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NEW (AGAIN)- Thunderspire Labyrinth- Stat analysis #25 Shrine to Baphomet

Goonalan

Legend
Supporter
H2 Thunderspire Labyrinth
Encounter #5 Torog's Shrine
Note this is Encounter #29 for this group of PCs

The PCs nose about the place, ostensibly Winstanley doing the scouting, the Halfling finds a chamber in which two grey-ish coloured Dwarves are enjoying a repast of some kind, he's seen them before but can't remember their name. A little while later, back with the other members of the group, the Duergar are identified- the Grey Dwarves are probably behind the whole thing- Phrenic, and Dirty are sure of it...


The eyes gaze seemed to follow Winstanley around the room.

Winstanley is sent out again, the PCs close by, through a set of double doors as quietly and sneakily as he can, and into a great chapel or shrine, clearly devoted to some dark god- a great eye in bas-relief on the far wall, but that's not all...

A growl, Winstanley meets the gaze of a wolf, no ordinary wolf however, the creature is four, maybe five times his size- a Dire Wolf, the creature snarls again and leaps at him.

On an upper balcony section of the shrine a trio of Hobgoblin Archers grab for their bows- Winstanley is caught out.

Note Winstanley's Stealth check was a... '1'.


Ahem... Let the fighting begin.

Good Guys
Dirty Biskit, Male Dwarven Fighter 4 (HP55)
Kaspard, Female Half-Elf Cleric of Bahamut 4 (HP41)
Winstanley Portico, Male Halfling Rogue 4 (HP41)
Grey Morlock, Male Human Wizard 4 (HP36)
Phrenic, Male Tiefling Warlord 4 (HP44)

Bad Guys 650 XP Level 2 Encounter.
Hobgoblin Archer Level 3 Artillery [HA] (x3) (HP39)
Dire Wolf Level 5 Skirmisher [DW] (HP67)

Initiative 27 Dire Wolf 20 Winstanley 17 Grey & Kaspard 15 Dirty 14 Hobgoblin Archers 10 Phrenic

Round #1

DW- Charge Winstanley; Hit 9 damage (31 HP).

Winstanley- Bait & Switch DW; Miss. Shift back.

Grey- Magic Missile DW; Hit 13 Force damage (54 HP).

Kaspard- Daunting Light DW; Hit 12 Radiant damage (42 HP) & Combat Advantage to Winstanley.

Dirty- Move. Crushing Blow DW; Miss. Marked.

HA1- Move. Longbow Dirty; Miss.

HA2- Longbow Dirty; Hit 14 damage (40 HP). Move.

HA3- Longbow Dirty; Miss. Move- out of the room screaming for help.

Phrenic- Move. Leaf on the Wind DW; Miss.

Time to play 10 minutes including setting up map and minis.

End of Turn-

Good Guys
Dirty Biskit, Male Dwarven Fighter 4 (HP40/55)
Kaspard, Female Half-Elf Cleric of Bahamut 4 (HP41)
Winstanley Portico, Male Halfling Rogue 4 (HP31/41)
Grey Morlock, Male Human Wizard 4 (HP36)
Phrenic, Male Tiefling Warlord 4 (HP44)

Bad Guys 650 XP Level 2 Encounter.
Hobgoblin Archer Level 3 Artillery [HA] (x3) (HP39)
Dire Wolf Level 5 Skirmisher [DW] (HP42/67)

Action Points 0 Total 0
Daily Powers 0 Total 0
Healing Surges 0 Total 0
2nd Winds 0 Total 0
Crits 0 Total 0
PCs Ko'd 0 Total 0

Comment: A bit of a mess really, the PCs failing (mostly) to connect, and taking a few hits for their troubles- they'd better get it together soon, particularly as one of the Hobgoblin Archer's has gone in search of friends.
 

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Goonalan

Legend
Supporter
H2 Thunderspire Labyrinth
Encounter #5 Torog's Shrine
Note this is Encounter #29 for this group of PCs

Round #2

DW- Bite Dirty; Miss.

