Malvoisin
First Post
COMBAT ROUND 3
Keoni steps around to the zombie's rear to flank the thing with Anar, but his dagger misses by a mile.
Kalen waits for Chongo to give him some room.
Anar tries to take advantage of Keoni's position behind the dead pirate, but fares no better. The sickle misses its mark.
Col stands with wand at the ready, hopeful that no more charges must be expended.
The mad one's hopes are for naught, as the zombie once again lays into Anar with its toothsome jaws, and the unfortunate rogue falls once more, savagely bitten. Anar's life blood spills out on the cold stone floor.
Col once more strives again to minimize the damage, tapping the fallen Anar with the bone wand. The rogue's wounds close up some once more, but he remains unconscious.
Chongo steps over to the zombie's side, and hacks at it again with his handaxe. This time, the axe's blade cleaves directly into the zombie's chest, and the thing falls with a low moan. It twitches once upon its collapse, then lies still.
END COMBAT
[sblock=ROUND 3 MECHANICS]
Keoni takes 5' step, flanks with Anar. Attacks zombie, rolls 3+3=6, MISS with silver dagger.
Kalen delays until after Chongo acts.
Anar (flanking) attacks Zombie. Attack roll 4+4=8, MISS with sickle.
Col readies an activation of the wand of CLW.
Zombie attacks Anar. Attack roll 15+4=19, HIT vs. AC 16. Damage roll 1d6+3=9. Anar falls to -4/8 hp, dying!
Col activates Wand of CLW to heal Anar. Healing roll 1d8+1=3, Anar rises to -1/8 hp, stabilizes. (-1 charge from Wand of CLW, Col)
Chongo takes 5' step, attacks Zombie. Attack roll 17+4=21, HIT with handaxe. Damage roll 1d6+4=9. Zombie #2 -16 hp, Destroyed![/sblock]
In the aftermath of the battle, Keoni's aura once more restores fallen Anar to some measure of health. (Anar to 4/8 hp)
Keoni steps around to the zombie's rear to flank the thing with Anar, but his dagger misses by a mile.
Kalen waits for Chongo to give him some room.
Anar tries to take advantage of Keoni's position behind the dead pirate, but fares no better. The sickle misses its mark.
Col stands with wand at the ready, hopeful that no more charges must be expended.
The mad one's hopes are for naught, as the zombie once again lays into Anar with its toothsome jaws, and the unfortunate rogue falls once more, savagely bitten. Anar's life blood spills out on the cold stone floor.
Col once more strives again to minimize the damage, tapping the fallen Anar with the bone wand. The rogue's wounds close up some once more, but he remains unconscious.
Chongo steps over to the zombie's side, and hacks at it again with his handaxe. This time, the axe's blade cleaves directly into the zombie's chest, and the thing falls with a low moan. It twitches once upon its collapse, then lies still.
END COMBAT
[sblock=ROUND 3 MECHANICS]
Keoni takes 5' step, flanks with Anar. Attacks zombie, rolls 3+3=6, MISS with silver dagger.
Kalen delays until after Chongo acts.
Anar (flanking) attacks Zombie. Attack roll 4+4=8, MISS with sickle.
Col readies an activation of the wand of CLW.
Zombie attacks Anar. Attack roll 15+4=19, HIT vs. AC 16. Damage roll 1d6+3=9. Anar falls to -4/8 hp, dying!
Col activates Wand of CLW to heal Anar. Healing roll 1d8+1=3, Anar rises to -1/8 hp, stabilizes. (-1 charge from Wand of CLW, Col)
Chongo takes 5' step, attacks Zombie. Attack roll 17+4=21, HIT with handaxe. Damage roll 1d6+4=9. Zombie #2 -16 hp, Destroyed![/sblock]
In the aftermath of the battle, Keoni's aura once more restores fallen Anar to some measure of health. (Anar to 4/8 hp)
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