NEW (AGAIN)- Thunderspire Labyrinth- Stat analysis #25 Shrine to Baphomet

Goonalan

Legend
Supporter
H1 Keep on the Shadowfell
Encounter #23 Area 18: The Cathedral of Shadow.

Round #6.

Winstanley- Blind. Move out guided by Kaspard. Save vs Blindness- Success.

CS- DEAD.

DC- DEAD.

Grey- Magic Missile OU; Miss.

OU- Shadow Curse Phrenic; Hit 15 Necrotic damage (11 HP bloodied) & -2 to AC.

Dirty- Reaping Strike HB2; Hit 16 damage (11 HP bloodied). Marked.

Phrenic- Inspiring Word +1 HP Self (23 HP). Viper's Strike HB1; Hit 11 damage (15 HP bloodied).

HB1- Greataxe Phrenic; Miss.

HB2- Greataxe Dirty; Miss.

VS1- DEAD.

VS2- DEAD.

VS3- DEAD.

VS4- DEAD.

VS5- DEAD.

Kaspard- Daunting Light HB1; Miss & Combat Advantage for Winstanley. Healing Word +9 HP Phrenic (43 HP).

Time to play 7 minutes.

End of Round-

Good Guys
Dirty Biskit, Male Dwarven Fighter 4 (HP51/55)
Kaspard, Female Half-Elf Cleric of Bahamut 4 (HP36/41)
Winstanley Portico, Male Halfling Rogue 4 (HP41)
Grey Morlock, Male Human Wizard 4 (HP31/36)
Phrenic, Male Tiefling Warlord 4 (HP43/44)

Bad Guys 1100XP Level 5 Encounter.
Vampire Spawn Fleshripper Level 5 Minion [VS] (x5) (HP1) 5 DEAD
Clay Scout Level 2 Lurker [CS] (HP31) DEAD
Dark Creeper Level 4 Skirmisher [DC] (HP54) DEAD
Human Berserker Level 4 Brute [HB] (x2) (HP15/66 & 11/66)
Orcus Underpriest Level 5 Controller [OU] (HP13/64)

Action Points 0 Total 1
Daily Powers 0 Total 0
Healing Surges 2 Total 6
2nd Winds 0 Total 1
Crits 0 Total 0
PCs Ko'd 0 Total 0
Bad Guys Crits 0 Total 1

Comment: The PCs have got it cracked.
 

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Goonalan

Legend
Supporter
H1 Keep on the Shadowfell
Encounter #23 Area 18: The Cathedral of Shadow.

Round #7.

Winstanley- Move. Combat Advantage Positioning Strike HB1; Hit 17 damage- DEAD Immediate Reaction Death Strike Winstanley; Miss.

The Human Berserker tumbles down the hole in the centre of the chamber.

CS- DEAD.

DC- DEAD.

Grey- Magic Missile OU; Hit 12 Force damage (1 HP bloodied).

OU- Enraged- Closer to Orcus. Charge Grey. AoO Phrenic; Hit 9 damage- DEAD Immediate Reaction Death Attack Grey; Hit 10 damage (21 HP).

Dirty- Reaping Strike HB2; Hit 15 damage- DEAD (no Death Attack as OU dead).

Time to play 4 minutes.
Total time to play 1 hour 8 minutes.

End of Combat-

Good Guys
Dirty Biskit, Male Dwarven Fighter 4 (HP51/55)
Kaspard, Female Half-Elf Cleric of Bahamut 4 (HP36/41)
Winstanley Portico, Male Halfling Rogue 4 (HP41)
Grey Morlock, Male Human Wizard 4 (HP21/36)
Phrenic, Male Tiefling Warlord 4 (HP43/44)

Bad Guys 1100XP Level 5 Encounter.
Vampire Spawn Fleshripper Level 5 Minion [VS] (x5) (HP1) 5 DEAD
Clay Scout Level 2 Lurker [CS] (HP31) DEAD
Dark Creeper Level 4 Skirmisher [DC] (HP54) DEAD
Human Berserker Level 4 Brute [HB] (x2) (HP66) 2 DEAD
Orcus Underpriest Level 5 Controller [OU] (HP64) DEAD

Action Points 0 Total 1
Daily Powers 0 Total 0
Healing Surges 0 Total 6
2nd Winds 0 Total 1
Crits 0 Total 0
PCs Ko'd 0 Total 0
Bad Guys Crits 0 Total 1

Comment: And so session five draws to a close, four and a half hours to play with four encounters, although only three of these were combat, also an hour or so break with the players pouring over the PC/Laptop reading up on the skills/feats/powers et al that are coming their way. Only one more encounter to go, and the PCs know it now- obviously it'll be a short session next time.

