H1 Keep on the Shadowfell
Encounter #20 Area 15: Corridor of the Cube.
Round #4.
Grey- Move back out chamber. Magic Missile CC2; Miss.
Dirty- Move. Crushing Blow GC; Hit 26 damage (72 HP bloodied).
Kaspard- Shift back. Lance of Faith CC2; Hit 9 Radiant damage +5 (Vulnerable) = 14 damage- DEAD Immediate Reaction Death Burst; no one in range.
Phrenic- In Cube ongoing 10 Acid damage (16 HP bloodied) & Dazed & Grabbed. Escape grab- Success. All ongoing effects negated.
CC1- DEAD.
CC2- DEAD.
GC- 5 ongoing Fire damage (67 HP bloodied). Engulf Phrenic; Hit- Grabbed and Dazed and ongoing 10 Acid & Engulf Dirty; Hit- Grabbed and Dazed and ongoing 10 Acid. Action Point. Slam Winstanley; Hit - 2nd Chance - Miss. Save vs ongoing Fire- Success.
Winstanley- Shift back. Sly Flourish GC; Hit 10 damage (57 HP bloodied).
Time to play 10 minutes.
End of Round-
Good Guys
Dirty Biskit, Male Dwarven Fighter 3 (HP35/43)
Kaspard, Female Half-Elf Cleric of Bahamut 3 (HP23/35)
Winstanley Portico, Male Halfling Rogue 3 (HP35)
Grey Morlock, Male Human Wizard 3 (HP24/31)
Phrenic, Male Tiefling Warlord 3 (HP16/34)
Bad Guys 750XP Level 3 Encounter.
Corruption Corpse Level 4 Artillery [CC] (x2) (HP46) 2 DEAD
Gelatinous Cube Level 5 Elite Brute [GC] (HP57/152)
Action Points 0 Total 1
Daily Powers 0 Total 1
Healing Surges 0 Total 1
2nd Winds 0 Total 1
Crits 0 Total 2
PCs Ko'd 0 Total 0
Monster AP 1 Total 1
Comment: The last of the Corruption Corpses bites the dust, and the Cube takes a beating- it has its revenge though and swallows up Phrenic and Dirty- Dave's not happy about this.
Encounter #20 Area 15: Corridor of the Cube.
Round #4.
Grey- Move back out chamber. Magic Missile CC2; Miss.
Dirty- Move. Crushing Blow GC; Hit 26 damage (72 HP bloodied).
Kaspard- Shift back. Lance of Faith CC2; Hit 9 Radiant damage +5 (Vulnerable) = 14 damage- DEAD Immediate Reaction Death Burst; no one in range.
Phrenic- In Cube ongoing 10 Acid damage (16 HP bloodied) & Dazed & Grabbed. Escape grab- Success. All ongoing effects negated.
CC1- DEAD.
CC2- DEAD.
GC- 5 ongoing Fire damage (67 HP bloodied). Engulf Phrenic; Hit- Grabbed and Dazed and ongoing 10 Acid & Engulf Dirty; Hit- Grabbed and Dazed and ongoing 10 Acid. Action Point. Slam Winstanley; Hit - 2nd Chance - Miss. Save vs ongoing Fire- Success.
Winstanley- Shift back. Sly Flourish GC; Hit 10 damage (57 HP bloodied).
Time to play 10 minutes.
End of Round-
Good Guys
Dirty Biskit, Male Dwarven Fighter 3 (HP35/43)
Kaspard, Female Half-Elf Cleric of Bahamut 3 (HP23/35)
Winstanley Portico, Male Halfling Rogue 3 (HP35)
Grey Morlock, Male Human Wizard 3 (HP24/31)
Phrenic, Male Tiefling Warlord 3 (HP16/34)
Bad Guys 750XP Level 3 Encounter.
Corruption Corpse Level 4 Artillery [CC] (x2) (HP46) 2 DEAD
Gelatinous Cube Level 5 Elite Brute [GC] (HP57/152)
Action Points 0 Total 1
Daily Powers 0 Total 1
Healing Surges 0 Total 1
2nd Winds 0 Total 1
Crits 0 Total 2
PCs Ko'd 0 Total 0
Monster AP 1 Total 1
Comment: The last of the Corruption Corpses bites the dust, and the Cube takes a beating- it has its revenge though and swallows up Phrenic and Dirty- Dave's not happy about this.