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[LPF] The Devil We Know, Part 2

OOC: back from the hospital. it was a rough ride, and it will be tomorrow before I am able to actually post. Hope I am still in the game.
note to self, start reading at 248
 

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[sblock=Scott DeWar] If it helps at all, we just freed the slaves and were on our way out, but seems Ismacco is upstairs. We want to wait until Maui has casted his spells before heading out to confront Ismacco or she comes to the stairs to check for a surprise lol. If Vincenzo is able, he should drink a potion because he's low on HP and we really don't know if Ismacco brought company.

Hope you are fine![/sblock]
 

GM: @Scott DeWar, I am ready to move forward to include Vincenzo if you are able to catch up. If you can post IC, that would be good and I can advance the scene tonight. If you cannot get your level up approved before combat starts, Vincenzo can be 5th level for the encounter. But fighter levels are easy to approve so I think you have time to do it, because I think the rest of the party is trying to delay the start of combat to let Maui cast a bunch of spells.
 

[sblock=OOC]I didn't think Scott would make it back to playing in the fight (welcome back, btw. It's worrying to see somebody on a forum have to go to the hospital and I am glad you made it back), so I went ahead and healed up Amien. If Vincezno can't get himself healed up would it be possible to retcon my healing action and have Vincezno use the potions instead?[/sblock]
 

~ Aboard the Prancing Prince: 19 Minutes after sunset ~

Lem and Galandra cannot see anyone from their position, though all they can see without breaking from cover is the entrance to the aft cabin. They cab see the door is still open and providing some illumination on the topside deck. They do notice the sunrods from below are causing their shadows on the wall in front of them and there is some light spilling out through the open door to the top deck.

There is also a source of illumination on deck forward from where they are.

A woman's stern voice snaps,
"You there! Get up here and report!"

The woman knows someone is at the top of the stairs.

There is a groan or moan of something else heard as well. And there are some slow foot falls on the wooden stairs above Galandra and Lem.


[sblock=Combat Information]
Code:
Galandra:  41/42 HP remaining;
Mika:      16/16 HP remaining;
Lem:       26/26 HP remaining;
Menik:     26/26 HP remaining; Mirrored(2)
Amien:     51/54 HP remaining;
Vincenzo:  18/57 HP remaining; (Still 5ft Level)
Maui:      50/56 HP remaining;
Taniwha:   41/50 HP remaining;

Spells  Cast: Mage Armor (Menik), Greater Magic Fang, Bull's Strength, &  Barkskin (Taniwha), Mirror Image(2) (Menik), Ear-splitting Scream x2  (Menik)
Abilities Used: Wildshape (Maui)
Conditions in effect: Darkness/Sunrod (Minek & Amien),Mirror Image(2) (Menik)(18/40 Rounds remain)
[/sblock]Updated Map

GM: You guys are up for 1 round of actions.

I don't mind shuffling the potions to Vincenzo or retconning in some other healing for him to have occurred prior to this update. Just mark clearly that it took place before this round.

It is my understanding you use the Pearl of Power to cast the spell, not return it to cast later. But I might be wrong on that. In any case, using for Ear-splitting Scream is fine.
 

Lem looks at Galandra for a moment, winks, then charges forward. "Head chef reporting, ma'am. Looks like a loud-mouthed hag is blocking the way to my next meal."

Action
[sblock]
Running to Y39 and plan to punch anyone waiting at Z39, or the first person to block Lem's way.

Striking at whatever target he sees:
17 hit, 3 damage, adding a stunning fist to that hit, DC 14 to resist.
1d20+10=17, 1d6=3

"Stunning Fist forces a foe damaged by your unarmed attack to make a Fortitude saving throw (DC 10 + 1/2 your character level + your Wis modifier), in addition to dealing damage normally. A defender who fails this saving throw is stunned for 1 round (until just before your next turn). A stunned character drops everything held, can’t take actions, loses any Dexterity bonus to AC, and takes a –2 penalty to AC. You may attempt a stunning attack once per day for every four levels you have attained (but see Special), and no more than once per round. Constructs, oozes, plants, undead, incorporeal creatures, and creatures immune to critical hits cannot be stunned."
[/sblock]

Hope the map works this time: http://beta.ditzie.com/45134/522f9c37478e7

Mini-Stats
[sblock]
Character Sheet: http://livingpf.wikia.com/wiki/Lem_the_Cook_(Deuce_Traveler)
HP: 26/26
AC: 22, AC Touch: 21, AC Flatfooted: 16
Unarmed Strike: Attack: +10, -Damage: 1d6, Crit: 20/x2, Special: Stunning Fist Option
Flurry of Blows: Attack: +9/+9, Damage: 1d6/1d6, Crit: 20/x2, Special: Stunning Fist Option
[/sblock]
 