Winstanley- Sly Flourish Combat Advantage DW; Hit 18 damage (24 HP bloodied). Shift.

Grey- Magic Missile DW; Hit 8 Force damage (16 HP bloodied).

Kaspard- Sacred Flame DW; Miss.

Dirty- Reaping Strike DW; Hit 12 damage (4 HP bloodied). Marked. 2nd Wind +1 HP (54 HP).

HA1- Move. Longbow Phrenic; Miss.

HA2- Move. Longbow Phrenic; Miss.

HA3- Move to Bloodreaver Chief Krand- alert him. Move and head back off to tell Hobgoblin Warcaster.

Phrenic- Viper's Strike DW; Crit 14 damage- DEAD.

Time to play 9 minutes.

End of Turn-

Good Guys
Dirty Biskit, Male Dwarven Fighter 4 (HP54/55)
Kaspard, Female Half-Elf Cleric of Bahamut 4 (HP41)
Winstanley Portico, Male Halfling Rogue 4 (HP31/41)
Grey Morlock, Male Human Wizard 4 (HP36)
Phrenic, Male Tiefling Warlord 4 (HP44)

Bad Guys 650 XP Level 2 Encounter.
Hobgoblin Archer Level 3 Artillery [HA] (x3) (HP39)
Dire Wolf Level 5 Skirmisher [DW] (HP67) DEAD

Action Points 0 Total 0
Daily Powers 0 Total 0
Healing Surges 0 Total 0
2nd Winds 1 Total 1
Crits 1 Total 1
PCs Ko'd 0 Total 0

Comment: And excellent concentration of fire and the Dire Wolf is quickly neutralised, now for the pesky Hobgoblin Archers.
 

Goonalan

Legend
Supporter
H2 Thunderspire Labyrinth
Encounter #5 Torog's Shrine
Note this is Encounter #29 for this group of PCs

NEW Initiative 27 Dire Wolf 20 Winstanley 17 Grey & Kaspard 15 Dirty & Krand 14 Hobgoblin Archers 10 Phrenic 6 Hobgoblin Warcaster

And we've gone from a Level 2 Encounter to a Level 5 Encounter in the blink of an eye.

NEW Bad Guys 1000 XP Level 5 Encounter.
Hobgoblin Archer Level 3 Artillery [HA] (x3) (HP39)
Hobgoblin Warcaster Level 3 Controller [HW] (HP46)
Dire Wolf Level 5 Skirmisher [DW] (HP67) DEAD
Krand, Hobgoblin Chief Level 5 Soldier [Krand] (HP64)

Round #3

DW- DEAD.

Winstanley- Move. Deft Strike HA1; Miss.

Grey- Move into Shrine. Magic Missile HA1; Hit 11 Force damage (28 HP).

Kaspard- Move in to Shrine. Hand of Radiance HA1; Hit 6 Radiant damage (22 HP) & HA2; Miss.

Dirty- Move. Charge HA2; Hit 16 damage (23 HP). Marked.

Krand- Move. Charge into the Shrine (Screaming) and in to Winstanley; Miss.

HA1- Longbow Kaspard; Hit 6 damage (35 HP). Move.

HA2- Drop Longbow. Draw Longsword. Longsword Dirty; Miss.

HA3- Move to Hobgoblin Warcaster- alert him. Move off.

Phrenic- Move. Move- Leap up to balcony- Athletics Check- Success. Action Point. Daily Lead the Attack Combat Advantage Krand; Miss- all allies +1 To Hit Krand. Inspiring Word +4 HP Winstanley (Full).

HW- Move. Charge round corner and into Phrenic; Miss.

Time to play 10 minutes.

