X: dead[/sblock][sblock=Map]
[/sblock]
Arianna, Frost, Aradra and follow Aradra. In the large chamber, a statue of a mounted knight, horse rearing and lance pointed up, has been defaced with blood and excrement. The body of a young squire is impaled on the lance. Another grouping of statuary depicts three priests standing back-to-back in a circle, arms locked together. It is similarly defaced and thick iron spikes have been hammered into their eyes, creating a spider-web pattern of cracks marring their noble faces.
The quartet work to extricate the squire from the lance. Unfortunately, this man was tortured and killed a while ago and the only saving he is going to receive is from one of the senior priests.
Even tired and sliced up as he is, Daylily is able to pull his weapon free of the tar monster.
When hearing the others in the next room, the old priest steps out a bit. Seeing the squire, "A shame about Gadrick."
When Breninyr mentions healing, "Well, if there isn't a straggler in our way down this other hall, Astil may be able to provide us with some help."
[sblock=Anaerion]A marble statue of a man on a throne stands watch over this chamber. Tear-like stains run down his face from the copper crown fused to his head. The passage to the south is choked with rubble.
In Celestial, the statue’s plaque reads, “Naimar—Sentinel of Truth.”[/sblock][sblock=Status Rounds 7-9]CMD 28 to pull your weapons free from the dead tarry demodands
.15/117 AC 19+1-2+2 AL20 ~ Daylily ~ DR 1, H 2r, AW 5, PfE 3r glaive ~ CMB to free weapon (1d20+17=33) succeeds
..83/83. AC 22+1 AL19 ~ Relic ~ MA 61r, Fly 31r, H 2r,
..82/82. AC 21+1 AJ13 ~ Sylvain ~ H 2r, DV 1473r, MA 5516r,
.25/108. AC 24+1 AC22 ~ Orlando ~ DV 1471r, H 2r, Fly 43r ~ Fly active
.41/116 AC 30+1H+2BS+3CE AL21 ~ Borric ~ H 2r, DV 1471r, +2 Heroism 450r, +2 BS 591r ~ has weapon now
..72/72. AC 17+1 AH11 ~ Anaerion ~ DV 1471r/MA/OFl/1931r/DS/9102r/MC450r, H 2r ~
..74/74. AC 18+1 AI15 ~ Elenka ~ H 2r, H 2r, DV 1472r, wand of CLW in other hand
..65/65. AC 25+1+4 AG11 ~ Drevezh'Korol ~ H 5r, H 2r, MA 4280r, Gr Magic Fang 4899r, Shield 5r
67^2/82^62 AC 30+1 AA22 ~ Arianna ~ H 2r, MA 1904r, GMF 18hr ~
119/164 AC 28+1 AC21 ~ Kalinn ~ H 2r,
..80/80. AC 22+1 AE20 ~ Breninyr ~ CR 7312r/MA 5513r, H 2r ~
116/116 AC 26+1 AB23 ~ Aradra ~ H 2r, DV 1471r, LS 13915r, ~
.93/112 AC 28+1 AJ21 ~ Shadow ~ H 2r, DV 1471r, GMF +2 13913r/MA 5514r,
.,??/??.. AC 15 AI21 ~ Kutholiam ~ DV 1471r, scroll in hand,
-194/171 AC 30 AK21 ~ DEAD Black Demon a ~ CMD 42 (46 vs. disarm) ~
-172/171 AC 30 AG11 ~ DEAD Black Demon b on Kalinn ~ CURB STOMPED by Drev
-192/171 AC 30 AK21 ~ DEAD Black Demon c
-195/171 AC 30 AI14 ~ DEAD Black Demon d on Fury
-115/73 AC 19 AL20 ~ DEAD Red Demon A
..-90/73 AC 19 AK20 ~ DEAD Red Demon B
.-106/73. AC 19 AL20 ~ DEAD Red Demon C
.-119/73. AC 19 AJ13 ~ DEAD Red Demon D
..-81--/73. AC 19 AJ14 ~ DEAD Red Demon E
..-86--/73. AC 19 AI13 ~ DEAD Red Demon F
..-90/73. AC 19 AJ20 ~ DEAD Red Demon G prone next to Shadow
-118/73. AC 19 AJ21 ~ Spattered DEAD Red Demon H
-111/73. AC 19 AI15 ~ DEAD Red Demon I
..-80--/73. AC 19 AG12 ~ DEAD Red Demon J
Ceiling: 10 feet
Lighter Cyan shaded circle: Borric's Ioun Torch still providing light, outside of that, candle light providing moderate or dim light. Still there, just got tired of merging maps to do the effect right.
Inside Red shaded circle, Magic Circle vs. Evil 10' around Anaerion still there. Tired of merging effects.
Deep Blue Shaded: Grease
Magenta Triangle state: Flying
Green Triangle state: Haste
Red Diamond state: Grappled
Blue Circle state: Prone
Purple Dot: Blind
Dark blue X: unconscious
Red X: dead[/sblock][sblock=Map]
