OOC: Endur's Return to TOEE part 2

Pyrex said:
30,000gp? She's either delusional, not too bright or doesn't really mean to sell them.

For thirty hard working dwarves, many of whom have levels, 1k each is a bargain. And the guy Kerwyn is imitating probably spends 30k on a weekend at the gambling tables.
 

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Endur said:
For thirty hard working dwarves, many of whom have levels, 1k each is a bargain. And the guy Kerwyn is imitating probably spends 30k on a weekend at the gambling tables.

Apparently my historical notions of what slaves actually sold for are clashing with D&D economics then. :)

Historically (I'm talking way-back here, like Roman empire), most slaves sold for very little as it was understood that the buyer had to food, clothe and house his slaves.

In D&D a relatively well-trained slave (+5 on his Profession check) can produce approximately 15gp worth of labor each week. Assuming you spend 5gp on maintenance/tools for his profession that means it'll take at least two years to make back your investment on a well-trained slave; and that's only if they're performing to the best of their ability, which is rarely the case with slaves.
 

Pyrex said:
In D&D a relatively well-trained slave (+5 on his Profession check) can produce approximately 15gp worth of labor each week. Assuming you spend 5gp on maintenance/tools for his profession that means it'll take at least two years to make back your investment on a well-trained slave; and that's only if they're performing to the best of their ability, which is rarely the case with slaves.

Unless, of course, your well-trained slaves are making magic arms and armor. That skill tends to increase the value of their labor.

And, now that Raner thinks about it, he realizes that a lot of the elite orc warriors are carrying dwarven forged weapons and wearing dwarven forged armor.
 

You've got a point there. Even being limited by the rate at which they can forge the armor being able to enchant it certainly increases the value of their labor.

So I'm guessing slaves probably don't gain much XP, how do you get them to keep crafting magic items?
 

Pyrex said:
So I'm guessing slaves probably don't gain much XP, how do you get them to keep crafting magic items?

I guess you'll have to ask them that. Or maybe ask your local magic shop owner the next time you visit him.
 

Temple Raiders of Olidammara is an organization that has a PRC in Complete Divine.

As a member of the organization, you are eligible to take levels in the PRC if you meet the other prerequisites of the prestige class.

Temple Raider of Olidammara is essentially a rogue class that trades skill points for divine spellcasting (wisdom based, similar to paladin spells, except rogue flavored) and gives access to the Luck domain (including the one re-roll a day) when you get ten levels in the PRC.
I don't have Complete Divine . . . Is it worth it (in your opinion, anyone) for Toriah to level as a Temple Raider of Olidammara?

Edit: He's going to continue as straight rogue till he meets the prereqs for shadowdancer (I decided to not do duelist) if he doesn't do temple raider.
 

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