[OOC] Psionicle, Thread II [Update! Please read and post!]

To my understanding, none of the psionic feats in the book will require any kind of power point expenditure. They all just require that you either hold or expend your psionic focus (acquired as a full-round action and succeeding in a Concentration check DC 20). Expending psionic focus is not an action, but part of some other action. This, of course, makes it impossible for you to use both Deep Impact and Psionic Weapon at the same time, as well as making it impossible for you to use Psionic Weapon on all attacks of a full attack.

Which reminds me. Jansson and Osius will suffer a lot if we convert straight from 3.0 to 3.5, since all psions now have Int as their key ability (10 for Osius), and apparenlty psychic warriors have Wis (10 for Jansson). Syld is the least affected as he already has Int as a key ability.
Also, judging from the character sheets that were given as a web enhancement, Stabilize Self is no longer a skill.
 

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Spend a full round action to acquire focus then attack for +2d6 damage... sounds nifty. I'm slowly beginning to be afraid of the power curve in the book though, but of course my opinion is unwaranted until I see the thing. Deep Impact could be made useful to me though, by that method. Damn, spring attacking through with that ability would let a person "really" cleave.
 

There's also the Psionic Meditation feat (Reqs: Wis 13, Concentration 7 ranks) that makes gaining Focus a move action. So if you have the feat slot to spare, it becomes a choice between Deep Impact/Psionic Weapon and full attack.

I also just noticed this feat in the feat list: Boost Construct (No reqs): Astral construct gains additional ability.
Might be worth getting after Syld has the requisite feats for becoming a Constructor.
 

Perhaps we should sift through the book and determine what we can use without impacting the campaign too greatly.

I know that sounds like an iffy idea, but it's not exactly fair to Jansson or Osius to suddenly be almost useless because of a few changes.

We'll see what happens when it comes out, I suppose.
 


That could work, too. :)

I suppose there'd be nothing wrong with that... we're already using a mix of 3e and 3.5, so why not 3e and 3.5 psionics? ;)
 

Umm... that isn't what a meant. I meant let them decide how to change their character over to 3.5. If Janson needs to adjust his ability scores or to switch up his skill selection, or even class mix, to allow him to do that.

I'd rather "not" be too hybrid of a game.
 



Creamsteak said:
Umm... that isn't what a meant. I meant let them decide how to change their character over to 3.5. If Janson needs to adjust his ability scores or to switch up his skill selection, or even class mix, to allow him to do that.

I suppose there's nothing wrong with that.

Does anyone have the XPH yet, by the way? I won't have a copy until mid-May, unfortunately...

I'd rather "not" be too hybrid of a game.

Understandable. :)

I'm just wary of throwing new things in too quickly... it's fine that the mechanics have been updated, but there needs to be an in-game reason for things to have changed suddenly. I have an idea of how to deal with it, though, so no worries.
 

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