End of Turn-

Good Guys
Dirty Biskit, Male Dwarven Fighter 4 (HP54/55)
Kaspard, Female Half-Elf Cleric of Bahamut 4 (HP41)
Winstanley Portico, Male Halfling Rogue 4 (HP41)
Grey Morlock, Male Human Wizard 4 (HP36)
Phrenic, Male Tiefling Warlord 4 (HP44)

NEW Bad Guys 1000 XP Level 5 Encounter.
Hobgoblin Archer Level 3 Artillery [HA] (x3) (HP22/39 23/39 39/39)
Hobgoblin Warcaster Level 3 Controller [HW] (HP46)
Dire Wolf Level 5 Skirmisher [DW] (HP67) DEAD
Krand, Hobgoblin Chief Level 5 Soldier [Krand] (HP64)

Action Points 1 Total 1
Daily Powers 1 Total 1
Healing Surges 1 Total 1
2nd Winds 0 Total 1
Crits 0 Total 1
PCs Ko'd 0 Total 0

Comment: And suddenly two more enemies are on the scene, one of which is another of the Hobgoblin Warcasters the PCs don't like. The other is Krand, Chief of the Bloodreavers, although between me and you he's not much stat wise- very flimsy, I'd have liked him to be an Elite.

And Phrenic tries for an Action Point- Daily routine, not quite there yet, still the +1 may prove welcome.
 

Goonalan

Legend
Supporter
H2 Thunderspire Labyrinth
Encounter #5 Torog's Shrine
Note this is Encounter #29 for this group of PCs

Round #4

DW- DEAD.

Winstanley- Sly Flourish Combat Advantage Krand; Hit 18 damage (46 HP).

Grey- Move behind pillar. Magic Missile HA2; Crit 16 Force damage (7 HP bloodied).

Kaspard- Move. Sacred Flame HA2; Hit 12 Radiant damage- DEAD & 5 Temp HP Phrenic.

Dirty- Move. Charge HA1; Hit 11 damage (11 HP bloodied). Marked.

Krand- Trapped on balcony between Winstanley & Phrenic. Spear Phrenic; Miss.

HA1- Drop Longbow. Draw Longsword. Longsword Dirty; Hit 4 damage (50 HP).

HA2- DEAD.

HA3- Move into Duergar Guard chamber- alert them. Move back towards Shrine.

NEW Initiative 27 Dire Wolf 20 Winstanley 17 Grey & Kaspard 15 Dirty & Krand 14 Hobgoblin Archers 11 Duergar Guards 10 Phrenic 6 Hobgoblin Warcaster

DG1- Double Move- circle round and rush into entrance of Shrine behind PCs.

DG2- Double Move- circle round and rush into entrance of Shrine behind PCs.


My what big Mauls you have...

Phrenic- Viper's Strike Combat Advantage Krand; Hit 5 damage (41 HP).

HW- Shock Staff Phrenic; Hit 14 Lightning damage (32 HP) & Dazed.

Time to play 13 minutes.

End of Turn-

Good Guys
Dirty Biskit, Male Dwarven Fighter 4 (HP50/55)
Kaspard, Female Half-Elf Cleric of Bahamut 4 (HP41)
Winstanley Portico, Male Halfling Rogue 4 (HP41)
Grey Morlock, Male Human Wizard 4 (HP36)
Phrenic, Male Tiefling Warlord 4 (HP32/44)

And up again to a Level 6 Encounter.

NEW Bad Guys 1350 XP Level 6 Encounter.
Hobgoblin Archer Level 3 Artillery [HA] (x3) (HP11/39 39/39) 1 DEAD
Hobgoblin Warcaster Level 3 Controller [HW] (HP46)
Duergar Guard Level 4 Soldier [DG] (x2) (HP60)
Dire Wolf Level 5 Skirmisher [DW] (HP67) DEAD
Krand, Hobgoblin Chief Level 5 Soldier [Krand] (HP41/64)

Action Points 0 Total 1
Daily Powers 0 Total 1
Healing Surges 0 Total 1
2nd Winds 0 Total 1
Crits 1 Total 2
PCs Ko'd 0 Total 0

Comment: The PCs are holding their own, Krand has taken some damage, one of the Hobgoblin Archers is down, but alas the Duergar Guards are now into the action- the bad guys are stacking up.
 

Goonalan

Legend
Supporter
H2 Thunderspire Labyrinth
Encounter #5 Torog's Shrine
Note this is Encounter #29 for this group of PCs

Round #5

DW- DEAD.

