NEW Immortals Handbook - Ascension thread

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Howdy! :)

Ltheb Silverfrond said:
Pssthpok has a pretty strong point.

Strong, but ultimately flawed. You have to look beyond the obvious math and see the big picture.

Ltheb Silverfrond said:
The MBSS abilities are lopsided as of now. The ones that grant +Rank are grossly inferior to the +Ability ones.

True, but in my opinion thats for a good reason.

Ltheb Silverfrond said:
They really need to be ALL either +Ability or +Rank. (Although I think all +Ability powers gets out of control fast, its the only way to keep the mechanics and flavor in balance. Or you could say they grant a bonus equal to your [Ability Score] bonus, or your divine rank, whichever is lower. Or something...)

It could possibly work as Pssthpok (and you suggest) where they all equal divine rank. But to me that just makes Attack and Saves a bit pointless.

Ltheb Silverfrond said:
That, and back to the DC/Saves/Resistance bonus issue, If X is overpowering against Y, don't give Overpowering Bonuses to X and not Y. Conversely, try not to fall into the Arms Race strategy WotC Uses in D&D: Class X is overpowered, Class Y is weak. Lets print game material to Help Y. Now Y is Overpowered... (Or the Material also directly helps X)

IE U_K, If you are really absolutely certain that making saving throws at epic levels WILL be a problem, You are writing Ascension, so throw 'em some bones. It doesn't have to be too strong, but it does have to be enough to 'bridge the gap' until the more potent 'end game' powers become available. (Transiliant Fortitude)

Do you mean throw 'em some bones like making Saving Throw boosts higher than DC boosts? :D
 

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couple of quick questions.

1st: what is the granted power for the crafts domain?

2nd:
in respect to quintessence, how does that replenish itself?
in specific, say if you are a hero-deity with 1500 quintessence, and there is an effect you want to do/create/use that costs 500 Q. does that replenish itself, like a pool to draw from. or do your have to get it back by other means, like killing other immortals for the 10% Q gain.
leaving worshipers out of the equation.
then i guess if worshipers are the equation then that solves that.
your thoughts?
basically i'm asking if the quintessence is a self refilling pool up to your starting point, or if it is something that you have to actively maintain.
and what happens if you need to do something that costs more than your current level.
in our above example if the immortal wanted to create an effect that costs 700 Q, is that something he could just not do, or would it drop him down in power until he could regain it?
make any sense?
thanks!
 

Axolotl said:

Sorry about that, a few things just snuck up on me, I haven't been feeling great over the weekend, I am going to be away from the computer most of tomorrow (until tomorrow night) with real world stuff, its my dad's birthday on Tuesday. Once I get these next few days out of the way I'll be back on track.
 

Howdy Paragon mate! :)

Paragon said:
couple of quick questions.

1st: what is the granted power for the crafts domain?

I'll have it added for the next update in a few days time.

Paragon said:
2nd:
in respect to quintessence, how does that replenish itself?

It doesn't. Just like when you expend EXP it doesn't regenerate.

Paragon said:
in specific, say if you are a hero-deity with 1500 quintessence, and there is an effect you want to do/create/use that costs 500 Q. does that replenish itself, like a pool to draw from. or do your have to get it back by other means, like killing other immortals for the 10% Q gain.

You simply have to gain more Quintessence to fill the gap.

Paragon said:
leaving worshipers out of the equation.
then i guess if worshipers are the equation then that solves that.
your thoughts?

If you spend more QP than you have WP then you will create a WP vacuum and you will be permanently level drained (-1 QP = -25 EXP).

Paragon said:
basically i'm asking if the quintessence is a self refilling pool up to your starting point, or if it is something that you have to actively maintain.

The latter.

Paragon said:
and what happens if you need to do something that costs more than your current level.
in our above example if the immortal wanted to create an effect that costs 700 Q, is that something he could just not do, or would it drop him down in power until he could regain it?
make any sense?

You can achieve effects beyond your QP but it will permanently drain your levels to do so.

Paragon said:

Anytime dude. By the way what did you think of the Fantastic Four movie?
 

i thought the movie was ok.
the look of the surfer was awesome.
but alba as sue richards got on my nerves.
i thought they nailed the human torch dead on. would have liked to see the thing do more than hold up a ferris wheel.
i just couldn't get past alba's obvious bleach job.
 

Hello again! :D

Paragon said:
i thought the movie was ok.

Yes, thats what I would say. I quite enjoyed it, but it was disappointing compared to what they could have done.

Paragon said:
the look of the surfer was awesome.

The chase between Torch and Surfer was tremendous, pity the rest failed to live up to that.

Paragon said:
but alba as sue richards got on my nerves.

Yes she doesn't seem like Sue Richards, but I still quite like her. :o

I read Mark Millar's account when he was at the London premiere and his little daughter gave Alba a picture she had spent all week drawing, and Alba was a bit misty eyed and that broke me up a little. So while she may not be the perfect Sue Storm-Richards shes a good role-model for young girls in an era of Paris Hilton and Lindsay Lohan.

Paragon said:
i thought they nailed the human torch dead on.

The movie should have been called Torch & Friends.

Paragon said:
would have liked to see the thing do more than hold up a ferris wheel.

Yes he did very little this time around.

Paragon said:
i just couldn't get past alba's obvious bleach job.

Let it go mate. :D
 

A question/clarification on Third Eye:

Benefit: You can use any ray ability (such as from an [effect] ability), spell or spell-like ability as a free action once per round.

To be clear: only a spell/SLA that generates a ray can be used in conjunction with this ability, correct?
 

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