perrinmiller
Adventurer
Borric Hawkins, Male Human Fighter
Borric reins in his mount and holds up a hand for the others to do likewise. He even whistles to get their vanguard scouts attention as well.
"Well, it would appear that we are not going to be sleeping indoors this night. But the proximity of some ale and cooked food instead of trail rations would still be most welcome."
"I suggest we take advantage of Relic's spell and make camp close by. We can set a watch over the horses and visit the inn in shifts to eat."
"If any does not wish to partake in some ale and conversation, they can remain in camp for the first watch or two."
"The rest of us can cover the remaining ten hours before we break camp and resume the journey in the morn."
"Sound like a plan?"
His black roans snorts a puff of air out through its nostrils. Hard to say if that was agreement or dissent.
[sblock=OOC]Again, not sure how much debate or detail is needed for watch rotations. Since Relic did not mention what spell, Borric has no knowledge of how it works. And to maintain in character, I did not look it up either.
If we need to set a watch, I figure we have enough people for doubling up six watch rotations of 2 hours each, allowing time on either end for making/breaking camp, spell preparations, etc...
If we don't need any watch, then Borric is for drinking until he has to go to bed to get 8 hours of sleep before departing the next morning.
[/sblock][sblock=Mini Stats]Borric Hawkins
Initiative: +4 Perception: +16
AC: 30 (25 w/out shield, 28(23w/shield) flat-footed, 13 Touch)
HP: 103 Current: 103
CMB: +15 CMD: 28 (30 vs. Disarm/ 32 vs. Trip) Fort: +12 Reflex: +8 Will: +7 (+10 vs. Fear)
Conditions in Effect: Ioun Torch (in darkness), Combat Reflexes (3 AoO), Step Up, Greater Trip, Power Attack (-3/+6Dmg) or Combat Expertise (-3/+3AC), Lunge, Mounted
Current Weapon in Hand: Longbow(LH) & Mwk Spiked Gauntlet (RH)
Chakram: 1/1 MWK & 6/6 Cold Iron remaining
Light Hammers: 2/2 remaining[/sblock]

Borric reins in his mount and holds up a hand for the others to do likewise. He even whistles to get their vanguard scouts attention as well.
"Well, it would appear that we are not going to be sleeping indoors this night. But the proximity of some ale and cooked food instead of trail rations would still be most welcome."
"I suggest we take advantage of Relic's spell and make camp close by. We can set a watch over the horses and visit the inn in shifts to eat."
"If any does not wish to partake in some ale and conversation, they can remain in camp for the first watch or two."
"The rest of us can cover the remaining ten hours before we break camp and resume the journey in the morn."
"Sound like a plan?"
His black roans snorts a puff of air out through its nostrils. Hard to say if that was agreement or dissent.
[sblock=OOC]Again, not sure how much debate or detail is needed for watch rotations. Since Relic did not mention what spell, Borric has no knowledge of how it works. And to maintain in character, I did not look it up either.

If we need to set a watch, I figure we have enough people for doubling up six watch rotations of 2 hours each, allowing time on either end for making/breaking camp, spell preparations, etc...
If we don't need any watch, then Borric is for drinking until he has to go to bed to get 8 hours of sleep before departing the next morning.

Initiative: +4 Perception: +16
AC: 30 (25 w/out shield, 28(23w/shield) flat-footed, 13 Touch)
HP: 103 Current: 103
CMB: +15 CMD: 28 (30 vs. Disarm/ 32 vs. Trip) Fort: +12 Reflex: +8 Will: +7 (+10 vs. Fear)
Conditions in Effect: Ioun Torch (in darkness), Combat Reflexes (3 AoO), Step Up, Greater Trip, Power Attack (-3/+6Dmg) or Combat Expertise (-3/+3AC), Lunge, Mounted
Current Weapon in Hand: Longbow(LH) & Mwk Spiked Gauntlet (RH)
Chakram: 1/1 MWK & 6/6 Cold Iron remaining
Light Hammers: 2/2 remaining[/sblock]