Stats: The Bad Guys really struggled to land their blows- 39.47% connection rate (15 hits from 38 attacks), while the PCs were laying into them 67.39% connection rate (31 hits from 46 attacks). The PCs are also dishing out a chunk of damage, average 51.29 points/turn, having said that the PCs seem to be doing 50+ damage per turn quite often now. The PCs by visiting all areas of the dungeon in KOTS are now too higher level, and too well equipped for the creatures they're going up against. The bad guys only managed, on average, 19 HP damage/turn.

Grey was again able to deal a bucket load of damage with his artillery strikes- 158 points of damage in 7 turns, second was Dirty with 55 pints of damage, it just goes to show...

Grey also hit with 81.25% of his attacks- wow, that's 13 from 16 attacks; Phrenic came in second with 75%, 6 from 8, Phrenic came in for a beating though (so what's new), and needed to use 5 Healing Surges to get to the end of the Encounter alive.

Combined Stats: See next session, after the final Encounter.
 

Goonalan

Legend
Supporter
Session 6.

H1 Keep on the Shadowfell.
Encounter #24 Area 19: The Shadow Rift.

After a short rest, and an attempt to see what awaits them below (not a chance), the PCs make rope loops around the bloody chains, and try to steadily descend into the bloody darkness.



Good Guys
Dirty Biskit, Male Dwarven Fighter 4 (HP55)
Kaspard, Female Half-Elf Cleric of Bahamut 4 (HP41)
Winstanley Portico, Male Halfling Rogue 4 (HP41)
Grey Morlock, Male Human Wizard 4 (HP36)
Phrenic, Male Tiefling Warlord 4 (HP44)

Bad Guys 2104XP Level 9 Encounter (including Ritual).
Skeleton Sentinels Level 3 Minion [SS] (x8) (HP1)
Shallowgrave Wight Level 4 Controller [SW] (HP54)
Kalarel, Scion of Orcus 8 Elite Controller [K] (HP186)
Hazard: The Thing in the Portal Level 4 Lurker
Skill Challenge: Close the Portal

Initiative 22 Grey 21 Kaspard 19 Winstanley 17 Thing in the Portal 16 Phrenic 12 Skeleton Sentinels 10 Dirty 8 Deathlock Wight 7 Kalarel.

Bloody hell with my initiative!

Surprise Round.

Grey- Descends chains- slips and falls but manages to recover- 6 damage (30 HP) and lands Prone in the bloody pool.

Kaspard- Descends chains- safely down.

Winstanley- Descends chains- safely down.

Phrenic- Descends chains- safely down.

Dirty- Descends chains- safely down.

Time to play 8 minutes including setting up map and minis.

End of Turn-

Good Guys
Dirty Biskit, Male Dwarven Fighter 4 (HP55)
Kaspard, Female Half-Elf Cleric of Bahamut 4 (HP41)
Winstanley Portico, Male Halfling Rogue 4 (HP41)
Grey Morlock, Male Human Wizard 4 (HP30/36)
Phrenic, Male Tiefling Warlord 4 (HP44)

Bad Guys 2104XP Level 9 Encounter (including Ritual).
Skeleton Sentinels Level 3 Minion [SS] (x8) (HP1)
Shallowgrave Wight Level 4 Controller [SW] (HP54)
Kalarel, Scion of Orcus 8 Elite Controller [K] (HP186)
Hazard: The Thing in the Portal [TitP] Level 4 Lurker
Skill Challenge: Close the Portal

Action Points 0 Total 0
Daily Powers 0 Total 0
Healing Surges 0 Total 0
2nd Winds 0 Total 0
Crits 0 Total 0
PCs Ko'd 0 Total 0
Bad Guys Crits 0 Total 0

Comment: And into the action.
 




Goonalan

Legend
Supporter
Hmm, in the print version I'm pretty sure that it's a deathlock wight and vampire spawn minions. Could be wrong, though... I haven't looked at it in a while.

Just checked the Print version has- Kalarel, The Thing in the Portal, Deathlock Wight & 2 Skeleton Warriors.

The Vampire Spawn were up above with the Orcus Underpriest.

And so on...



H1 Keep on the Shadowfell.
Encounter #24 Area 19: The Shadow Rift.

Round #1.

Grey staggers to his feet, already slaked in blood- and the killing has yet to begin; looks around the damp, dark chamber and spots his target- Kalarel, the Scion of Orcus grimaces, a bolt of Force errupts from Grey's oustretched hand and ducks and dives its way across the chamber... SMASH! Straight into the wall over Kalarel's left shoulder, his grimace turns into a grin.

Grey- Stand. Magic Missile K; Miss.

Kaspard is quickly out of the pool of blood, she steadies herself and presents her Holy Symbol of Bahamut, the words come easy- silvery bolts of Radiant energy flare and spiral from the Implement, the first and second smash into a pair of approaching Decrepit Skeletons, which are blasted into splinters. The third and final bolt from her Radiant Hand seeks out Kalarel, and this time scores a hit, leaving a silver traced scar across the Scion's left forearm, not enough to dislodge the grin however.

