There are tactical advantages to changing weapons. And please be considerate. To me, not changing your weapon is like only casting Fireball. Sure, its effective for what it is, specializing in it can boost that effectiveness, but you're actually seriously hindering your tactical abilities by overlooking this key part of gameplay.
Switching weapons is a core part of the fighter class. It doesn't matter your ability scores, it could be +5 STR and +1 Dex or vice-verse and you'd still have a decent reason to change weapons based on situations.
LOL what advantages?! The closest thing you can think about is range. Beyond that your options are still "I attack that guy" or "I attack that other guy".
Don't kid yourself, switching weapons is not a core part of the fighter class. If I have +5 STR and +1 DEX I'm not even gonna bother wasting my time with a bow and arrow. I'll chuck some throwing hammer or javelins while I approach the target and that's it. And if I got +1 STR and +5 DEX and someon comes in close, I'll disengage or pull out a finesse weapon. Or maybe I have Crossbow Expert and I'll just point blank shoot them in the guts with my crossbow. Heck, it would probably be worthwhile to use my bow in melee instead because I'd have the same bad chance to hit but I'd still get my full +5 to damage instead of whatever STR weapon I could bust out that does Xd+1 on a hit. Especially if Archery gives me a +2 to hit. Maybe I can burn a Superiority Dice on Precise Attack if I'm a Battlemaster, or wait to see if I hit and use Pushing Attack so I don't need to disengage to run away.
Look, I'd LOVE to see a Fighter gets benefits from switching out weapons mid fight, but there is no mechanical incentive to do so 90% of the time. Throwing Javelins or pulling out your finesse weapons are desperation moves.
This has confused another poster. Allow me to word it better.
Why should WoTC dedicate effort to cater to the audience that wants complex martials to exist?
Is essentially my question. What makes this group of players important enough that WoTC messed up in choosing a design choice that doesn't satiate them?
Why not? Why would WotC even create an Artificer class? Is there enough of a demand for it? Maybe waste multiple years creating Psionic subclasses?
To sell product to us, that's why? If you don't think there's enough of us to warrant that, well that's a completely different debate. Our taste and wants are just as valid as the folks who clamor for Psionic options or wanted the Artificer back or a better Ranger or more Pet classes. I don't see what makes THOSE niche options anymore special than 'Complex Martial character'. Frankly, I don't understand why YOU care so much that WotC would 'waste their time'. WotC are parts of Hasbro, a large toy making and entertainment company, they're not your friends. If they want to 'waste their time' on something they think will sell, it's their damn perogative. Honestly you just come off judgement when you keep harping on
'why should we care about YOUR taste?' as if yours were superior.