NG vs. NE: Neutral Evil is Victorious!

Oromeax hits with his bite and a claw (no misses due to fog, highest missing roll was 45-10).

He cannot see the resulting damage to Zugg.

Zugg:[sblock]You take 60 points of damage, but regenerate 20. You have 247 hp left.[/sblock]

Zugg's turn in round 388.
 

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Zugg T. Boy will take a full attack back.

Gansk[sblock]Zugg will keep taking full attacks, except for rising up and breathing at the dragon whenever he can (he should know roughly where the dragon is, close enough to breathe on it without hitting stone walls), so you can time compress his actions.[/sblock]
 


The Big O will try again at the same Power Attack level, trying to get a feel for the toughness of his opponent.

OOC: I keep saying to myself, "okay, now's the time to use that Battle Frenzy thing", but that was the Battle Dragon.... sigh. :)
 

Round 389: Oromeax hits three times, missing twice due to fog.

Zugg misses three times, once due to fog.

Zugg:[sblock]You take 82 damage, but regenerate 20. You have 185 hp left.[/sblock]

Oromeax starts round 390.
 

Oromeax will continue with PA+10. If Zugg is up for it, let's try three rounds of compression. It's hard to judge since O can't see what effect he's having, but since he's doing well on the "getting hit" side of things...
 

Round 390: Oromeax hits four times, missing twice due to fog.

Zugg flies up, breathes sonic energy at Oromeax, then flies back down. Oromeax dodges (37 Ref save) and takes 19, leaving him with 451 hp.

Zugg:[sblock]You take 128 damage, but heal 20. You have 77 hp left and can breathe again next round.[/sblock]

Round 391: Oromeax hits four times, missing once due to the fog.

Zugg is teleported away, but the fog remains (27 CL check).

Next for NE in round 391: a vermin lord. (MM III)
 
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