Kaspard- Move. Hand of Radiance SS1-2; Hit both 7 Radiant damage- both DEAD & K; Hit 7 Radiant damage (179 HP).

Winstanley has not been idle, approaching Kalarel in a low crouch, the smallest movement, a slight bending back-and-forth, of his right wrist and the Halfling Rogue's magical dagger spins out and catches Kalarel completely unaware- stabs deep into his right thigh- then blink and the dagger is gone and back in Winstanley's hand.

Winstanley- Move. First Strike Combat Advantage Deft Strike K; Hit 12 damage (167 HP).

Traceries of night black shift and form before the inky black portal, lazy coils spiral and dance, and then with lightning speed shape and coil- lasso and snare Dirty in a deathly embrace, cold menace burns through the Dwarf as with all his strength he struggles, and yet fails to find purchase, he's dragged towards the evil abyss.

TitP- Whispering Lure Dirty; Hit Pulled 4 into range. Grasping Claws Dirty; Hit 5 damage (50 HP).

Phrenic too launches himself over the lip of the bloody pool, splashes crimson as he surges straight at Kalarel, his longsword describes a furious arc and... Clang! Is brought to a standstill by the Scion of Orcus's Skull-topped Rod of Ruin.

“To me”, Kalarel hisses.

Phrenic- Move. Charge K; Miss.

SS1- DEAD.

SS2- DEAD.

Another pair of Decrepit Skeletons rush to his side, Phrenic is o'er matched and takes one... two slicing blows from the Undead Minions.

SS3- Move. Longsword Phrenic; Hit 5 damage (38 HP).

SS4- Move. Longsword Phrenic; Hit 5 damage (33 HP).

Another Skeleton kicks off and charges hell-for-leather at Kaspard, who just in time brings her Mace up to defelct the blow.

SS5- Charge Kaspard; Miss.

Grey is not so lucky, or skilled, a Decrepit Skeleton rushes him and stabs him low on his left hand side.

SS6- Charge Grey; Hit 5 damage (25 HP).

It gets worse, the remaining pair of Skeletons grab their bows, notch arrows, and let them fly- again, and again Grey is hit. He sags but knows he must fight on.

SS7- Longbow Grey; Hit 5 damage (20 HP).

SS8- Longbow Grey; Hit 5 damage (15 HP bloodied).

Finally Dirty, with all his strength, rips himself free from the shadows grasp, although he pays the price as the thing leaves a lashing reminder of its power. He shrugs off the injury, 'for Moradin, and McGyver', he screams and full tilt Charges Kalarel, brings the full might of his Maul down upon the Scion of Orcus's head- CRACK! The sound echoes as Kalarel staggers and almost falls- “you're mine!” Dirty spits.

Dirty- Move. AoO TitP Grasping Claw; Hit 9 damage (41 HP). 2nd Wind Healing Surge (54 HP). Charge K; Crit 27 damage (140 HP). Marked.

From the dark on the far side of the chamber emerges an emaciated figure, flesh and blood in horrific form, the Shallowgrave Wight mutters dark incantations and a beam of molten black arcs and races- slams into Grey's chest, knocking the breath out of the Wizard, and a portion of his life- Grey is frozen to the spot, his limbs barely obey his commands, he's almost spent.

SW- Move. Grave Bolt Grey; Hit 10 Necrotic damage (5 HP bloodied) & Immobilised.

Kalarel manages to right himself, flails for a moment and catches Dirty with a fingertip, it's enough- his Touch of Ruin seems to sap the Dwarfs energies.

But Kalarel is not done yet, he manages a half-smile, dodges another blow and brings the Rod of Ruin around and hard into Dirty's right shoulder- the sting bites deep and the Dwarf struggles to catch his breath, his body drowning in ice cold necrotic power, Dirty pushes through the pain, slowly the warmth from his Black Scale Armour drives away the icy chill.

K- Touch of Ruin Dirty; Hit- only half healing till end K's next turn. Rod of Ruin Dirty; Hit 9 damage (45 HP) & ongoing 5 Necrotic damage (Dirty has Resist 5 Necrotic).

“The Portal... The Portal!” Kaspard screams and points to the unblinking inky eye surrounded by razor cut wisps of black, “We must seal the Portal- or else...”

Kaspard- screams and shouts that the PCs must disrupt the Ritual that is taking place here- close the portal.

Time to play 13 minutes.