Winstanley- Sly Flourish Combat Advantage Krand; Hit 18 damage (23 HP bloodied). Action Point with Phrenic's Tactical Presence. Daily Combat Advantage Trick Strike Krand; Hit 21 damage (2 HP bloodied) & Slide off balcony- Success Krand falls (Fails Save) and takes 8 damage- DEAD.

So much for 'Chief' Krand then... a push over.

Grey- Scorching Burst DG1; Hit 9 Fire damage -10 (Resist) = 0 damage & DG2; Miss. Action Point with Phrenic's Tactical Presence and Action Surge. Ray of Frost DG1; Hit 11 Cold damage (49 HP) & Slowed. Move- get away.

Kaspard- Blazing Starfall DG1; Miss & DG2; Hit 5 Radiant damage (55 HP). Action Point with Phrenic's Tactical Presence. Sacred Flame DG1; Hit 12 Radiant damage (37 HP) & Phrenic Save vs Dazed- Fail. Move back.

Dirty- Reaping Strike HA1; Hit 18 damage- DEAD. Move- leap off balcony- takes 2 damage (48 HP). Action Point with Phrenic's Tactical Presence. Charge DG1; Miss. Marked.

Krand- DEAD.

HA1- DEAD.

HA2- DEAD.

HA3- Move- into corridor behind HW. Longbow Phrenic; Miss.

DG1- Infernal Anger- +4 Fire damage. Warhammer Dirty; Crit 13 damage +4 Fire damage -4 (Resist) = 13 damage (35 HP).

DG2- Beard Quills Dirty; Hit 5 damage (30 HP) & Ongoing 2 Poison damage & -2 To Hit. Charge Dirty; Hit 13 damage (17 HP bloodied).

Phrenic- Dazed. Shift out of doorway. Save vs Dazed- Success.

HW- Force Pulse Winstanley; Hit - 2nd Chance - Miss 8 Force damage (33 HP) & Phrenic; Miss 8 Force damage (24 HP). Shift in to chamber.

Time to play 18 minutes.

End of Turn-

Good Guys
Dirty Biskit, Male Dwarven Fighter 4 (HP17/55)
Kaspard, Female Half-Elf Cleric of Bahamut 4 (HP41)
Winstanley Portico, Male Halfling Rogue 4 (HP33/41)
Grey Morlock, Male Human Wizard 4 (HP36)
Phrenic, Male Tiefling Warlord 4 (HP24/44)

NEW Bad Guys 1350 XP Level 6 Encounter.
Hobgoblin Archer Level 3 Artillery [HA] (x3) (HP39/39) 2 DEAD
Hobgoblin Warcaster Level 3 Controller [HW] (HP46)
Duergar Guard Level 4 Soldier [DG] (x2) (HP37/60 55/60)
Dire Wolf Level 5 Skirmisher [DW] (HP67) DEAD
Krand, Hobgoblin Chief Level 5 Soldier [Krand] (HP64) DEAD

Action Points 4 Total 5
Daily Powers 1 Total 2
Healing Surges 0 Total 1
2nd Winds 0 Total 1
Crits 0 Total 2
PCs Ko'd 0 Total 0

Comment: Action Point frenzy, a long turn which required some careful consideration- Dirty has taken a beating, Phrenic is also wounded but the bad guys have been thinned out. Krand is dead already, another Hobgoblin Archer bites the dust and the Duergar Guards are both wounded- if they could only get to the Hobgoblin Warcaster.
 

Goonalan

Legend
Supporter
H2 Thunderspire Labyrinth
Encounter #5 Torog's Shrine
Note this is Encounter #29 for this group of PCs

Round #6

DW- DEAD.

Winstanley- Move. Sly Flourish Combat Advantage HW; Hit 21 damage (25 HP).

Grey- Move. Magic Missile DG1; Hit 9 Force damage (28 HP bloodied).

Kaspard- Move. Daily Cure Light Wounds- Healing Surge +4 HP Dirty (34 HP). Healing Word +8 HP Dirty (Full).

