The_Universe
First Post
WELCOME BACK!!!!Laurel said:Firstly hello all-
Secondly tried to play some catch-up this morning
Thirdly hope ya'll had fun a week ago




WELCOME BACK!!!!Laurel said:Firstly hello all-
Secondly tried to play some catch-up this morning
Thirdly hope ya'll had fun a week ago
Good to have some more confirmation. Thanks!Laurel said:I think JC was rigth on with the whole make sure our goals are lined up first, and bravo to the leadership push
I am in agreement with the list as those are our three major points and Kennon's ordering of them.
That being said::
OK - group - how do you want to start these things? Some of them might be able to be taken care of electronically, and all will require at least some preparations/arrangements on your parts, as well as the leave of your Queen, for whom you'll be negotiating any and all of these things.We may not have time to sit down at a formal month long conference, but we do have time IC to at least start something with AB, Blue, and Jansten.
At least some of your negotiations will have to take place in the North, somewhere, even if not above the Wall. I'd say that dangerous though it is, it's where your potential allies are, and so you're going to have to tough it out.Just a possiblity, but ::We go North::
If we go North we can talk to the mercs, talk to Jansten people and talk to the blue guy. Yes it will be dangerous, yes we probably shouldn't do it, but we can kill three birds with one trip and hopefully not kill ourselves.
That might be a good idea - how are you going to start preparations, and where will you propose meeting?We don't necessaryily have to go North of the wall, but do have to get near the wall. Blue can't go south of it, but he can on his side get near the wall as well. We pick a place along the wall and meet him there. Some trust is required on both sides here- we agree to the six(?) of us and he can bring only five people with him... attempt to see things as even?
As usual, someone else says it better (and more succinctly) than I would or could.Queen_Dopplepopolis said:I think we have to go North to:
#1-talk with Big Blue... we have a lot to ask him.
#2-Get the mercs.
#3-Talk with the people in the rebellion (but, before we do this, we need to decide what exactly we want from them).
Great! Get to it!Queen_Dopplepopolis said:Right now we need to be doing 2 things:
-Convincing Mik/Archonus that a deal with Big Blue is the only way... which, I think it is.
-Determining what we have that Big Blue wants (that we are willing to give up.
I realize... and I was saying it may not be the absolute best solution but is a needed risk... the good it can do it is more the the possible bad. It gets multiple things done at once.The_Universe said:At least some of your negotiations will have to take place in the North, somewhere, even if not above the Wall. I'd say that dangerous though it is, it's where your potential allies are, and so you're going to have to tough it out.
Totally agreed.Laurel said:I realize... and I was saying it may not be the absolute best solution but is a needed risk... the good it can do it is more the the possible bad. It gets multiple things done at once.
His keep is essentially in the center of the Deathlands, so both the west and eastern walls are equidistant from the homiest of his home turf.Laurel said:For Big Blue: If his castle and keep lie in the North west we meet in the North east part of the wall- we are taveling far from our place of safety and though not the same he should have to travel some as well- we are not going into his keep.
I would suggest away from civilazation so we have a convo with just us and his little group, and hopefully no easy possibility for eavesdropping.
Either would probably work, as far as you know. They'd probably be willing to send envoys to meet with you anywhere, although the closer you meet to where they are right now, the faster they can get their envoys there.For Mercs: ah.. along the wall? Or can we send out a call to those main groups, so if they can send a group to act and agree on thier units behalf, to discuss a possible profitable arangement? If this second option we think could work, we set it up as Mid North wall point perhaps?
That's certainly a matter of convenience for you, but no rebels are likely to meet with you in the same spot you plan to meet with the Bluestar (or where you have already met with the Bluestar) - they'd be trying to avoid him as if he were the plague, at least until they were ready to kill him. I think you're going to want to have these two meetings as far from eachother as is possible.For Janstens group: Set up to meet where they feel comfortable, which is in the North. Set a meeting close to where we meet with the bluestar maybe, so we aren't traveling round his domain and possbly have to answer for that.