End of Turn-

Good Guys
Dirty Biskit, Male Dwarven Fighter 4 (HP45/55)
Kaspard, Female Half-Elf Cleric of Bahamut 4 (HP41)
Winstanley Portico, Male Halfling Rogue 4 (HP41)
Grey Morlock, Male Human Wizard 4 (HP5/36)
Phrenic, Male Tiefling Warlord 4 (HP33/44)

Bad Guys 2104XP Level 9 Encounter (including Ritual).
Skeleton Sentinels Level 3 Minion [SS] (x8) (HP1) 2 DEAD
Shallowgrave Wight Level 4 Controller [SW] (HP54)
Kalarel, Scion of Orcus 8 Elite Controller [K] (HP140/186)
Hazard: The Thing in the Portal [TitP] Level 4 Lurker
Skill Challenge: Close the Portal

Action Points 0 Total 0
Daily Powers 0 Total 0
Healing Surges 0 Total 0
2nd Winds 1 Total 1
Crits 1 Total 1
PCs Ko'd 0 Total 0
Bad Guys Crits 0 Total 0

Comment: In style.
 

Goonalan

Legend
Supporter
H1 Keep on the Shadowfell.
Encounter #24 Area 19: The Shadow Rift.

Round #2.


Grey's hands begin to shake, he strains to break free from the dark energies of the Shallowgrave Wight's Grave Bolt. The Decrepit Skeleton comes again, and without thought he attempts to swat the creature aside with his magical staff- and so it comes to pass, he smiles momentarily, the thought he should try to fight his way out- with his staff, almost makes him laugh.

“For even in the darkest places there is always, somewhere, a speck of light”, something that Kaspard had said a while back- Gret turns to look at the inky Portal, raises his magical staff aloft, fighting all the way the dark energies and in a resonant voice pronounces words of power- a thousand strands of glowing ice dart from his staff, a fiery swarm of miniature comets that implode and explode as they meet the yawning abyss, a glimmer, a spark, a... hope.

The Portal has been weakened.

Grey falls forward, the Wights Immobilising energies now entirely spent.

Grey- Immobilised. Quarterstaff SS6; Hit 4 damage- DEAD. Disrupt Ritual- Arcana Check '20'- Success (1:0). Save vs Immobilised- Success.

Need 8 Successes before 3 Failures to disrupt the Ritual and Close the Portal.

And as if by way of reward the Mage is suddenly infused with the warmth of Kaspard's Healing Word, Kaspard smiles a reply and then concentrates her efforts again- her Healing energies, her essence is sent forth again, this time aimed at the dark Portal, and again the glorious radiant power leaves behind traceries of gold in the shadow window- the Portal is being sealed.

Just in time Kaspard turns back as another of the Skeletons darts toward her, it's longsword fails to connect but her blow is also mistimed, a third call on her Healing Powers goes unheeded, the prayer lost in the fracas.

Kaspard- Healing Word +7 HP Grey (21 HP). Disrupt Ritual- Heal Check- Success, channels Healing Surge into Portal (2:0). Healing Strike SS5; Miss.

Winstanley ducks down, looks swiftly left, then right- where next, he scooches over, again at a low crouch, again his dagger comes, spirals from his hand- but this time, at the last moment, is glanced aside by Kalarel's Rod of Ruin, a second later it is back in the Halfling's hand.

Winstanley- Move. Sly Flourish K; Miss.

Grey is forced to turn again, to stare at the inky abyss- some dark force reaches out to him, beckons him, calls for him- he shakes his head free of the clouds.

TitP- Whispering Lure Grey; Miss.

Phrenic dodges in towards Kalarel, a practised stroke, his longsword zig-zags down, deflecting three or four of the Scions blows before lancing in and deep, straight into Kalarel's gut, he withdraws the blade now slick with blood. Kalrel mouths half words, and bleeds a little from his mouth.

“Destroy the Abomination! On me!” Phrenic screams and rallies his forces, alas his blow is turned aside, however his anger is reflected in the eyes of the other adventurers- eager to see Kalarel slain.

And still he is not spent, his sword lances out, points at the Portal, just for a second, whispered words and a blancing lance of light which etches the jet black surface and leaves behind a glistening ragged scar.

Phrenic- Shift. Leaf on the Wind Combat Advantage K; Crit 25 damage (115 HP). Action Point. Daily Lead the Attack K; Miss +1 To Hit K for Phrenic, Dirty & Winstanley. Disrupt Ritual- Arcana Check- Success (3:0).

SS1- DEAD.

SS2- DEAD.

The Skeletons come again at Phrenic, he dodges one blow but is caught by the second, as of yet only flesh wounds, he grimaces and is quickly back in the fight.

SS3- Move. Longsword Phrenic; Miss.

SS4- Move. Longsword Phrenic; Hit 5 damage (28 HP).

Another of the Skeletons manages to knock aside Kaspard's mace, stab her in the side- more blood, and yet she is still strong.

SS5- Longsword Kaspard; Hit 5 damage (36 HP). Shift.

SS6- DEAD.

Grey is less fortunate... THUNK! THUNK! He suddenly sprouts two more arrow shafts, Kaspard's Healing Word is too soon spent, he sags.

SS7- Longbow Grey; Hit 5 damage (16 HP bloodied).