Dirty- Ongoing 2 Poison damage (53 HP) & -2 To Hit. Spinning Strike DG1; Hit 18 damage (10 HP bloodied) & Prone. Marked. Save vs Ongoing Poison damage & -2 To Hit- Success.

Krand- DEAD.

HA1- DEAD.

HA2- DEAD.

HA3- Move up behind HW. Longbow Grey; Hit 8 damage (28 HP).

DG1- Stand. Warhammer Dirty; Crit – Armour of Bahamut (from Kaspard)- reduced to normal Hit 6 damage (47 HP).

DG2- Warhammer Dirty; Miss. Shift.

Phrenic- Steel Monsoon Combat Advantage HW; Hit 18 damage (7 HP bloodied). Inspiring Word +1 HP Self (36 HP).

HW- Stuck- cannot move. Nothing Recharges. Quarterstaff Phrenic; Miss.

That I'm reduced to trying to hit PCs with a Staff- the shame of it all.

Time to play 11 minutes.

End of Turn-

Good Guys
Dirty Biskit, Male Dwarven Fighter 4 (HP47/55)
Kaspard, Female Half-Elf Cleric of Bahamut 4 (HP41)
Winstanley Portico, Male Halfling Rogue 4 (HP33/41)
Grey Morlock, Male Human Wizard 4 (HP28/36)
Phrenic, Male Tiefling Warlord 4 (HP36/44)

NEW Bad Guys 1350 XP Level 6 Encounter.
Hobgoblin Archer Level 3 Artillery [HA] (x3) (HP39/39) 2 DEAD
Hobgoblin Warcaster Level 3 Controller [HW] (HP7/46)
Duergar Guard Level 4 Soldier [DG] (x2) (HP10/60 55/60)
Dire Wolf Level 5 Skirmisher [DW] (HP67) DEAD
Krand, Hobgoblin Chief Level 5 Soldier [Krand] (HP64) DEAD

Action Points 0 Total 5
Daily Powers 1 Total 3
Healing Surges 3 Total 4
2nd Winds 0 Total 1
Crits 0 Total 2
PCs Ko'd 0 Total 0

Comment: That's another good turn from the PCs, one of the Duergar is on the way out, and the Warcaster is looking very fragile.
 

Goonalan

Legend
Supporter
H2 Thunderspire Labyrinth
Encounter #5 Torog's Shrine
Note this is Encounter #29 for this group of PCs

Round #7

DW- DEAD.

Winstanley- Sly Flourish Combat Advantage HW; Hit 18 damage- DEAD. Tumble back.

Grey- Magic Missile DG1; Hit 9 Force damage (1 HP bloodied).

Kaspard- Shift. Healing Strike Combat Advantage DG2; Miss.

Dirty- Cleave DG2; Miss. Marked.

Krand- DEAD.

HA1- DEAD.

HA2- DEAD.

HA3- Move back. Ready Action.

DG1- Shift. Warhammer Combat Advantage Dirty; Hit 13 damage (34 HP).

DG2- Warhammer Combat Advantage Dirty; Hit 7 damage (27 HP bloodied).

Phrenic- Move in to corridor. Readied Action HA3 Longbow Phrenic; Miss. Move continues. Viper's Strike HA3; Hit 7 damage (32 HP).

HW- DEAD.

Time to play 9 minutes.

End of Turn-

Good Guys
Dirty Biskit, Male Dwarven Fighter 4 (HP27/55)
Kaspard, Female Half-Elf Cleric of Bahamut 4 (HP41)
Winstanley Portico, Male Halfling Rogue 4 (HP33/41)
Grey Morlock, Male Human Wizard 4 (HP28/36)
Phrenic, Male Tiefling Warlord 4 (HP36/44)

NEW Bad Guys 1350 XP Level 6 Encounter.
Hobgoblin Archer Level 3 Artillery [HA] (x3) (HP32/39) 2 DEAD
Hobgoblin Warcaster Level 3 Controller [HW] (HP46) DEAD
Duergar Guard Level 4 Soldier [DG] (x2) (HP1/60 55/60)
Dire Wolf Level 5 Skirmisher [DW] (HP67) DEAD
Krand, Hobgoblin Chief Level 5 Soldier [Krand] (HP64) DEAD

Action Points 0 Total 5
Daily Powers 0 Total 3
Healing Surges 0 Total 4
2nd Winds 0 Total 1
Crits 0 Total 2
PCs Ko'd 0 Total 0

Comment: Again Dirty takes a beating- I guess that's what he's there for, I think he's spent four Healing Surges already in this combat. The Hobgoblin Warcaster is taken down, one of the Duergar Guards is clinging on to life...
 

