GlassEye
Adventurer
Sylvain is still blinking spots from his eyes; they aren't adjusting from the flash of the group's transmigration as quickly as he would like though he can still see well enough. Borric and Zelena's ioun torches help in that regard though their light is greatly diminished by the light-eating black sun and provide only about half the amount of light than is typical. Still, that is enough to see anything within arm's reach and a few feet beyond clearly.
Borric's twin strikes shred the skin from the undead dwarf and where the skin is torn away the wound is sealed with a coating of bloody frost.
[sblock=Combat/OOC]
Zelena's actions: using PM's logic that you were all underground and would most likely have already had ioun stones up and active Zelena has both a standard action and a move action remaining (though she has taken a 5 ft step).
Initiative: Party (17.666), Monsters (15)
Map:

Monsters:
Dwarven undead: AC 18/14/14 32/85 hp
Characters:
Borric 94/94
Sylvain 74/74
Zelena 66/66 [Magic Circle Against Evil; 80/80 min.]
Conditions:
Sylvain: Dazzled: -1 on attack rolls and Perception checks.
Dim light: negated by ioun stones[/sblock]
Borric's twin strikes shred the skin from the undead dwarf and where the skin is torn away the wound is sealed with a coating of bloody frost.
|
[sblock=Combat/OOC]
Zelena's actions: using PM's logic that you were all underground and would most likely have already had ioun stones up and active Zelena has both a standard action and a move action remaining (though she has taken a 5 ft step).
Initiative: Party (17.666), Monsters (15)
Map:

Monsters:
Dwarven undead: AC 18/14/14 32/85 hp
Characters:
Borric 94/94
Sylvain 74/74
Zelena 66/66 [Magic Circle Against Evil; 80/80 min.]
Conditions:
Sylvain: Dazzled: -1 on attack rolls and Perception checks.
Dim light: negated by ioun stones[/sblock]