SS8- Longbow Grey; Hit 5 damage (11 HP bloodied).

Dirty however is still up and swinging, he puts all his strength into a Brutal Strike, connects again- this time with Kalarel's left shoulder which crunches and is crushed, the Scion of Orcus' left hand hangs limp.

“Give up laddie?” Dirty hisses with a grin.
“Or?” Kalarel enquires.
“Die.” Dirty finishes with a shrug.

The effects of the Rod of Ruin now completely gone.

Dirty- 5 ongoing Necrotic -5 (Resist) = 0 damage. Daily Brute Strike K; Hit 29 damage (86 HP bloodied). Marked. Save vs ongoing Necrotic- Success.

The Shallowgrave Wight is not done however. He creeps a little closer, maintaining eye contact with Grey, another bolt of Necrotic power slams into the Wizard, once again his limbs stiffen, and worse still he teeters on the brink of black.

SW- Move. Grave Bolt Grey; Hit 6 Necrotic damage (5 HP bloodied) & Immobilised.

“It's you that shall die...” Kalarel declares., and then brings down the Rod of Ruin onto Dirty's helm, almost crushing it in an instant- once again the dark energies rush into the Dwarf... and again the Rod comes, the second blow leaving Dirty bloodied and battered he staggers, looks up just in time to see Kalarel's smiling face before... BLINK.

The Scion of Orcus is gone.

“Mwha-hah-hah-hah, do you think my Master would come so far and have me fail.”

Kalarel reappears inside a newly formed circle of dark power before the Portal.

“You will serve as the final sacrifice, your energies will fuel the final Ritual- the Portal will open and my Master's forces will pour through- all of the Nentir Valley will be submerged in the shadow tsunami...”

Behind Kalarel the Portal stretches and shapes into a taloned tentacles of shadow.




“Come now, let us end this.” Kalarel states.

K- Rod of Ruin Dirty; Hit 12 damage (33 HP) & ongoing 5 Necrotic damage. Action Point. Rod of Ruin Dirty; Hit 13 damage (20 HP bloodied) & ongoing 5 Necrotic damage. K Teleports to Magic Circle.

Time to play 14 minutes.

End of Turn-

Good Guys
Dirty Biskit, Male Dwarven Fighter 4 (HP20/55)
Kaspard, Female Half-Elf Cleric of Bahamut 4 (HP36/41)
Winstanley Portico, Male Halfling Rogue 4 (HP41)
Grey Morlock, Male Human Wizard 4 (HP6/36)
Phrenic, Male Tiefling Warlord 4 (HP28/44)

Bad Guys 2104XP Level 9 Encounter (including Ritual).
Skeleton Sentinels Level 3 Minion [SS] (x8) (HP1) 3 DEAD
Shallowgrave Wight Level 4 Controller [SW] (HP54)
Kalarel, Scion of Orcus 8 Elite Controller [K] (HP86/186)
Hazard: The Thing in the Portal [TitP] Level 4 Lurker
Skill Challenge: Close the Portal- 3 Successes 0 Failures

Action Points 1 Total 1
Daily Powers 2 Total 2
Healing Surges 1 Total 1
2nd Winds 0 Total 1
Crits 1 Total 2
PCs Ko'd 0 Total 0
Bad Guys Crits 0 Total 0
Bad Guys Action Points 1 Total 1
Ritual Success 3 Total 3
Ritual Failures 0 Total 0

Comment: It's swinging back and forth, doesn't look good for Grey, usually the go-to-guy; Kalarel is bloodied but far from beaten, and the PCs have expended quite a few of their choicest powers.

Which way will it go?

Who will make it out alive?

Any of them?
 

Goonalan

Legend
Supporter
H1 Keep on the Shadowfell.
Encounter #24 Area 19: The Shadow Rift.

Round #3.

Grety continues to struggle, although the fight has almost gone out of him, every inch of his body screams with pain, but worse of all is the numbing ache within him, he's not beaten however. His hands shape and race, words of power come unbidden to his lips and a bolt of force shoots from his now outstretched hand and thumps in to the Shallowgrave Wight's partially exposed ribcage, the creature squawks and claws the air.

Grey is still not done, the arcane words tumble forth, rising to a crescend as he screams the final syllables, staff raised and pointing once more at the gate to hell- again a thousand icy darts pit and flurry, make their marks upon the ebony 'O'.

Another crack appears, the Portal is failing.

Grey smiles, sets his mind against the pain and numb, and yet his limbs remain alien to him- he stands statue- immobilised.

Grey- Immobilised. Magic Missile SW; Hit 13 Force damage (41 HP). Disrupt Ritual- Arcana Check- Success (4:0). Save vs Immobilised- Fail.

And again Kaspard Healing powers pour into the Wizard, and again those same powers are sent in a golden flight straight for the Portal- success, it cracks some more, and looks like it will soon be truly spent.