[sblock=OOC] Am I right in understanding that Maui only managed to get off 2 spells? He hasn't had a chance to yet change into his beast shape II or summon another leopard? Or did the action continue after he had cast all of his spells? If I am right then Maui will remain where he is and change into a Dire Tiger form [/sblock]
 


Galandra gasps for a second seeing Lem running outside. She curses under her breath and takes a step out with her composite longbow, providing ranged assistance to Lem. "The party started, don't take long" she announces the others with their preparations.

She looks around and also above (where she heard the steps) for a target that matches the description of Ismacco and shoots, no questions asked.

[sblock]

5ft step to Y35

Shoots at the first thing that looks like a boss human woman in line of sight.

Masterwork Composite Longbow STR4 Attack +4 bab +2 dex +1 mw -2 Rapid Shot + 2 Favored enemy human +1 point blank shot (1d20+8=22, 1d20+8=11)
x2 Masterwork Composite Longbow STR4 damage +4 str + 2 Favored enemy human +1 point blank shot (1d10+8=12, 1d10+8=12)

(rolled for both arrows anyway)

UPDATED MAP

I asume if they can see the shadows from the stairs I now also have a line of sight of the enemy. Please tell me if this is incorrect, so I can edit my actions accordingly.


Mika stays with Menik or if he doesn't post actions for the next turn, Galandra calls Mika to the door with her as a free action.[/sblock]




[sblock=Ministats Galandra]
Maidel.png

Galandra
AC: 18 (Touch 12, Flatfooted 16)
HP: 41/42

Initiative: +2
Perception: +9/+11 vs Humans, Sense Motive: +2/+4 vs Humans, Handle Animal +6/+10 (Animal Companion)
CMB: +8 CMD: 20 Fort: +6 Reflex: +7 Will: +4

Masterwork Falchion +9 [2d4+6] 18-20
Dagger +8 [1d4+3] 19-20
Masterwork Comp Longbow STR4: +7 [1d8+4] x3 (110ft)


Effects: Killer trait (extra damage - critical multiplier)

Conditions: None

In Hand: Masterwork Composite Longbow STR4

Consumables:

Efficient Quiver
  • -Blunt Arrows (20)
  • -Arrows (28)
  • -Masterwork Arrows (10)
  • -Javelins (10)
  • -Spears (3)

Backpack

  • 3 days rations, Wand CLW (50 charges), Oil (2)
[/sblock]

[sblock=Ministats Mika] View attachment 57919
Mika, Small Leopard, Animal Companion

Hp 16/16
AC 20

Spd 50 ft
Init +5
F+5, R+8, W+1


Attack +7; bite 1d4 + trip, 2 claws 1d2
Low-light vision, scent.
Stealth +13, Perception +5, Acrobatics +5

[/sblock]
 
Last edited:

Amien walks up to Vincezno, taking out some potions whilst saying, "You still look hard to present. Come on now we can't have that."

[sblock=Retconning previous healing action]Instead Heal Vincezno
Re-rolling Potion of CLW x2 (1d8+1=4, 1d8+1=7)[/sblock]

---

When Amien sees Lem rush out into the fray on his own so confidently, a bit of panic triggers over Amien, "W-wait! Augh darn it. Sorry guys I can't let somebody run in alone." Setting the light down, Amien grasps his weapon again and begins to head up the stairs.

[sblock=Actions for Current Turn]Set Sunrod down on floor
30ft move up the stairs to AL33[/sblock]

[sblock=Updated Map]http://beta.ditzie.com/45134/52314211013b9[/sblock]
[sblock=Mini-Stats]Character Sheet Page


Weapon in Hand: Glaive
Condition: None
HP: 31/54
AC: 15
AC Touch: 12
AC Flatfooted: 13
Initiative: +2
Fort: +6
Reflex: +3
Will: +0


Glaive Attack: +7, Glaive Damage: 1d10+4 (+9, 1d10+7 under Strength Rage)
Heavy Flail Attack: +7, Heavy Flail Damage: 1d10+4 (+9, 1d10+7 under Strength Rage)
Sling Attack: +5, Sling Damage: 1d4+3
- Sling Bullets (06)


Handy Haversack
- Trail Rations (12 days)
- Wand of CLW x1[/sblock]
 

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