Certainly there are multiple models to choose from: but multi-part weapons such as swords and axes can actually have multiple models in one weapon, allowing the user to put together different heads/hafts/grips for their hackin’ instrument of choice. Gretchen’s greatsword started out all using the same model set, then the blade and pommel models were swapped to create a new look for the weapon. Tints were set after this, and in just a few moments one has a sword fit for hacking all kinds of various and sundry critters, and looking crazy impressive whilst doing so.
trancejeremy said:Hmmmm, it does seem like you can change parts about for other weapons.
takyris said:Indeed. That wasn't the part of her post that bothered me.
trancejeremy said:Then I don't get your point. Just because one aspect of the game (Bows) is less customizable than the original NWN, NWN2 is some sort of failure?
takyris said:I didn't say that NWN2 is a failure. Please don't put words in my mouth.
I said that putting up a diary post talking about how awesome and configurable weapon creation for that particular weapon is when, in fact, that particular weapon is less configurable than it was in NWN1, is either dishonest or stupid.
Bows used to have 32^3 possible configurations. Now they have 15. If you'd like to put down money on the chance that bows are the only weapons to be less configurable, appearance-wise, than they were in NWN1, I'd take that bet.
It's not a deal-breaker for me -- I don't think having fewer longbow configurations will kill the game for anybody -- but as a game designer's diary, it was either dishonest or stupid. Don't make configurability one of your big selling points when you're offering less configurability than the previous game. In business terms, that'd be a "duh".
It's not the longbows. It's the spirit behind the big sales pitch regarding the longbows.
And again... I'll be happy if they just have an ending this time.
Amen.Vicar, It'll run but not with all the bells and whistles... which who cares about if the story and gameplay are good?
Matchstick said:I don't read a sales pitch thinking to myself "boy I sure hope they give me an unbiased view of their product". Nor do I react really at all if the view does (as it always does) come across as biased. It's the nature of the beast.
That said, looking at the link you posted I don't see anything comparing the NWN2 system to the NWN system. And it's perfectly possible to have an "awesome and configurable weapon creation" system even if there's something out there that's better.