Kaspard shuffles back away, dodging another of Kalarel's wild thrusts, she points and sends a holy fire into a flailing Skeleton, the undead minion is smashed into a million pieces, the essence of the destroyed minion is not wasted, converted by Kaspard into Healing power, Grey again benefits.

Kaspard turns again, having bought herself a little more time, she spies the Shallowgrave Wight...

“Destroy it, get Grey clear.” Phrenic shouts reading Kaspards mind.

A flood of opalescent blue engulfs the Wight, causing the creatures patchy flesh to burn and sizzle, and after the tide has gone the creature is half broken, sagging and bent, in perfect position for Grey to take advantage.

Kaspard- Healing Word +9 HP Grey (23 HP). Disrupt Ritual- Heal Check- Success, channels Healing Surge into Portal (5:0). Shift back. Sacred Flame SS5; Hit 6 Radiant damage- DEAD & 4 Temporary Hit Points Grey. Action Point- Tactical Presence/Assault from Phrenic extra +2 To Hit & +4 Damage. Daunting Light SW; Hit 13 Radiant damage +5 (Vulnerable) = 18 damage (23 HP bloodied) & Combat Advantage for Grey.

Winstanley meanwhile keeps his head down, scurries left, then right, looking for... there it is, he shuffles closer to a Skeleton trying its best to slice Dirty in two, and... Clunk! The Skeleton is now sans skull, neck severed by the Halfling razor sharp dagger.

Winstanley- Move. Deft Strike Combat Advantage SS4; 14 damage- DEAD.

Grey turns, he heard a... suddenly he's engulfed in a swirling mass of a shadowy tentacles, although his limbs remain unmoving he is being dragged and pulled towards the Portal...

“Nooooooooooooooooo...” He screams.

The shadowy tentacles, each ending in a vicious talon, leave their mark- Grey's robes are ripped and torn.

And within the magic circle Kalarel's wound knit and heal- he grins at the new plaything almost within his grasp.

TitP- Whispering Lure Grey; Hit Pulled 5 squares closer. Grasping Claws Grey; Hit 8 damage (19 HP) & Slid closer still & K Heals 5 HP (91 HP bloodied).

Phrenic lances his longsword out, decapitates the last of the Skeletons in the fray, he gives Dirty a glance, the Dwarf is still standing- battered and bruised, trying to make out what just transpired.

“Dirty, kill Kalarel.” Phrenic points with his sword, the Dwarf is instantly refreshed, filled with vim and vigour.

Phrenic moves towards Kalarel and the Portal, like Grey he too conjures words of ancient magical power, a jack-of-all-trades Phrenic. Alas his efforts are all for nothing, the Portal deflects his magical imprecations, not just deflect- but reflect. Phrenic misses a stride as a millionth of the dark power behind the portal washes over him- bile rises, he swallows, and makes straight for Kalarel, the cause of his ire.

Phrenic- Viper's Strike SS3; Hit 11 damage- DEAD. Inspiring Word +3 HP Dirty (36 HP). Disrupt Ritual- Arcana Check- Failure (5:1) & Attacked by Dark Forces; Miss. Move towards K.

SS1- DEAD.

SS2- DEAD.

SS3- DEAD.

SS4- DEAD.

SS5- DEAD.

SS6- DEAD.

Still the two Skeleton archers pick their marks, the first arrow passes a good five feet over Phrenic's head, he hardly notices. The second clangs uselessly against Kaspards armoured back- she notices, promises retribution.

SS7- Longbow Phrenic; Miss.

SS8- Longbow Kaspard; Miss.

Dirty jogs, then dashes, finally runs and charges- Phrenic's order 'Kill Kalarel' echoes in his mind.

“Killlllll!”

An massive blow which requires all of Kalarel's power just to deflect some of the force, the Scion of Orcus has a ragged scar across his forehead, one cheek is smudged black, bone broken. Kalarel spits teeth and groans...

“I said- ya Die.” Dirty grins and hefts his maul for another shot, the coldness caused by Kalarel's Rod of Ruin now passed.

Dirty- 5 ongoing Necrotic -5 (Resist) = 0 damage. Double Move. Action Point- Tactical Presence/Assault from Phrenic extra +2 To Hit & +4 Damage. Charge K; Hit 14 damage (77 HP bloodied). Marked. Save vs ongoing Necrotic- Success.

Dirty grins at Kaspard who...

The pair turn to see the Wight closing fast upon them, the creature stops only a few feet away, smiles (of a sort) momentarily, and then rips the last of the flesh from its face- the horror, Kaspard vomits and finds her legs acting for her, she flees- all her strength in that second spent.

Worse, the mighty Dwarf, is likewise affected, although his escape route is less well thought out, he finds himself cowering a moment later stood next to Kalarel.

SW- Move. Death Grimace Dirty & Kaspard; Hit both who Flee Speed & Weakened vs SW.

