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OOC: House Millithor in COSQ part 4

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Xael said:
I bet hey have Mordenkainen's Magnificient Mansion and/or Rings of Sustenance. Which brings a rather horrific idea to my mind. What if they just cast MMM and are resting like withing a hundred feet of us? We can't scry on them, can't find them, and can't prepare for them. Crap. God I love that spell.

Have the apprentices scout the area with Detect Magic. If they're hiding in a MMM they'll find it. Then you can all gather around while Quertus or Solom Dispels it. Then you whack them.
 

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Pyrex said:
Have the apprentices scout the area with Detect Magic. If they're hiding in a MMM they'll find it. Then you can all gather around while Quertus or Solom Dispels it. Then you whack them.
I'm not sure if the door to the MMM can be found with Detect Magic. If it can be found, then Quertus can perform a search.

Serpenteye said:
Now, that's a good idea.
I'm glad you agree. Quertus just needs a sponsor... :D

I guess we should fetch Narceila & co and prepare our defenses.
Kripp should cast that Sending soonish. I read from another thread that Uriel would not be posting for a couple of days though.

Endur said:
Non-wizards that enter the Inverted Tower are destroyed.
By what?



But it seems that the heroes have either used the MMM or protected themselves from scrying.
 
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Every time Quertus enters the Inverted Tower, he speaks a password. He was told to keep the password a secret from anyone who isn't a resident of the tower. Various arcane spells will go off if someone fails to speak the password and the tower guards (drow fighter/wizards) will attack the intruder if the intruder survived the spells.

Xael said:
[Inverted tower invaders destroyed] By what?
 

SRD said:
...single entrance on the plane from which the spell was cast...portal is shut and made invisible behind you when you enter...

Even if it's hidden/shut/invisible, Detect Magic should pick it up just fine.
 

Quertus and others spend several hours searching, but they do not find anything out of the ordinary.

Pyrex said:
Even if it's hidden/shut/invisible, Detect Magic should pick it up just fine.
 

Endur said:
While this is going on, Torellen's vampiric minions communicate their opinion regarding the plan to dive down the chasm towards the river below. Most of them consider it akin to jumping on a stake. The minions are careful to not communicate their opinion in the presence of the Matron.

Clarification: The Matron in making her plan counted on that the vampiric Dire Bat's collision with the heroes would be enough to immediately turn the vampires gaseous. If some of them should somehow miss their targets they should either try to stop their fall (the chasm is quite deep below the entrance to the noble level and they should be able to brake well before hitting the water) or they would voluntarily change to gaseous form the round following the missed impact. In gaseous form they would lose all but a fraction of their weight but keep a significant part of their surface area, thus the energy of their fall would be immensely reduced and they would stop falling within seconds. Perhaps the Matron should mention this to the vamps so that they don't fly into the water by sheer mindless obedience.

Does anyone see a flaw in that bit of physics?

How high is the chasm, btw? (above and below the entrance to the noble level)
 
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The Chasm is 500 feet or so high. The Noble level is about 100' above the water (and is the lowest of the levels).
 

Xael said:
No, but I think that the Vampires just aren't fond of constantly killing themselves.

It's not really death when they can and will rise again. This plan is likely the best way the vampires can contribute to the battle for the noble level, they are unlikely to ever manage to hit any of the heroes and since our enemies know they are going to face vampires they will all be protected against Domination (perhaps with multiple castings of Circle o p a Evil).
Since their "deaths" will only be permanent if the enemy reaches their coffins their best interest is to maximise their effectiveness, wether or not that would temporarily indispose them.
 

Endur said:
The Chasm is 500 feet or so high. The Noble level is about 100' above the water (and is the lowest of the levels).

You hold all the cards, you know all solutions. Do you agree with my assessment that the vampires could brake their fall way above the water-level if they turned gaseous after hitting or missing the enemy (presumably at an altitude around the noble level)?
 

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