Malvoisin
First Post
HolyMan is on board! Awesome!I am interested in playtesting would we have to make a bunch of different fighter types to test the styles if so I want to be the reach weapon tester.
We wouldn't necessarily have to have a bunch of different fighter types. I'd ideally like to see a well balanced party, so we can see various spells in action, a roguish sort trying to tumble and flank, etc. That said, handling reach weapons would definitely be one thing to work out, so if you want to volunteer for that, I'm all in favor.

And will this just be a Delve type game different encounters/terrian to test the combat flow. I think maybe some generic stats/equipment to get started be best nothing showy you know lol.
Well, I was hoping to still DM a legitimate game through this, not simply to throw a generic series of encounters at some PCs. To that end, I had in mind that Monte Cook's Dungeonaday.com might work well? It fits the bill in that the dungeon pretty much is the campaign, and as you might imagine there is plenty of combat to go 'round. But there are also a lot of really neat features that Monte has included, and exploring the place should be a lot of fun for the players. What do you think?
...and Grappling, and Aid Another, and area of effect spells, and...um, yeah. It should be interesting.Don't forget things like Bull Rush, Feint, and Splash Weapons and Mounted Combat and underwater while sharks are swimming in and the lizardfolk priestess is ... oh you get what I mean.