Kalarel, notes the approaching Dwarf with some trepidation, reacts and tries to get away as fast as he can, Dirty flails wildly with his maul but there's no effort in the stroke- Kalarel is quickly out of reach.

The Scion sends a hazy black ray at Phrenic, his aim is true- catching Phrenic unaware and in his face, although a sudden burst of light accompanied by one of Kaspard's prayers to Bahamut manages to nudge the ray a little lower, Phrenic does not get the full force, although he too finds himself bloodied, bruised and battered; and like Dirty and Kaspard lacking even the strength to lift his sword.

K- Move. AoO Dirty; Miss. Decaying Ray Phrenic; Crit – Armour of Bahamut- reduced to 9 Necrotic damage (19 HP bloodied) & Weakened.

Time to play 15 minutes.

End of Turn-

Good Guys
Dirty Biskit, Male Dwarven Fighter 4 (HP36/55)
Kaspard, Female Half-Elf Cleric of Bahamut 4 (HP36/41)
Winstanley Portico, Male Halfling Rogue 4 (HP41)
Grey Morlock, Male Human Wizard 4 (HP19/36)
Phrenic, Male Tiefling Warlord 4 (HP19/44)

Bad Guys 2104XP Level 9 Encounter (including Ritual).
Skeleton Sentinels Level 3 Minion [SS] (x8) (HP1) 6 DEAD
Shallowgrave Wight Level 4 Controller [SW] (HP23/54)
Kalarel, Scion of Orcus 8 Elite Controller [K] (HP77/186)
Hazard: The Thing in the Portal [TitP] Level 4 Lurker
Skill Challenge: Close the Portal- 5 Successes 1 Failures

Action Points 2 Total 3
Daily Powers 0 Total 2
Healing Surges 2 Total 3
2nd Winds 0 Total 1
Crits 0 Total 2
PCs Ko'd 0 Total 0
Bad Guys Crits 1 Total 1
Bad Guys Action Points 0 Total 1
Ritual Success 2 Total 5
Ritual Failures 1 Total 1

Comment: On and on it goes...
 
Last edited:

Goonalan

Legend
Supporter
H1 Keep on the Shadowfell.
Encounter #24 Area 19: The Shadow Rift.

Round #4.

Grey, still unable to move from the spot, see-sawing between healthy and bloodied, continues to shout his magical mantra- a high burning- low rolling carpet of fire spreads from where he stands, engulfs completely a Skeleton archer and Kalarel. Whe the flames recede the Skeleton has gone, burnt to ashes, Kalarel remains- just, burnt and battered, tufts of smouldering hair fall from his head- the Scion of Orcus seethes.

Grey is not done, yet another arcana attack on the Portal, and again silver flashes scour its surface- and the fatal crack in the magic Portal grows deeper, and wider.

But still Grey cannot free himself- he struggles on.

Grey- Immobilised. Burning Hands SS7; Hit 17 Fire damage- DEAD & K; Hit 17 Fire damage (60 HP bloodied). Disrupt Ritual- Arcana Check- Success (6:1). Save vs Immobilised- Fail.

Kaspard stumbles back into the centre of her allies, with a resounding echo serves up yet another prayer to Bahamut for healing, a golden light burst from her and washes over her companions- their wounds, and her wounds, become merely the memories of hurt.

She fires off another beacon of light and healing energies at the Portal, affords herself the fraction of a smile, and then is engulfed by necrotic damage as her powers are refracted and reflected- he smile vanishes, she's hurt.

And still the emptiness, the weakness the Wight conjured, will not pass.

Kaspard- Weakened vs SW. Move. Beacon of Hope- no enemies in Burst & +8 Hit Points Self (Full), Grey (27 HP), Phrenic (27 HP) & Dirty (44 HP). Disrupt Ritual- Religion Check- Failure (6:2) & Attacked by Dark Forces; Hit 7 Necrotic damage (34 HP). Save vs SW Weakened- Fail.

The Halfling Rogue continues to keep his head down, sends a dagger spinning out at Kalarel, but is high, wide and handsome, “damn”, Winstanley curses and too quickly readies her arm to throw again.

“Make sure your aim is true...” Phrenic counsels, and Winstanley breathes again, takes what little time she has to get her aim right, she lets fly, the blade spins in the air and then dives- seemingly propelled by magical forces, it cuts through the calf and tendons on Kalarel's right leg, the Scion stumbles forward, unable to catch himself, finally pulls up and discovers- looking down, Kalarel is outside the magic circle.

Winstanley- Move. Sly Flourish K; Miss. Action Point- Tactical Presence/Assault from Phrenic extra +2 To Hit & +4 Damage. Daily Trick Strike K; Hit 14 damage (46 HP bloodied) damage and Slide K out of the Magic Circle.

Winstanley pays the price, the dark tentacles from the Portal lash him and drag him, almost unresisting, he too unable to keep his feet- they deposit him within the circle of unholy power, facing the portal, which if anything has begun to grow more powerful.