Goonalan

Legend
Supporter
H2 Thunderspire Labyrinth
Encounter #5 Torog's Shrine
Note this is Encounter #29 for this group of PCs

Round #8

DW- DEAD.

Winstanley- Deft Strike Combat Advantage DG1; Hit 20 damage- DEAD. Move block exit.

Grey- Magic Missile DG2; Hit 10 Force damage (45 HP) Move round the room to back up Phrenic.

Kaspard- Mace Combat Advantage DG2; Hit 3 damage (42 HP). Healing Word +8 HP Dirty (48 HP).

Dirty- Reaping Strike DG2; Hit 12 damage (30 HP bloodied).

Krand- DEAD.

HA1- DEAD.

HA2- DEAD.

HA3- Drop Longbow. Draw Longsword. Longsword Phrenic; Miss.

DG1- DEAD.

DG2- Warhammer Dirty; Miss. Shift. Dirty AoO DG2; Hit 13 damage (17 HP bloodied).

Phrenic- Viper's Strike HA3; Miss.

HW- DEAD.

Time to play 9 minutes.

End of Turn-

Good Guys
Dirty Biskit, Male Dwarven Fighter 4 (HP48/55)
Kaspard, Female Half-Elf Cleric of Bahamut 4 (HP41)
Winstanley Portico, Male Halfling Rogue 4 (HP33/41)
Grey Morlock, Male Human Wizard 4 (HP28/36)
Phrenic, Male Tiefling Warlord 4 (HP36/44)

NEW Bad Guys 1350 XP Level 6 Encounter.
Hobgoblin Archer Level 3 Artillery [HA] (x3) (HP32/39) 2 DEAD
Hobgoblin Warcaster Level 3 Controller [HW] (HP46) DEAD
Duergar Guard Level 4 Soldier [DG] (x2) (HP17/60) 1 DEAD
Dire Wolf Level 5 Skirmisher [DW] (HP67) DEAD
Krand, Hobgoblin Chief Level 5 Soldier [Krand] (HP64) DEAD

Action Points 0 Total 5
Daily Powers 0 Total 3
Healing Surges 0 Total 4
2nd Winds 0 Total 1
Crits 0 Total 2
PCs Ko'd 0 Total 0

Comment: In the home straight, one Duergar Guard left and he's really not very healthy, the Hobgoblin Archer, the only other bad guy left standing, is likewise being harassed.
 

Goonalan

Legend
Supporter
H2 Thunderspire Labyrinth
Encounter #5 Torog's Shrine
Note this is Encounter #29 for this group of PCs

Round #9

DW- DEAD.

Winstanley- Move. Sly Flourish Combat Advantage DG2; Hit 26 damage- DEAD.

Grey- Double Move. Yells at HA3 to Surrender- all your friends are dead- HA3 not convinced.

Kaspard- Double Move- block off HA3.

Dirty- Double Move- block off HA3.

Krand- DEAD.

HA1- DEAD.

HA2- DEAD.

HA3- Surrenders.

Time to play 6 minutes.
Total time to play 1 hour 35 minutes.

