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[OOC] Land of Og (Now Playing)


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Sniktch

First Post
Murg - Strong Caveman

Murg
Level 1 Strong Caveman
Strength: 10
Smarts: 4
Speed: 2
Banging: 5
Health: 6
Grunting: 2
HP: 10

Vocabulary: Tree
Thing You Can Do: Fight with two weapons
Things you can't do: Eat Chocolate
Stuff: None (yet)

Feel free to wander in after Grool whenever you want in the IC thread. The story is Murg and Grool are the only survivors of the Big Big Smelly Bang Thing's attack on their village and they tracked it, arriving too late to help kill it but not too late to make some new friends :D

I'm waiting on Timothy to level up his character right now and then the intermission will be over...
 



Sniktch

First Post
Gorf - Banging Caveman

Gorf, Level 2 Banging Caveman
Strength: 3
Smarts: 6
Speed: 2
Banging: 9
Health: 5
Grunting: 6
HP: 6

Things you can do: Make Weapons
Things you can't do: quote from Monty Python and the Holy Grail
Vocabulary: Bang, You

Stuff: Rock Club, Toof Club, Coconut Helmet (badly damaged), Smelly Bang Thing Hide Armor

from the Complete Caveman's Club Book
In the Land of Og, you have to prove yourself daily. The livelihood of the tribe depends upon your ability to contribute; if you can't contribute you'll soon find yourself a tribe of one. On the plus side, proving your worth is not all that tough (some cavemen are considered valuable just because they can get the kids to shut the hell up for five minutes at a time). And so it is with Banging Caveman. You'd be surprised to learn how many things need banging in the Land of Og... he sure is.
 
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Sniktch

First Post
Krarg, Bangy Caveman

Krarg - Level 2 Bangy Caveman
Strength: 6
Smarts: 3 Max Vocabulary: 3
Speed: 6
Banging: 9
Health: 5
Grunting: 2
HP: 7

Things you Know: Find Mushrooms
Things you don't know: How to program Perl
Vocabulary: Verisimilitude, Rock

Stuff: Rocks, Kneebone from Big Big Smelly Bang Thing, Smelly Bang Thing Hide Armor

from The Complete Caveman's Club Book
The World through Banging Caveman's Eyes
Fast Caveman may think the world is a fickle and ever-changing place, but if you ask Banging Caveman (and he suddenly learns to speak clearly), its altogether too solid for his taste. There are trees that stand upright against the strongest wind and rocks that are just too large. Animals are pretty cool because they're soft to begin with and they bust up real good, but that's the exception, not the rule.

Like Strong Caveman, Banging Caveman is distressed by rivers and lava because they just aren't all that satisfying to bang on. You want to see frustration defined? Go down to the river and watch Banging Caveman try to bang the fish. Its driven some of them mad. Add to that the fact that lava has the unfortunate side effect of burning to the ground anything it touches and you have a caveman that hates to leave the comforting surroundings of a forest or quarry.

So long as he's on dry land, Banging Caveman considers himself a caveman among cavemen. If nothing else, the broad, flat, and very bangable ground upon which he stands is witness to just how indispensible he really is...
 
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Sniktch

First Post
Ourgh, Speedy Caveman

Ourgh - Level 2 Speedy Caveman
Strength: 1
Smarts: 6
Speed: 9
Banging: 4
Health: 2
Grunting: 4
HP: 2

Things you can do: Go and get stuff
Things you can't do: Summon Solar
Vocabulary: Go, Fire

Stuff: Rock thrower, Smelly Bang Thing Hide Armor

from The complete Caveman's Club Book
The World Through Fast Caveman's Eyes
There are a lot of things to see and discover in the Land of Og and Fast Caveman isn't interested ina single one of them. Seems as soon as you settle into the river to cool down, something bites you on the arse. Stand in one place too long and a wild boar runs you down. Lava streams down teh hillside, making everything in its path disappear. Its a fluid landscape and Fast Caveman feels its best not to get too attached to any one piece of real estate.

Fast Caveman invented running to relieve oneself after an evening of uncooked deer; the others didn't really seem to care where they went. He has yet to outrun night and rain, but he's convinced he can learn, if he can just eke that last little bit of reserve out of himself.
 
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Sniktch

First Post
Gug - Strong Caveman

Gug, Level 2 Strong Caveman
Strength: 10
Smarts: 2
Speed: 2
Banging: 4
Health: 4
Grunting: 1
HP: 11

Thing you can do: Headbutting
Thing you can't do: understand cavewomen
Vocabulary: Big, Water

Stuff: Big Rock, Smelly Bang Thing Hide Armor

from The Complete Caveman's Club Book
Strong Caveman isn't all brawn and no brains, though that is the stereotype. Of course, cavemen in general aren't the brightest bulbs in the socket, so the point is moot, really. Anyway, where were we? Oh, yeah, strong as an ox and about as attractive.
 
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Sniktch

First Post
Murg - Strong Caveman

Murg
Level 1 Strong Caveman
Strength: 10
Smarts: 4
Speed: 2
Banging: 5
Health: 6
Grunting: 2
HP: 10

Vocabulary: Tree
Thing You Can Do: Fight with two weapons
Things you can't do: Eat Chocolate
Stuff: Rock Club, Club, Smelly Bang Thing Hide Armor

from The Complete Caveman's Club Book
The World through Strong Caveman's Eyes
To Strong Caveman the world is a strange and bewildering place, made livable only by his ability to lift and move stuff. To him everything is an obstacle to be shoved, pulled, or heaved aside, stacked up, unstacked, then stacked again. Tree trunks (no self respecting Strong Caveman would waste time with tree branches), stones,m his best friend and big, dead animals all reassure him that the world is a mobile place, and that he is the primary motivator who gets things done.

Strong Caveman doesn't like things he can't lift. He's particularly disenchanted with rivers and lava. When he first saw a river pushing a log effortlessly along, he saw a chance to outdo someone new at the Strong game, but as push came to push back, he found himself floundering. Part of his distatse for rivers is rooted in the fact that he's not able to lift them (he looks pretty pathetic with his hands pressed triumphantly over his head as water drizzles over his arms), but Strong Caveman also fears, somewhere in the back of his mind, that someone at the beginning of the river is far stronger than he.

His first encounter with lava is better left to the imagination...

The other talent for Strong Caveman is breaking things and this usually follows from an inability to lift them. Frustrated with an immovable object, Strong Caveman is quick to let the object know his displeasure by smashing it to bits with the harshest display of strength he can muster. Though not as proud of this feat as he is of lifting things, smashing something into smaller bits usually lets him get back to the important task of lifting the pieces.
 
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Sniktch

First Post
Grool, Grunting Caveman

Grool
Level 1 Grunting Caveman
Strength: 2
Smarts: 5
Speed: 6
Banging: 5
Health: 2
Grunting: 10
HP: 1

Vocabulary: Smelly
Things you can do: Find other Cavemen
Things you can't do: Bake a pie; Transform and roll out.

Stuff: Smelly Bang Thing Hide Armor

from The Complete Caveman's Club Book
Grunting caveman is a mystery, surrounded by enigma, wrapped in a smelly bear hide. His is the power to create strange effects through the application of sheer will. Are his abilities magical? Are they some form of nascent psionic ability, the untapped and unknown hidden power of the determined human mind still in its infancy? Or is it the world's longest-running continuous coincidence? Its pretty cool, in any case.
 
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