TwoSix
Everyone's literal second-favorite poster
My personal point of view is that "mundane" classes simply don't exist in the D&D milieu, except for in the very early levels. The transformation from "mundane" to "preternatural" to "mythical" is simply the point of a fighter's (or whatever other mundane class we're speaking of) leveling journey.I’m actually suggesting it be part of most mundane martial classes. Not an archetype. The point being, that by tier 3 and 4 your character should be doing things for that are epic just like a wizard who can cast meteor swarm or a Druid that can cast Earthquake.
There simply isn't room for a class that stays within the biological limits of humans on Earth in a game based on leveling to a point where the characters can kill enormous dragons and demons.