[sblock=Left]Three red demons pour through the misshapen and damaged archway from the other room and find living quarry in Orlando tucked into an alcove, just out of site of the archway. With the close quarters, the lead two drop their spears and go in with their claws. One sinks a claw deep into Orlando's arm while the other just scrapes his armor. But, from behind the first two, a long spear stabs forward, catching Orlando in the thigh.
Behind them, a larger black beast about seven feet tall with tattered wings moves in, surveying the blood that it's minions are spilling.
[sblock=Anaerion]The red demons are called Babau
. specializes in stealth and assassination. As well as its natural attacks, a babau can also take advantage of foes that it catches unaware to place a telling blow, much like a trained rogue does. Babau speak Abyssal, Celestial and Draconic. Resistant to many forms of attack, babau are, however, vulnerable to good aligned weapons, and those made of cold iron. They do however have a protective coat of acidic slime which can damage or destroy most things that touch it. Babau have a limited range of spell-like abilities. They can at will cast the following: darkness, dispel magic, see invisibility and greater teleport.
The black one is a Tarry Demodand, not a demon, but still from the abyss. Much stronger than the babau, this creature is made of like a living tar. Any manufactured weapon striking it has a chance to get stuck. It can see magic and good, as well as dispell magic and toss around chaos hammers. (and much more you don't remember)[/sblock]
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[sblock=Right]Relic gets his spell off just before the first wave comes around the corner. Skinny red demons with long spears, Relic recognizes well what these soldiers are, while Daylily is just as likely to treat all of them the same. With longer weapons than Daylily's, they get the first strike in, each sinking their spears into the elf. One hit the right spot, but forgot to twist the shaft as well to get the maximum effect.
Behind the first wave, a taller beast, standing about seven feet tall with tattered wings and dripping black ooze, surveys the blood that it's minions are spilling. After him, a third of the red beasts makes his way into the narrow corridors.
[sblock=Elenka]The red demons are called Babau
. specializes in stealth and assassination. As well as its natural attacks, a babau can also take advantage of foes that it catches unaware to place a telling blow, much like a trained rogue does. Babau speak Abyssal, Celestial and Draconic. [/sblock][sblock=Relic]The red demons are called Babau
. specializes in stealth and assassination. As well as its natural attacks, a babau can also take advantage of foes that it catches unaware to place a telling blow, much like a trained rogue does. Babau speak Abyssal, Celestial and Draconic. Resistant to many forms of attack, babau are, however, vulnerable to good aligned weapons, and those made of cold iron. They do however have a protective coat of acidic slime which can damage or destroy most things that touch it. Babau have a limited range of spell-like abilities. They can at will cast the following: darkness, dispel magic, see invisibility and greater teleport.
The black one is a Tarry Demodand, not a demon, but still from the abyss. Much stronger than the babau, this creature is made of like a living tar. Any manufactured weapon striking it has a chance to get stuck. It can see magic and good, as well as dispel magic and toss around chaos hammers. (and much more you don't remember)[/sblock]
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[sblock=Combat Round 1]OOC: Yes, the priest is still tagging along, but he doesn't look to competent or anxious to get into a fight.
91/117 AC 19+1 AL18 ~
Daylily ~
DR 1, H 10r, AW 8r horsechopper ~ (ready didn't go off because of reach)
..83/83
. AC 22+1 AN17 ~
Relic ~
MA 69r, Fly 39r, H 10r, Kn Planes (1d20+27=47) and
Kn Planes (1d20+17=32)
..82/82
. AC 21+1 AR19 ~
Sylvain ~
H 10r,DV 1479r, MA 5524r,
..73/99
. AC 24 AK14 ~
Orlando ~
DV 1479r ~
105/105 AC 25+1 AO18 ~
Borric ~
H 10r, DV 1479r, +2 Heroism 458r ~
..65/65
. AC 17 AQ13 ~
Anaerion ~
DV 1479r/MA/OFl/1939r/DS/9110r/MC458r ~
Kn Planes (1d20+29=40) and
Kn Planes (1d20+19=29)
..74/74
. AC 18+1 AQ18 ~
Elenka ~
H 10r, DV 1479r, Kn Planes (1d20+5=21)
..65/65
. AC 25+1 AR18 ~
Drevezh'Korol ~
H 10r, MA 4288r, Gr Magic Fang 4907r,
82^62/82^62 -8 NL
. AC 30 AM14 ~
Arianna ~
MA 1912r, GMF 18hr ~
164/164 AC 28 AN14 ~
Kalinn ~
..80/80
. AC 22 AS11 ~
Breninyr ~
CR 7320r/MA 5521r Kn Planes (1d20+5=9)
116/116 AC 26+1 AN18 ~
Aradra ~
H 10r, DV 1479r, LS 13923r, AW 7r ~
112/112 AC 28+1 AO17 ~
Shadow ~
H 10r, DV 1479r, GMF +2 13921r/MA 5522r,
.,??/??
.. AC 15 AQ21 ~
Kutholiam ~
DV 1479r, guiding group from the back
???/??? AC 3? AL20 ~ Black Demon a double moved
???/??? AC 3? AH13 ~ Black Demon b double moved
..??/??
. AC 2? AL19 ~ Red Demon A move and
longspear attack on Daylily (1d20+12=25) hits for
damage (1d8+7=13)
..??/??
. AC 2? AK20 ~ Red Demon B move and
longspear attack on Daylily (1d20+12=32),
crit confirmation (1d20+12=15) failed, hit for
damage (1d8+7=15)
..??/??
. AC 2? AK21 ~ Red Demon C moved
..??/??
. AC 2? AJ13 ~ Red Demon D move and
claw attack (1d20+12=21) Orlando missing
..??/??
. AC 2? AJ14 ~ Red Demon E move and
claw attack (1d20+12=28) Orlando hitting for
damage (1d6+5=11) (Yea for uncanny dodge blocking more)
..??/??
. AC 2? AI13 ~ Red Demon F move and
longspear strike (1d20+12=27) hits Orlando for
damage (1d8+7=15)
Ceiling: 10 feet
Lighter Cyan shaded circle: Borric's Ioun Torch still providing light, outside of that, candle light providing moderate or dim light.
Inside Red shaded circle, Magic Circle vs. Evil 10'
Magenta Triangle state: Flying
Green Triangle state: Haste
Red Diamond state: Grappled
Blue Circle state: Prone
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