They mentioned monster and magic items in the DM book, but didn’t give a specific number. Mentioned Spirit Dragons are coming back.Will there be a substantial monsters section?
They mentioned monster and magic items in the DM book, but didn’t give a specific number. Mentioned Spirit Dragons are coming back.Will there be a substantial monsters section?
I have some time and can answer questions from the article if anyone has any others.
Could anyone with access kindly comment on whether there is anything on the pantheon and the gods? They're such an intrinsic part of the setting.
Confirmed 8 subclasses and mentioned the Scion Rogue, Winter Walker Ranger, and Genie Paladin by name. Didn’t get into any mechanical changes since the UA though. And just reenforced that we are getting the 5 mini-setting writeups on Baldurs Gate, Icewind Dale, the Moonshaes, Calimshan, and the Dalelands.Anything said about the subclasses or setting details in Heroes Guide to Faerun please?
I appreciate you searching, many thanks! Looks like we'll have to wait more for info on matters divine.View attachment 412071
This is all I could find so far
IGN and Polygon will almost certainly get their lookaheads too.It appears that I was wrong about it not being available digitally other countries, but I'm still not paying for 10 issues when I want 1 article still an epic fail by WotC. Could have gone with IGN or something instead. Or Enworld.
That's really good news as well. The 3e FRCS was 320 pages in total, which was what I was hoping for at minimum for the total for these two books. They've gone well beyond that!Page count is 480 total between the two. So either 240 each or some combo like this.
Simbul’s Synostodweomer isn't new; its been around since 2e at least.It mentioned new named spells, like:
“The tongue-twister of a spell called Simbul’s Synostodweomer is a high-level spell that can be laid upon another, and which heals them every time they cast their own spell.”
Also mentioned Circle Casting, saying two or more casters can cast a spell together to change its properties like making a spell permanent or increasing its range out to miles away.
This is just such a huge marketing failure IMHO.
I'd be rather disappointed in the relaunched Game Informer if their ethics are such that they are pay-to-play.The way these work is that the media outlet (in this case Game Informer) pays for a limited-time exclusive. Once the time elapses, the story gets shared more broadly.
I wouldn't call "getting a media outlet to pay you to promote your own product" a marketing failure by any stretch.