The shadow claw comes again, launches itself at Grey, but by inches- falls short of its prize.

TitP- Whispering Lure Winstanley; Hit Pulled 5 squares towards Portal. Grasping Claws Grey; Miss.

Phrenic, who really si struggling to keep a grip on his blade, like lead in his hands, pours his own magical healing energies into himself, then surges- and rushes headlong at Kalarel. CLANG! The sword blow is precise- on better days it would have cut the Scion in half, but now his strength is lacking.

In less than a minute Phrenic has spent almost all of his power, he reaches out- and finds religion, he prays, to Bahamut, to Moradin- to any that will listen, launches the energies of light at the Portal, and succeeds where the Cleric of Bahamut failed.

Kaspard sees what Phrenic has done, “one more... one more effort...”

Phrenic staggers, the weakness will not go away, he wonders, for just an instant, will he ever feel whole again.

Phrenic- Weakened. Move. Aid the Injured Self Healing Surge (38 HP). Charge K; Crit 8 damage (38 HP bloodied). Disrupt Ritual- Religion Check- Success(7:2). Save vs Weakened- Fail.

SS1- DEAD.

SS2- DEAD.

SS3- DEAD.

SS4- DEAD.

SS5- DEAD.

SS6- DEAD.

SS7- DEAD.

The remaining Skeleton archer wakes Phrenic from momentary reverie, an arrow sails over his left shoulder, less than six inches away from his face.

SS8- Longbow Phrenic; Miss.

Dirty, redirects his gaze, stares hard at Kalarel, sets his feet in order, and stamps the ground, like a bull about to charge... He charges, and brings his maul up and over and... THUNG!

Into Kalarel's now unprotected skull, the Scion stumbles and sways- drifts left and right, blood gushes from the crumpled split in his skull- and yet he doesn't fall, finally rights himself- puts one hand up feels the spot and shows Moradin the bloody skull fragment he has just picked from the rent.

Dirty whispers prayers to Moradin- Kalarel it seems cannot be killed.

The fear within him, the trace of the Wight's power is gone, supplanted by cold terror which Kalarel exudes.

Dirty- Weakened vs SW. Move. Charge K; Crit 30 damage (8 HP bloodied). Aid another Religion Check- Success (+2). Save vs SW Weakened- Success.

The Wight moves back in- rushes at Dirty, swipes at the moment he bows his head to pray, misses his prey and hisses his revenge.

SW- Move. Combat Advantage Claw Dirty; Miss.

Kalarel is not idle, he swipes again at the Dwarf, and once again connects- this time its Dirty's turn to clutch at his skull, and again the blood comes- fear washes through him along with numbing cold of the Rod of Ruins necrotic power.

Kalarel reaches out again, merely caresses the Dwarf, and the weakness doubles- the reservoir of energy within him- the thing that preserves him, is cut clean in two, or else diluted, his legs wobble and shiver.

Kalarel, totting the grin of a maniac unable to remember a reason to keep living, shuffles back into his dark circle of power, Dirty swipes, but he's already gone.

K- Rod of Ruin Combat Advantage Dirty; Hit 14 damage (30 HP) & ongoing 5 Necrotic damage. Touch of Ruin Dirty; Hit half healing. Shift back to Magic Circle. AoO Dirty; Miss.

Kalarel beckons the adventurers come closer...

“Now, the end...” He whispers.

Behind him all of the shadow portals fury balls itself up into a huge clenched black fist.

Time to play 14 minutes.

End of Turn-

Good Guys
Dirty Biskit, Male Dwarven Fighter 4 (HP30/55)
Kaspard, Female Half-Elf Cleric of Bahamut 4 (HP34/41)
Winstanley Portico, Male Halfling Rogue 4 (HP41)
Grey Morlock, Male Human Wizard 4 (HP27/36)
Phrenic, Male Tiefling Warlord 4 (HP38/44)

Bad Guys 2104XP Level 9 Encounter (including Ritual).
Skeleton Sentinels Level 3 Minion [SS] (x8) (HP1) 7 DEAD
Shallowgrave Wight Level 4 Controller [SW] (HP23/54)
Kalarel, Scion of Orcus 8 Elite Controller [K] (HP8/186)
Hazard: The Thing in the Portal [TitP] Level 4 Lurker
Skill Challenge: Close the Portal- 7 Successes 2 Failures

Action Points 1 Total 4
Daily Powers 2 Total 4
Healing Surges 1 Total 4
2nd Winds 0 Total 1
Crits 2 Total 4
PCs Ko'd 0 Total 0
Bad Guys Crits 0 Total 1
Bad Guys Action Points 0 Total 1
Ritual Success 2 Total 7
Ritual Failures 1 Total 2

Comment: Cheesey I know, but it's the finale, forgive me...
 

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