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[LPF] Daggers at Midnight

Pari is able to badly wound the thug, but the half-orc is still on his feet and fighting.

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GM: Thug3: 12 dmg

Maia is left for Round 7.
As she has many options, I don't want to NPC.
 

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Maia shoulders past the stunned warrior and tends to Heinrich's wounds, calling forth her dwindling power to heal him!

(Action - Move to E8 and Cure Light Wounds!)

[sblock=Ministats]Maia
Initiative: +2
AC: 16 (14 Flat-Footed, 12 Touch)
HP: 23/23
CMB: +1 CMD: 13
Fort: +2 Reflex: +3 Will: +5

Senses: Darkvision 60'
Perception: +10, Sense Motive: +2

Current Weapon in Hand: Light Crossbow (+4 to hit, 1d8 dmg, +1 hit/dmg within 30')

Special Abilities:
Cloak of Stars (+4 armor to AC, 3hr/day, In use)
Shooting Stars (3d4 in 5' radius 1/day, DC 15 for half)
Daylight 1/day

Spells Available
Slots: 1 - 4/6
Orisons: Light, Spark, Detect Magic, Guidance, Mending
1st Level: Command, Divine Favor, Cure Light Wounds, Color Spray, Protection from Evil [/sblock]
 
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Heinrich regains consciousness, but is still staggered.

GM: Heinrich can take a turn yet this round. He is prone and disabled.

The make, though prone points at the half orc that is beating on Pari and utters words that summons two points of red light that slam unerringly into the half orc that is harassing the gnome. (magic missle)
 

Heinrich's spell sends two pin points of magical light into the back of the wounded thug on Pari. His back arches from the impact and he crashes backwards to the ground, broken and dying.

The strain of casting the spell is too much for Heinrich and he succumbs to his wounds again and is unconscious and dying one more.


Krell.jpg

Krell is still shaken and weaponless. Despite the mage going down again, he holds his hands up, "Alright, I give. The bitch isn't worth dying for."

OOC: Combat Ended: 560XP each
[sblock=Combat Information]Heinrich takes on 1 dmg, self inflicted from Standard Action while Disabled.

Code:
Ausk:      13/34 HP remaining;
Garnet:    27/34 HP remaining
Heinrich:  -1/14 HP remaining; 1 dmg; Unconscious & dying
Maia:      23/23 HP remaining
Pari:      05/41 HP remaining;
Tagawai:   -2/38 HP remaining; Unconscious & stable

Wand of CLW(-> Pari): 6 charges remain
Wand of CLW(-> Maia): 50 charges remain
Spells Cast: Longstrider (Pari), Command x 2 (Maia), Shield (Heinrich), 
Color Spray (Maia), CLW (Maia), Magic Missile (Heinrich)
Abilities Used: Revelation +4AC (Maia)
Conditions in effect: Pari (+10ft movement)
Enemy Status:
Code:
Thug1: 12 dmg; Withdrew
Thug2: 22 dmg; Unconscious & dying
Thug3: 23 dmg; Unconscious & dying
Thug4: 24 dmg; Unconscious & dying
Krell: 11 dmg; Shaken
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GM: I updated the first post. Everyone but Pari reach level 4. :) Pari can level up too if Mowgli spends 1 DMC.
 


Glad that the man finally came to his senses, Ausk starts to stabilize the bleeding thugs once he catches his breath and is certain that the others in his party have taken care Heinrich and secured Krell's proper behavior.
 

Maia sighs. Heinrich just didn't know when to quit. His magic was powerful, but he seemed so fragile, she wished he'd take care of himself better.

She lays her hand on him again and liquid white fire flows over her hand into Heinrich.

(Cure Light Wounds)
 


OOC: I'll likely be spending that DMC. but I need to look at the math before I commit. ;) I'm on my phone now - full post later this evening or first thing tomorrow.
 
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