Human, 7th-Level Bard
Medium Humanoid (Human)
Hit Dice: 7d6 (0 hp)
Speed: 30 ft. (6 squares)
Armor Class: 10 (+3 Dex), touch 10, flat-footed 10
Base Attack/Grapple: +5/+5
Attack: Rapier +8 melee (1d8/19–20) or Shortbow +8 ranged (1d8)
Space/Reach: 5 ft./5 ft.
Special Attacks: Human traits
Special Qualities: Human traits
Saves: Fort +2, Ref +8, Will +8
Abilities: Str 10, Dex 16, Con 10, Int 14, Wis 12, Cha 17
Skills: Hide +3, Listen +1, Move Silently +3, Search +2, Spot +1, Diplomacy +13, Use Magic Device +15, Concentration +10, Spellcraft +14, Knowledge Arcana +12, Intimidate +8, Perform Inspirational/Orator +13, and Knowledge War history +12.
Feats: Iron Will, Magical Aptitude, Weapon Finesse, Leadership
Class Traits: Bardic Music, Bardic Knowledge, Countersong, Fascinate, Inspire Courage +1, Inspire Competence, Suggestion.
Alignment: Neutral Good
0 Level Bard spells Known: (DC: 13) Detect Magic, Message, Read Magic, Daze, Ghost Sound, & Light
1st Level Bard Spells Known: (DC: 14) Cure Light Wounds, Charm Person, Remove Fear, & Ventriloquism
2nd Level Bard Spells Known: (DC: 15) Calm Emotions, Summon Swarm, Mirror Image, & Heroism.
3rd Level Bard Spells Known: (DC: 16) Charm Monster & Good Hope.
––—— Spells per Day ——–—
0 1st 2nd 3rd
3 4 3 1
Human Traits (Ex): Humans possess the following racial traits.
—A human’s base land speed is 30 feet.
— +1 skill point per level (+4 at 1st level)
— +1 Feat at 1st level
—Automatic Languages: Common. Bonus Languages: Any.
—Favored Class: Any.
+1 Elven Chain [5,150]
+1 frost rapier [8,320]
Heward’s Haversack [2,000]
Wand of CLW 
Wand of Charm Animals 
Wand of Detect Magic 
Wand of Detect Secret Doors 
5 alchemist’s fire 
2 Tanglefoot bags 
10 sunrods 
2 holy water 
20 Tindertwigs 
6 days rations 
100’ silk rope 
Spare explorer’s outfit 
Masterwork manacles 
2 belt pouches 
Spare change (213gp, 9sp)
Ag is 5’10” tall and 150 pounds. He has black hair kept in a braid down his back. His eyes are gun metal blue. His only major distinguishing feature is a strange tattoo on his left hand.
Agamemnon Grant is the only son of General Titus Grant. His father is one of the generals of the army of the kingdom. As the son of a high-ranking general he was afforded many opportunities other would never have. Ag unfortunately has a problem he has no ability to focus himself in one thing. He has learned a great deal of things on a great deal of subjects but is a master of few.
His main focus in life has been on arcane studies and his father forced military knowledge down his throat. He has his father’s power of personality and his mother’s mystical bend. Growing up in a military school and military family has forged him into a good leader if not the most powerful warrior or mage.
He has the leadership feat. I envision him finding followers along the way as contacts in places we go. As for a cohort that’s entirely up to you. I’m fine without one but if there’s a need for a “class” we’re missing them there is an avenue to add it. Or if I meet a cool npc… you never know.