End of Encounter-

Good Guys
Dirty Biskit, Male Dwarven Fighter 4 (HP48/55)
Kaspard, Female Half-Elf Cleric of Bahamut 4 (HP41)
Winstanley Portico, Male Halfling Rogue 4 (HP33/41)
Grey Morlock, Male Human Wizard 4 (HP28/36)
Phrenic, Male Tiefling Warlord 4 (HP36/44)

NEW Bad Guys 1350 XP Level 6 Encounter.
Hobgoblin Archer Level 3 Artillery [HA] (x3) (HP32/39) 2 DEAD & 1 SURRENDERED
Hobgoblin Warcaster Level 3 Controller [HW] (HP46) DEAD
Duergar Guard Level 4 Soldier [DG] (x2) (HP60) 2 DEAD
Dire Wolf Level 5 Skirmisher [DW] (HP67) DEAD
Krand, Hobgoblin Chief Level 5 Soldier [Krand] (HP64) DEAD

Action Points 0 Total 5
Daily Powers 0 Total 3
Healing Surges 0 Total 4
2nd Winds 0 Total 1
Crits 0 Total 2
PCs Ko'd 0 Total 0

Comment: And the last bad guy- the remaining Hobgoblin Archer has nowhere to run- blocked in by the PCs- he gives up the fight.

A Level 6 Encounter, steady play after an uncoordinated first turn, the PCs judged it well, the Action Point frenzy seemed to tip the fight in their favour.

The Hobgoblin is quick to tell all, the Duergar buy the slaves- just as some of the PCs thought, the Bloodreavers take prisoners to order, however the slaves are not here... they're with the Duergar, some great fortress called 'Grimmerzhul' hidden within the Labyrinth, the Hobgoblin has no idea where.

The PCs check through the chambers emptied by their whirlwind performance- discover some nice Magical Armour (+2 Delver's in the module but I can't remember what the PCs took from their wish lists), a Potion of Healing or two and some coin. Nothing however to tell them where the Duergar fortress is- damn.

And that was all in one session, admittedly we played for much of a day- 10 AM start and finish around 5.30 PM with a break for lunch- that's the longest we've played for. And a good session- certainly the PCs enjoyed it, they liked the fact we role-played for nearly two hours- back in Fallcrest and later in the Seven Pillared Hall, they particularly liked the mix of personalities in the Hall. The fact that they had to be on best behaviour, not just kill every bad guy in sight- although Dave (Dirty) had to be restrained on several occasions by the other party members- particularly Kaspard, Phrenic and Grey.

Five combat encounters in the session- that's pretty good, and the PCs enjoyed them all to varying degrees, they really liked the Skeleton Key Games tiles I did for the Labyrinth.

The PCs also liked the fact that they are seemingly following a trail of breadcrumbs, they've crossed (or are about to) the Bloodreavers off their list- next stop the Duergar, they can't wait to find the fortress 'Grimmerzhul', that's where they're heading for the finale- they think.

One last point worth keeping in mind, the PCs are an encounter away from advancing to 5th Level, they can't wait to get there, Level 5 and above seems to be, in their words... 'experienced', no longer a beginner.

Stats: That was a big heap of Hit Points for the bad guys- 414 all told, the PCs did well their overall connection rate 72.34% (34 hits from 47 attacks) versus the bad guys with 42.86% (12 from 28)- that's quite a divide.

Again the damage/turn tells the story, the PCs dished out on average 49.89 HP damage/turn, the bad guys only 14.44. Honourable mention goes to Dirty who dished out exactly 100 HP of damage (although he did soak up 77 HP damage in return), and of course, Winstanley with 168 HP of damage (only 17 HP in return).

Also worth noting the individual connection rates of the PCs-

57.14% Phrenic (4 from 7).
60% Kaspard (6 from 10).
70% Dirty (7 from 10).
80% Winstanley (8 from 10).
90% Grey (9 from 10).

Another odd fact is that Grey made much use of his Magic Missile, the bad guys were never bunched, he hit with it 100% of the time (7 from 7). Likewise Winstanley with his Sly Flourish- 100% again (6 from 6), which is damn impressive when you note that he delivered 119 HP damage in those 6 Sly Flourish attacks.

A good chunk of the PCs resources- 5 Action Points, 6 Healing Surges and 3 Daily Powers got spent, but that's as it should be.

Combined Stats: I'll save this to the end of the next encounter when the PCs rise to level 5.
 


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