[sblock=Orlando]Since your eye level is about the height of Daylily's boots, you get to see part of the room ahead...
The keep’s chapel is ripe with the stench of unspeakable carnage. Human bodies stripped naked, their flesh marred with dozens of puncture wounds swollen into purplish oozing welts, lie propped against the walls. Gore spatters the floor, benches, and wall-panels painted with life-size portraits of saints. At various heights, dozens more corpses spiked to the high rafters leak ichorous stains down upon the deadpan portraits, anointing them in blood. Behind the pulpit, a staircase ascends in a steep curve to a choir loft.
A wild-eyed knight wearing plate mail and bearing the crest of Saint Mendikarr stands at the pulpit. His flesh quivers and twitches of its own accord as he brandishes a heavy tower shield that a young man is cruelly nailed to.
OOC: Yes, you realize you got hit with the spell, even though it was redundant with your goggles. I will call it a move action to take them off.
[sblock=You See]
[/sblock][/sblock]
Orlando gets far enough up the stairs to see above the floor line and some of what awaits the party in the dark.
[sblock=OOC]While you thought Relic had time to get around and make a lot of buff preperations, there was actually a four round surprise trigger coming that interrupted him. He didn't get to finish off the Bless either. If it wasn't for Kalinn looking through the door without opening it, that fight would have stared with a crash and trample through all the casters on the stairs.
I am going to keep Daylily as having missed the Communal Darkvision due to holding the door. At the moment, it has saved him from running too far ahead and being gangpiled before the rest of you caught up. I have been doing all the work of keeping up on the green buff timers. If it hasn't been noticed this long, it is going to stand as is. Chaos happens.

[/sblock][sblock=Combat mid round 2]
125/130 AC 19 N29 ~
Daylily ~
DR 1 glaive-guisarme ~ room is pitch black and has beasties in it
..83/83
. AC 22 AA30 ~
Relic ~
MA 11r, Fly 599r
..82/82
. AC 21 AD26 ~
Sylvain ~
DV 1421r, MA 5465r,
108/108
.AC 24 X29 ~
Orlando ~
DV 1421r ~ moved
112/116 AC 30+2BS AD25 ~
Borric ~
DV 1421r, +2 Heroism 400r, +2 BS 541r ~
..72/72
. AC 17 Z30 ~
Anaerion ~
DV 1421r/MA/OFl/1881r/DS/9052r/MC400r, ~
..74/74
. AC 18 AD27 ~
Elenka ~
DV 1421r,
..65/65
. AC 25+4 AD28 ~
Drevezh'Korol ~
MA 4230r, Gr Magic Fang 4849r,
82^59/82^62 AC 30 W29 ~
Arianna ~
MA 1864r, GMF 10318r ~
164/164 AC 28 AA29 ~
Kalinn ~
..80/80
. AC 22 AC29 ~
Breninyr ~
CR 7261r/MA 5462r ~
116/116 AC 26 P29 ~
Aradra ~
DV 1421r, SI 245r, LS 13865r, Adaption 5r ~
112/112 AC 28 Q29 ~
Shadow ~
DV 1421r, GMF +2 13863r/MA 5466r,
.,??/??
.. AC 15 AD29 ~
Kutholiam ~
DV 1421r,
??/?? AC 27 ???? ~ invisible creature
??/?? AC ?? ???? ~
??/?? AC ?? ???? ~
??/?? AC ?? ???? ~
...
Ceiling: 30 feet
Lighter Cyan shaded circle: Borric's Ioun Torch still providing light, outside of that, candle light providing moderate or dim light. Still there, just got tired of merging maps to do the effect right.
Inside Red shaded circle, Magic Circle vs. Evil 10' around Anaerion still there. Tired of merging effects.
Deep Blue Shaded: Grease
Magenta Triangle state: Flying
Green Triangle state: Haste
Red Diamond state: Grappled
Blue Circle state: Prone
Purple Dot: Blind[/sblock][sblock=Map]
[/sblock]